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antacid421

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Posts posted by antacid421


  1. i am looking for a dumb down guide on on changing player factions i am trying to set up a NVA game i have changed the //player to east and in the param.hpp for the US and it works in single player but not in multiplayer.  

     

    //Player

    btc_player_side = east;

    btc_respawn_marker = "respawn_east";

     

    class btc_p_en { // Enemy type:  to 196


  2. i am looking for a how to on setting this up as a WW2 is there a guide some place i tried changing around btc_player_side = west; and btc_respawn_marker = "respawn_west";  to btc_player_side = guerrila;   btc_respawn_marker = "respawn_guerrila"; and picked the guys i wanted to fight in the param.hpp.

     

    thanks for any and all help

     

    working now must have had a space some place or something but not tryed it on a server yet


  3. Is there a way to set up the  gear box to only use one mods gear i am trying to use the Canadian forces 2 mod and they don't have a VAS for there gear and are not on your mods list. I found the " (btc_p_arsenalType > 0) then {[btc_gear_object,true] call ace_arsenal_fnc_initBox;}; " is there a way to change this to what i am looking to do or can i change it to one of the units in the /core/def/param.hpp#L41.?

     

     thanks for any help


  4. i am trying to find help  but first some background i don't real know what i am doing i love your mission and changing things around i have gut to the point where i can change maps, units and gut a UNSUNG H & M working. But the vehicles are not working right any one that did spawn  just sit there i am trying to get a lot of armor going  for a  European style map .I upped the      btc_patrol_max = 40;      and nothing and i looked at the  /core/fnc/city/activate.sqf#L181-L200 but that is way over my head is there a how to for dummies.

     

     

    here is what i have it may be in this where i when't wrong 


    btc_type_divers            =  ["rhs_msv_crew","rhs_vdv_armoredcrew","rhs_vdv_driver"];
    btc_type_crewmen        = ["rhs_msv_crew","rhs_vdv_armoredcrew"];
    btc_type_motorized         = ["rhs_mmp1_tv","rhs_bmp2_tv","bmpk_tv","rhs_btr60_vdv","rhs_gaz66_vdv"];
    btc_type_motorized_armed =["rhs_t80uel","rhs_mmp1_tv","rhs_bmp2_tv","bmpk_tv"];

     

    thanks for any help

     


  5. I am trying to port BTC Hearts and  Minds by giallustio to The Unsung Vietnam War Mod Sea Lam Dong vetnam map. the maps work as a H & M map but when i change the units from the old BTC H & M to the Unsung mod units in the mission sqf nothing works. I am missing a steep some place or you just cant port it over i don't know and was wondering if someone has tried to port H & M to the Unsung mod " i have tried to ask giallustio but have gut no response" .


  6. I took a maps and added some towns and things with xCam to " Wardak by Drifter " now i am trying to group everything as a map and save it. i have gut it to save as a mission but when i try to work in it there is over 50k objects i placed so it is a little leggy. what i want to do is save what i have and lock it down so i cant edit it  any more over the original then post it so a friend can do the editing.

     

      is the only way to do this in Train builder or bulldozer?

     or do i need to add the xCam sqf i made to the Wardak pbo so it runs on the map loading some how?

     is it in the arma tools publisher where i am going wrong?

     

    thanks for any help

     

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