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str8razor

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About str8razor

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  1. were you able to solve for characters clipping through objects? I'm trying to create a raised walkway/sidewalk, but there seems a lack of objects that are long and narrow and useful for such a purpose. my idea to use walls turned on their sides doesn't work as the character intersects and then gets stuck in a sort of swimming animation.
  2. I'm also trying to solve for raise walkways (without any luck). Did you ever find a way to prevent the character model from falling through or being repelled? I know your issue was with AI pathing, but the first part solution is needed for my mod as well. I thought i was being clever when i turned walls on their sides, but the character model clips into it and then gets caught in an animation similar to the swimming stance.
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