rioD
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Posts posted by rioD
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A helicopter about to land during a small mission
Mods used: Recolor, Sullenskies and Weedkiller for Altis (big thanks to Evil Organ here, really changed the game for me!), BWmod
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A German soldier in the dark.
Mods seen in this picture: road runners KSK, Fifty Shades of MP7, Sullen Skies for Malden, Recolor
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Wow that looks great. Do you plan to use Malden assets as they will be vanilla?`
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SpoilerThis picture looks pretty cool and inspired me to work on a small spec ops mission. Thank you ineptaphid for posting this! Looks like you have put lots of work into that picture. One question though, where is that car from? I was looking for it on the workshop but can't seem to find it. Is it from BFST?
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I tried to recreate a shot from the Arma 3 - 'Stratis Showcase' Trailer using Aegis Mod assets to compare Pre Alpha Arma 3 with todays Arma 3. Thanks to Nightmare for letting me test this awesome mod.
Mods used: Aegis Mod
Spoilerhttps://youtu.be/I0untAgEncI?t=59s
This is my source. 0:59 (in case timestamp doesn't work). I am not quite happy with the result. I tried for over an hour, but I am pretty bad at this. Is there anyone here who can do it better? I'd be more than happy to see your pictures!
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The pictures of the USS Freedom which Jeza posted looked really great. I especially liked this one in particular :
QuoteHow was this picture taken? Looks like it has been edited or was this achieved in Arma 3?
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18 minutes ago, ineptaphid said:Is anyone else having an issue with the carrier catapults not working? I align with it, select "attach to catapult", the put throttle to full, then press " launch from catapult 3", but it's as if i am just released from the catapult and the plane attempts to take off normally...Meaning not enough speed and a plunge into the ocean. The catapult won't actually launch me for some reason.
Yeah I had the same problem. Somehow it fixed itself magically after a restart.
Some other problems which occured to me:
When I spawned the F18, often the backside would glitch through the bottom, rendering the plane undriveable. Additionally the launch catapult shields would not retract in multiplayer (haven't tested it in singleplayer) after a takeoff. This happened on every map and even after multiple restarts. Does anyone else experience those problems?
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German soldiers patroling on Altis
Mods used: BWMod, Bundeswehr Kleiderkammer, Direone's Static Animations
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I think I'd prefer the newer ones.
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Stratis Police investigating the brutal slaughtering of citizen 6.
Mods used: Operation Blockhead, Direones static anmiations, PLP Urban Packs, Renault Clio IV, VSAV Peugot Boxer, Renault Scenic Police Nationale
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Multicam alpine is the camo variant I am most hyped for. This will look great on winter maps and / or Aliascartoons splendid snow storm script!
Thank you very much for your stunning work.
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Looking great. Appreciate your work. I can already see myself playing some missions on it :) In #52 I can see a road leading into the river. Is that a flooded area or are you planning to use a bridge later?
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I am really looking forward to this map. Thank you very much for the regular updates, this looks very promising. Best of luck to you guys, you are doing incredible work!
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Loving road runners KSK mod! Made a small mission where a KSK team has to rescue pilots of a downed Tiger helicopter
Addons: Road runners Kommando Spezialkräfte, BWmod, VSM, direone's anims
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Thought I'd give it a try as well, hope I am doing everything right
Addons: Direone's anims, Bundeswehr Kleiderkammer, RHS, Military Gear Pack, VSM, Apex, BWmod
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Basically you just open the modfolder, which you loaded and there should be some pbos in the folder called "Addons". You just locate the ponds.pbo (if it's called like that) and delete it. If it's for private use only it should be fine but once you plan to mod it for public use I think you need to gain permission. Again, I am no expert myself.
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I am not sure if this helps, but on some maps like Clafghan you had to delete the ponds.pbo. I can't tell you if it will work, but it might be worth a try
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Looking awesome! One question though as I am always seeing OPTRE content being used in your pictures, are you planning to use the OPTRE City Blocks to create a city? Personally I think it would really fit your setting but of course that is totally up to you :)
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I tested it with the new update and I am unable to see grass while having OPTRE loaded. Without OPTRE the grass loads fine. I have the newest version of OPTRE (0.14)
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I love this mod. Keep up the great work!
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
in ARMA 3 - GENERAL
Posted
9th of July 1777. Violent time traveling Space Marines attack a fleet of the Royal Navy. The Space Marines lost that battle.
Mods used: Black Powder and Operation Trebuchet