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Posts posted by Realthinged
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Thank you for the great update!!!
How about shell type switch on russian tanks, is it works now?
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Oh, sorry! Now I understood. Thank you, Vandeanson!
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Vandeanson, thank you for your great mod!
Please tell me more about hotkeys, because I understand nothing.
Default hotkey1 - is which one? Default hotkey2 - is which one? Or where exactly I can see assigned hotkeys or change them? I didn't find Vandeanson's hotkey menu or something like that.
Thank you! Cheers!
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EO, this is fantastic news!!!
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1 minute ago, Damian90 said:Ok I tested it and indeed for me there appears to be some problem, however I would wait for others to investigate.
Thank you for your quick response!
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Just now, Damian90 said:Because of the autoloader design, you can't unload a round that is loaded, you need to fire it, and then autoloader will load next selected type of ammunition.
But indicator of ammunition isn't change by pressing "X". Only "Z" is changing auto and manual.
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How to change type of ammunition for russian tanks? "X" is not working for me anymore...
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Fantastic news!!!
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On 8/27/2019 at 11:52 PM, Vandeanson said:I think i know why. I added a keydown eventhandler, and a reset function at respawn.
That is probably disturbing ACE.
Will check;)
Yes, you're right! Now ACE is working well also. Thank you! 😊
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1 hour ago, Vandeanson said:Try it, and let me know if you see issues, i think without ace medicine it works.
Prospekt mir on youtube also used VA with ace (but not ace medicine)
No, sadly it doesn't work anymore together. All of ACE functions are now blocked when Vandeanson's mod is enabled. I think the last update did it.
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16 minutes ago, Vandeanson said:Hiho, ace was never something i included or considered for VA tbh.
If you want to use ace and think some VA features are not compatible, you can turn of features of VA in the VA settings. Or vice verca, disable ace modules. Not sure if this answers your question?
Thank you for your answer!
I love Vandeanson's mod very much and I love also ACE ballistics, ACE interactions and other functions. I mean can I combine these two amazing mods together maybe only without ACE medicine?
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No more whole ACE system with Vandeanson’s mod? Maybe you can leave some options to select exept ACE medicine?
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Welcome back! We need you. There are a lot of updates of Arma 3 😉
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It's fantastic!!! You are genius, haleks!
Can we also somehow customize or change the look of UFO to more classical like in the 90's movies? 😁
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What I think we are really need for Arma 3 is flying saucers that look classically (not nazi's UFOs as it already exists). What do you think?
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Hi, MitchJC!
Please tell me how to disable colored balls over AI unit's heads? I have tried to turn all off in LRG icons settings but still the same balls...
P.S. Sorry! I found it! It was VCOM debug mode.
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Hi to all!
As I noticed ACE medicine is not working now with a new DLC Global Mobilization content.
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17 hours ago, MitchJC said:
I'll check it out. The issue could be that vehicles and infantry are different factions, it's not the best setup!Yes, you are right! Because of different factions it is inpossible now. 😢
Thank you for your excellent work!!!
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On 2/28/2019 at 12:59 PM, MitchJC said:I'll see what I can do. 😉
MitchJC, thank you for adding IFA3 factions to your great mod!!! 😃
But there is a problem to spawn any IFA3 vehicles (cars, btrs or tanks). Only soldiers are spawning well and also error messages...
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Sorry for asking... Will be a possibility in future to add IFA3 factions in your awesome mod? So we will can play World War II random missions. That would be so cool!
Thanks again for your great mod!
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Hi to all!
Please tell me how to use Unsung modules in 3den editor? Is it possible with ACE or not? Is there any manual? Thanks!
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Thanks a lot, GEORGE FLOROS GR !
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Man, you are a genius!!! So many years without such cool and easy to use thing!
Only one question. Please, tell me, what I need to write in userconfig to exclude for example CUP or RHS items from loot without disabling these mods ? Or to loot only weapons for example...
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Hi, TPW!
Big congrats to your Anniversary!!!
Sorry for my question, but please tell me, how to use RHS factions in your TPW skirmish option?
I tried different names of factions and nothing works good.
For example:
tpw_skirmish_friendlyunitstring[] = {"rhsusf"}; // Custom strings (comma separated) to select friendly units from config
tpw_skirmish_friendlyvehiclestring[] = {"rhsusf"}; // Custom strings (comma separated) to select friendly vehicles from config
tpw_skirmish_enemyunitstring[] = {"rhs"}; // Custom strings (comma separated) to select enemy units from config
tpw_skirmish_enemyvehiclestring[] = {"rhs"}; // Custom strings (comma separated) to select enemy vehicles from config
tpw_skirmish_resistunitstring[] = {"rhsgref_ins_g"}; // Custom strings (comma separated) to select resistance units from config
tpw_skirmish_resistvehiclestring[] = {"rhsgref_ins_g"}; // Custom string (comma separated) to select resistance vehicles from config- 1
RHS Escalation (AFRF and USAF)
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
Guys, can someone tell me please, how can I change the type of shells on russian tanks? It still doesn't work for me...