CrazyCorky
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Everything posted by CrazyCorky
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Poolpunks Object Packs - Work in Progress Thread
CrazyCorky replied to poolpunk's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Absolutely amazing work! -
[IceBreakr/IBIS] Lingor & Dingor for A3
CrazyCorky replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Possibly because the community he plays with has moved on from that map. And it no longer interests him to continue working on it? I mean real life or not modding and fixing bugs on a terrain that is older and outdated is tedious. -
(SMA) Specialist Military Arms
CrazyCorky replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is now implemented into CBA. Just run CBA with it and the optics will work as intended. -
Was there an option added for horde cleanup? I am probably just dense and overlooked it!
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AVS - Advanced Vehicle System
CrazyCorky replied to chernaruski's topic in Exilemod (Unofficial)'s Addons
@chernaruski as stated above it seems like the AVS system is hooked into the exile spawn system for players. Would the AVS debug logs be in the server.rpt or are they generated somewhere else? -
AVS - Advanced Vehicle System
CrazyCorky replied to chernaruski's topic in Exilemod (Unofficial)'s Addons
Currently having an issue where it tells me unsupported map for Livonia despite using Enoch as the world name. Anyone know what would be causing this? -
Poolpunks Object Packs - Work in Progress Thread
CrazyCorky replied to poolpunk's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Simple stuff like this to make maps feel more lived in an natural are awesome! -
Seems so fitting!!
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Would this be something you could do for Livonia?
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Community Upgrade Project - CUP
CrazyCorky replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I was wondering if this was possible. Thank you! -
Community Upgrade Project - CUP
CrazyCorky replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Am I overlooking all the new PMC clothing that was in the Dev branch? I can't seem to find it in the VA. -
terrain Chernarus Redux [WIP Release]
CrazyCorky replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No they are now incorporated as part of the terrain itself.- 269 replies
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Does this mean ravage will finally be the best mod out there for persistent mp survival?!
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Is there a ravage discord? I thought I read some where there was.
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Welcome back!
- 104 replies
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- nato
- replacement
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terrain Chernarus Redux [WIP Release]
CrazyCorky replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can't wait!! Looks awesome!- 269 replies
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This would be nice for those of us that use ravage with Exile for sure!
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Thank you for keeping the key the same! So if I'm understanding what's been talked about. Zombies not dying from 1 headshot is due to how the damage EH coefficient is set?
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Sadly no. Separate DLCs
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I've noticed a bunch of unused textures. But wasn't sure if there were models to go with it or which models the textures were tied to.
- 143 replies
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- retextured
- vanilla
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Wait? Theres an unused hoodie?!!
- 143 replies
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- retextured
- vanilla
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I just imagined Adam's Family.. can't be unseen!
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smallarms NIArms Release Thread
CrazyCorky replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
According to Toadie's twitter. Steamworkshop should be updated soon. Check out @toadie2k’s Tweet: https://twitter.com/toadie2k/status/1123830582998384640?s=09 -
Welcome back! Looking damn good!
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spawner [Release] Vandeanson's Apocalypse - the Mod:
CrazyCorky replied to Vandeanson's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Very nice! Have you considered doing something akin to fortifying an existing house?