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KSAssler

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Everything posted by KSAssler

  1. Arma 3 launcher crashes always when I exit the game and when the launcher closes automatically. I got an windows error message which tells me that the launcher doesn't work anymore. An APPCRASH (sometimes BEX error) occured (stackhash) on arma3launcher.exe. This happens in vanilla since 1.56. Till Eden Update I had no problems. My system: ASUS ROG G751jy i7 4720 NVIDIA GTX 980M 8 GB RAM WIN 8.1 64 BIT Since Eden I had some random crashes when exit the game (1 of 5, play with arma sync). ACCESS VIOLATION ERROR 0xC0000005 in different dll Files in System32 (i.e. msvcrt.dll). Checking System Files with no faults... The I try the original launcher and got this appcrash-error. Tried... verifying game Cache - no problems update / reinstall newest Display drivers - all ok update / reinstall .NET framework and Redistributable package 2013 deactivate Data Execution Prevention stop Antivirus Nothing helped... I always got this error and I have no idea what to do, to bring the game back in "error-free-mode"??? I hope someone (BI) can help me
  2. Thanks mrcurry for your reply. Sorry for my impatience :( I'm using the camouflaged Version (vanilla) First time I noticed this odd behaviour because this Heli was part of a Mission (Altis on fire by Meatball) Then I tried it on an empty airfield with only a few units and the Hellcat acts in the same way - no attack, just hovering
  3. I'm sorry, cause I'm not able to create new Topics yet, but I've got a similar problem since 1.56 with the vanilla hellcat. It doesn't attack any unit, no matter if the enemy is infantry, vehicle or another heli. Several CSAT enemies (infantry team, ifrit) on the ground and Orca in the air. Hellcat pilots with max skill and wp seek&destroy (openfire&aware) The hellcat comes from 1000m away and when the enemies are revealed - it stops and hovers till it's shot down!? When there are backdoor gunners, they try to engage, but the pilot never tries to use the main weapons of the heli. When the heli is a Littlebird, all works as in former versions: The heli reveals the enemies itself, flies away, turns around and attacks with minigun and rockets. The hellcat did the same in a self made mission before 1.56. Now It seems that it doesn't 'want' to engage and cancels any attack and the seek&destroy - movement. The only way to force an attack is with some step-by-step commands like... reveal, dowatch, dotarget, dofire... in a script, but this is absurd! When I board a vehicle, the hellcat aborts the attack and falls back in 'do-nothing-routine' without any attack. THANKS VERY MUCH!
  4. I've got another problem since 1.56 with the standard hellcat. It doesn't attack any unit, no matter if the enemy is infantry, vehicle or another heli. Hellcat pilots with max skill and wp seek&destroy (openfire&aware) The hellcat comes from 1000m away and when the enemies are revealed - it stops and hovers till it's shot down!? When there are backdoor gunners, they try to engage, but the pilot never tries to use the main weapons of the heli. When the heli is a Littlebird, all works as in former versions: The heli reveals the enemies itself, flies away, turns around and attacks with minigun and rockets. I'm new here and hope that someone can help me out, to finish my mission. THANKS VERY MUCH!
  5. KSAssler

    AI Helo won't attack?

    I've got another problem since 1.56 with the standard hellcat. It doesn't attack any unit, no matter if the enemy is infantry, vehicle or another heli. I tried in vanilla on an empty airfield: Several CSAT enemies (infantry team, ifrit) on the ground and Orca in the air. Hellcat pilots with max skill and wp seek&destroy (openfire&aware) The hellcat comes from 1000m away and when the enemies are revealed - it stops and hovers till it's shot down!? When there are backdoor gunners, they try to engage, but the pilot never tries to use the main weapons of the heli. I tried this in several terrains with different factions: Hellcat-Pilots as Bluetooth, ground units as CSAT - Same result! When the heli is a Littlebird, all works as in former versions: The heli reveals the enemies itself, flies away, turns around and attacks with minigun and rockets. The hellcat did the same in a self made mission before 1.56. Now It seems that it doesn't 'want' to engage and cancels any attack and the seek&destroy - movement. The only way to force an attack is with some step-by-step commands like... reveal, dowatch, dotarget, dofire... in a script, but this is absurd! When I board a vehicle, the hellcat aborts the attack and falls back in 'do-nothing-routine' without any attack. We tried this on another pc with a different account (same version) - same result. I've got no idea why only the hellcat acts so strange and why bi has changed this ai behaviour? Does anyone notice this 'bug' and has anyone an idea what we can do to bring back the former behaviour? I'm new here and hope that someone can help me out, to finish my mission. THANKS VERY MUCH!
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