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PsycheScream

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About PsycheScream

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  1. And here I am, eagerly waiting to learn things from DynaSound 2.0 framework. This mod is really great that it motivated me to try learning sound engineering basics.
  2. PsycheScream

    Task Force Arrowhead Radio

    Can I find anywhere the script to add radio jamming to this awesome mod?
  3. PsycheScream

    Zombies & Demons 5.0

    OH NOES, ME BRAINSSSS :P What I actually mean is, can I keep zombie AI as it is in the mod while at the same time implementing other AI mod for enemy infantry?
  4. PsycheScream

    Zombies & Demons 5.0

    Is it possible to run this mod alongside an AI mod (like bCombat, etc.) or would that conflict with Zombie AI? I want to run AI mod in a mission with both enemy Zombie and Infantry.
  5. PsycheScream

    Vcom AI V2.0 - AI Overhaul

    I downloaded the Showcase Mission to test it, but it told me that I don't have AISettingsV2.sqf in place. (in which I've already put it in the proper location) I haven't enabled the mod since it's the script version, any idea to fix this?
  6. Can I install CUP so that I can join server that somehow still require AiA?
  7. By "backward compatible", did it mean I can install any mod that requires AiA and they will still work after I change from AiA to CUP? Or do I need to wait for a proper update from another mod that requires AiA?
  8. Hello Laxemann, thanks for the awesome mod. I see you have another mod which is a sonic crack standalone. If I want sonic crack sound too, do I need to install that mod too? or is it included in the new 1.10 update. (I saw DS_m_SonicCracks in changelog)
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