Gimpy
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Everything posted by Gimpy
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ACE3 - A collaborative merger between AGM, CSE, and ACE
Gimpy replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
New mission builder here, How do I determine which module to sync with with other and with a unit ? -
ALiVE - Advanced Light Infantry Virtual Environment
Gimpy replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you for the helpful info. -
ALiVE - Advanced Light Infantry Virtual Environment
Gimpy replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Rahmadi - CUP terrain. I have been working on this map for some time and only after placing modules did I begin to get thing error. -
ALiVE - Advanced Light Infantry Virtual Environment
Gimpy replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
what does this mean? \x\alive\addons\fnc_analysis\data\data.intro.sqf not found Im in MP editor and this comes up when I go to preview. -
RHS Escalation (AFRF and USAF)
Gimpy replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Too ALL the RHS team, THANK YOU VERY MUCH for busting your ass's to make a MOD. That is all.- 16550 replies
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RHS Escalation (AFRF and USAF)
Gimpy replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
There is not hard and fast rule. The mission and current situation on the objective will deter man what you do. Yes, I have tax payer funded field trips to back my keyboard comments.- 16550 replies
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RHS Escalation (AFRF and USAF)
Gimpy replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks brother but Since I dont know what any of that means its above my level of understand, which isn't very high.- 16550 replies
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RHS Escalation (AFRF and USAF)
Gimpy replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Team, Can you please update the OPS-CORE helmets to have the ear-pro attached via the rails vs. under the helmet. "hidden selections for M4" What does this mean ??- 16550 replies
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Great looking work. Observation: Its not Multiplayer signed. No Armor value for any of the items. I only loaded this mod to ensure nothing else was conflicting.
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Sir, Thank you for taking the time. I can not wait for a finished product.
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So thats it huh!? That's your reply to a fan of your MOD. I get it. You guys are busting your ass on a project (hobby) and want it perfect before publishing. As far as I can tell from looking at all the pages. One new update since mid-14 and it appears your not happy with being asked over and over for a release date. Some would call that a clue, that people enjoy your teams hard work. I enjoyed the fresh look of your teams mod so much that I told my grp we all need to run it, full time. Why not publish a v1.1 with just the armor value fixed? I would use the mod as is, if they armor was fixed. I wish I could pitch in and help. I would be more harm then help.
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ETA on an update? I had to stop using the (IMHO) only true gear "MOD" because of the lack of armor value. Dying in a firefight because the vest and helmet could stop a rock is a NO-GO.