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Realthinged

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Everything posted by Realthinged

  1. Realthinged

    RHS Escalation (AFRF and USAF)

    Guys, can someone tell me please, how can I change the type of shells on russian tanks? It still doesn't work for me...
  2. Realthinged

    RHS Escalation (AFRF and USAF)

    Thank you for the great update!!! How about shell type switch on russian tanks, is it works now?
  3. Realthinged

    Vandeanson’s Apocalypse

    Vandeanson, thank you for your great mod! Please tell me more about hotkeys, because I understand nothing. Default hotkey1 - is which one? Default hotkey2 - is which one? Or where exactly I can see assigned hotkeys or change them? I didn't find Vandeanson's hotkey menu or something like that. Thank you! Cheers!
  4. Realthinged

    RHS Escalation (AFRF and USAF)

    Thank you for your quick response!
  5. Realthinged

    RHS Escalation (AFRF and USAF)

    But indicator of ammunition isn't change by pressing "X". Only "Z" is changing auto and manual.
  6. Realthinged

    RHS Escalation (AFRF and USAF)

    How to change type of ammunition for russian tanks? "X" is not working for me anymore...
  7. Realthinged

    Vandeanson’s Apocalypse

    No, sadly it doesn't work anymore together. All of ACE functions are now blocked when Vandeanson's mod is enabled. I think the last update did it.
  8. Realthinged

    Vandeanson’s Apocalypse

    Thank you for your answer! I love Vandeanson's mod very much and I love also ACE ballistics, ACE interactions and other functions. I mean can I combine these two amazing mods together maybe only without ACE medicine?
  9. Realthinged

    Vandeanson’s Apocalypse

    No more whole ACE system with Vandeanson’s mod? Maybe you can leave some options to select exept ACE medicine?
  10. Realthinged

    NATO Replacement HQ

    Welcome back! We need you. There are a lot of updates of Arma 3 😉
  11. Realthinged

    Contact

    It's fantastic!!! You are genius, haleks! Can we also somehow customize or change the look of UFO to more classical like in the 90's movies? 😁
  12. Realthinged

    MBG Aliens Ground Forces

    What I think we are really need for Arma 3 is flying saucers that look classically (not nazi's UFOs as it already exists). What do you think? https://imgbbb.com/image/e95E5
  13. Realthinged

    LRG Fundamentals

    Hi, MitchJC! Please tell me how to disable colored balls over AI unit's heads? I have tried to turn all off in LRG icons settings but still the same balls... P.S. Sorry! I found it! It was VCOM debug mode.
  14. Hi to all! As I noticed ACE medicine is not working now with a new DLC Global Mobilization content.
  15. Realthinged

    LRG Fundamentals

    Yes, you are right! Because of different factions it is inpossible now. 😢 Thank you for your excellent work!!!
  16. Realthinged

    LRG Fundamentals

    MitchJC, thank you for adding IFA3 factions to your great mod!!! 😃 But there is a problem to spawn any IFA3 vehicles (cars, btrs or tanks). Only soldiers are spawning well and also error messages...
  17. Realthinged

    LRG Fundamentals

    Sorry for asking... Will be a possibility in future to add IFA3 factions in your awesome mod? So we will can play World War II random missions. That would be so cool! Thanks again for your great mod!
  18. Hi to all! Please tell me how to use Unsung modules in 3den editor? Is it possible with ACE or not? Is there any manual? Thanks!
  19. Realthinged

    GF Auto Loot with userconfig Mod

    Thanks a lot, GEORGE FLOROS GR !
  20. Realthinged

    GF Auto Loot with userconfig Mod

    Man, you are a genius!!! So many years without such cool and easy to use thing! Only one question. Please, tell me, what I need to write in userconfig to exclude for example CUP or RHS items from loot without disabling these mods ? Or to loot only weapons for example...
  21. Hi, TPW! Big congrats to your Anniversary!!! Sorry for my question, but please tell me, how to use RHS factions in your TPW skirmish option? I tried different names of factions and nothing works good. For example: tpw_skirmish_friendlyunitstring[] = {"rhsusf"}; // Custom strings (comma separated) to select friendly units from config tpw_skirmish_friendlyvehiclestring[] = {"rhsusf"}; // Custom strings (comma separated) to select friendly vehicles from config tpw_skirmish_enemyunitstring[] = {"rhs"}; // Custom strings (comma separated) to select enemy units from config tpw_skirmish_enemyvehiclestring[] = {"rhs"}; // Custom strings (comma separated) to select enemy vehicles from config tpw_skirmish_resistunitstring[] = {"rhsgref_ins_g"}; // Custom strings (comma separated) to select resistance units from config tpw_skirmish_resistvehiclestring[] = {"rhsgref_ins_g"}; // Custom string (comma separated) to select resistance vehicles from config
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