Gimpy
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Posts posted by Gimpy
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what can we expect with this mega CUPdate?
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Change log please
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Can ACE control targets for range i.e. command pop up after being shot?
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thank you kind sir
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On 8/3/2020 at 12:43 PM, PuFu said:define "effects". if you talking about damage / penetration etc, nope
Yes to all of the above.
I like using the vanilla Carl-G because the sight system matches modern systems. However, I have noticed and thru some ad-hoc "testing" had different results. So i figured I would come to the source to ask my question. My test was Vanilla Carl-G, both 75 and 55 HEAT rounds against RHS T-72.
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Im sorry for being to F'ing lazy to search this. Will the effects of vanilla CARL-G round be the same or similar as RHS CARL-G rounds? I assume no, just want to ask and make sure.
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Please add to wishlist.
Velocity Systems BOSS Rugby SS Shirt.
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Is it possible to make items disappear as you use them? Smoke, Mags, frags etc..
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Thank you for the in game photos. They still look great.
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So will textures turned up to HIGH get this level of detail IN GAME?
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4 hours ago, unearthedtru7h said:That's the goal. We can only work within the limits of the engine, So no promises.
Thank you for giving it the good college try.
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Will it function correctly?
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HAHAHAHAHAHAHAHAHAHAHA
I love the TAC SACK GRIP. My guns finally got balls I can hold.
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Paddling animation ?
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The detail is amazing.
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SpoilerDudes wearing an ALICE pack with a funny frame and a possible M1 Garand ping at a high rate.
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a small detail for dudes in armor is that they have a phone in the upper chest.
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This MOD pack is turning into the RHS of personnel gear. RHS for equipment and this for personnel gear.
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That is dope AF. I love the high texture, which makes mods look good.
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I LOVE IT!!.
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21 hours ago, Siege-A said:Thanks, I'll look into the PVS-31 right now. He's working on the Wilcox GSGM for it as we speak.
Edit: Such a coincidence that you mention those, because I just so happen to have a pair attached with the MICH2001 helmet Sahio sent awhile back. I didn't pay them much mind at the time, but once I checked them out....sure enough. There are some noticeable differences, but easily things that could be modified:
Maybe it's just me. When the NVG's are in the stored position (UP) they are very high and "appear as a snag hazard". Yes, I know it doesn't matter cause it's a game. That by itself makes me not use the model.
If it's possible, have them sit lower to the helmet when in the up position.
Thank you to the whole team and I cant wait to play dress up with your MOD.
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Im digging it!
Thank you for the reply.
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Any Salomon shoes in the works?
Task Force Arrowhead Radio
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
Does it exist or Is it possible to have a translator function?