GameBoss
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Posts posted by GameBoss
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I think inidbi2 not working correctly on x64 bit servers :( I managed it to load dll, but nothing can be done after :(
22:16:18 CallExtension loaded: inidbi2 (C:\Program Files\Steam\steamapps\common\Arma 3\@inidbi2\inidbi2_x64.dll) [x݈]When i creating new db using _inidbi = ["new", "newdatabase"] call OO_INIDBI; nothing is created.
When Im trying to check version using "getVersion" call _inidbi; it return:
21:58:18 "Version: any" 21:58:28 "Version: any"
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Hello guys. I have a problem.
This is my eventhandlerplayer addEventHandler ["Killed", {[_this] call onKilled;}];
with varables _player and _killer
In script onKilled i made a condition:
If ((vehicle _killer) == _killer) then {My script};
But i always get true; It doesnt matter where i am, inside a vehicle or outside, allways getting true.
Help me, hot to fix it?
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If its not compatible then we will use simple @iniDB addon. We dont have much time to remake whole script.
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Trying to create new db comb.
_inidbi = ["new","myDB"] call OO_INIDBI; its not working and return "any" in logs and:Error position: <OO_INIDBI;We are trying to use it on ArmA 2 : OA
A better explanation of BIS_fnc_MP and remoteExec, please?
in ARMA 3 - MISSION EDITING & SCRIPTING
Posted · Edited by GameBoss
stupidity
Nevermind, I am just stupid.