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Everything posted by Aniallator
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Kunduz, Afghanistan [10km] v1.20
Aniallator replied to james2464's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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Kunduz, Afghanistan [10km] v1.20
Aniallator replied to james2464's topic in ARMA 3 - ADDONS & MODS: COMPLETE
My opinion, and suggestion, is that ambient call to prayer be added. Your opinion is that it not be added. Neither opinion reflects the entire community, so do not assume that it does. Nor should you assume that I am going into every thread and asking mod developers to add "more and more" to their mod (I have made the ambient call to prayer suggestion in one other map thread, and the developer of the mod liked the idea). Nor should you assume that I think developers are creating mods solely for me. And yes, of course mod developers want to develop mods in the best interest of the community - and believe it or not, the community conveys their best interests through suggestions. I have made a suggestion, so don't go shooting it down and making me out as some selfish person just because you disagree with me. Also, have you ever been to a Muslim country? Because you hear the call to prayer much of every day... -
Discover, Play, Promote missions and mods withSIX
Aniallator replied to sickboy's topic in ARMA 3 - GENERAL
So I downloaded WithSix because I wanted something I could use to update mods without having to redownload the whole bloody mod. I saw a few tutorial vids on YouTube then get W6 set up, only my W6 interface looks completely different, it's just a small box in the bottom right with a few options, so I can't follow through with what I saw in the tutorials. Is it because I don't have premium, or is this just how the interface looks? -
ALiVE noob: how to I set up an Insurgency?
Aniallator replied to Aniallator's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Okay thanks, will look into those tutorials! -
Kunduz, Afghanistan [10km] v1.20
Aniallator replied to james2464's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Indeed, but it's be simpler for everyone and universal to have it implemented on the map. -
[WIP] Terrain Diyala province Iraq
Aniallator replied to Cype_Revenge's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Also, would be a great immersion boost to have ambient call to prayer around minarets :) Just sayin'. -
Kunduz, Afghanistan [10km] v1.20
Aniallator replied to james2464's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have a suggestion. What about adding an ambient call to prayer within an X meter radius of a minaret? Would be a huge immersion boost! -
[WIP] Terrain Diyala province Iraq
Aniallator replied to Cype_Revenge's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wow, this looks amazing! I've been waiting for al-Kut, guess I have another great Iraq map to wait for :) Glad to hear how the map's progressing. One thing, in the airbase, can the roads/runways et cetera be treated as roads, and not just ground textures? Because in A3 most of the road systems within the main airbases on Altis and on Stratis are just ground textures, meaning the AI can't pathfind them. Anyway, keep up the good work! Now all I need to look for is a realistic 2003 Iraqi Army that utilizes RHS. -
ARMA 3 Addon Request Thread
Aniallator replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
TBH I don't know, but there are some other insurgent mods out there: Leight's OPFOR Pack (adds lots of insurgents and third world armed forces, including the Syrian Army), CAF Aggressors (adds generic African, eastern European, and Middle Eastern insurgents), and some others. -
ARMA 3 Addon Request Thread
Aniallator replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Sorry I didn't phrase that well, I know it's not your own map ;) -
ARMA 3 Addon Request Thread
Aniallator replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
A proper Iraq map. There aren't any good ones at the moment, and the good ones in development (al-Kut) are on hold. We need a proper Iraq map, not necessarily a very populated/urban one, even just a huge open deset area with a large town or something, and perhaps the Persian Gulf to one side. I know the US Navy mod has a private Persian Gulf map... but, well, it's private, for reasons unbeknownst to me. Please. We need Iraq. -
US Military Mod (80s 90s)
Aniallator replied to Delta Hawk's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This looks amazing! Can't wait for this and al-Kut to release, they'll be like two peas in a pod :) Iraq 2003 here I come. So happy we're finally getting good DCU and Six Desert camouflages. Looking forward to release! -
So I'm having some very, very annoying issues on the subject of AI helicopters. For example, I put down a flying helo carrying troops (via moveInCargo script), placed an invisible helipad at the LZ, then set up a transport unload waypoint for the helo at the helipad. Nothing happens, the helo just hovers. I have found this issue when using a few helicopters, most notably the RHS Mi-8, which I can't to do anything. I've attempted many waypoint types, but nothing works. It just doesn't follow the waypoints. So... what's the best way to script a helo insertion and subsequent extraction? Please help! And as a plus, if anyone knows how set up a script where the player must deploy a smoke grenade for the AI helo to land and conduct the extraction, I'd be grateful.
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AI helos ignore all waypoints
Aniallator replied to Aniallator's topic in ARMA 3 - MISSION EDITING & SCRIPTING
LOL... No... -
USS Gerald R. Ford (CVN-78) Carrier
Aniallator replied to srbknight's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Epic! -
RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Whoops! Sorry for posting feedback. I've just heard so much about RHS as a high quality mod, so to finally download it then come across optics like this was dampening to first impressions. And just for a head's-up...- 16550 replies
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RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I understand that RHS features many A2 ports... but have some of these ports been edited at all? For example, just about every optic available to the United States Armed Forces is of astonishing low quality (I'm referring to the model/textures, not the reticle), and look at best like raw A2 ports. I know some vehicles have been released in a kind of alpha state, but have some weapons as well? Because many weapons aren't visually of great quality either, though kudos to some of those animations. And I've heard now and again that whatever someone had posted about is "not a priority", so if I may ask, what are the current priorities? Because it seems to me that some things that really need improving *cough* vehicle interiors *cough* are not priorities. Don't mean any offence or anything, just wondering! Thank you for this mod, its potential is out the roof :) RHS uniforms are better than anything else in A3 by miles!- 16550 replies
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Great to see a Kiowa implemented to RHS standards! Looking forward to using this, and sorry I have no editing skills to offer!
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[WIP] Rhodesia Bush War
Aniallator replied to RhodesianScout's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wow, looks awesome! -
ARMA 3 Addon Request Thread
Aniallator replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looking for a mod that has DCU for RHS: USAF! Help. Are there any that anyone knows of? -
ARMA 3 Addon Request Thread
Aniallator replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
There are many AI enhancement mods out there, all bringing different features. Perhaps these mods can come together to... 1) Form a single AI enhancement mod. or 2) Merge with ACE 3. Possible? Because it's damned annoying having all these great AI enhancement mods, because some have redundant features that conflict, et cetera. -
@genesis92x, your AI enhancements are amazing! IMO they are necessary for anyone who wants a decent AI. I was wondering... any plans on enhanced AI for AI helicopter pilots? Because the they are bugged beyond belief. They fly at one altitude, landing takes forever, they can't be made to fly slow (e.g. fly slowly over an urban area), et cetera. Would be amazing! I'm assuming you want to keep VCOM AI and VCOM AI Driving standalone mods, but have you ever considered merging with ACE3?
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ARMA 3 Addon Request Thread
Aniallator replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Can we have a high quality Hilux technical mod? One that uses RHS weapons on its weapon mounts? -
ARMA 3 Addon Request Thread
Aniallator replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
So... is this WIP stuff we can expect to see released at some stage? Anyway... A solid Middle Eastern warfare mod. There are a handful of them already out there (CAF Aggressors, Leight's OPFOR Pack, et cetera), but all are unauthentic/unrealistic or are no longer being updated. Any chance someone(s) can create a fresh, new, Middle Eastern warfare mod? One that's authentic to the equipment, vehicles, and weapons of modern Middle Eastern forces? A mod that's up to RHS standards, using RHS equipment, vehicles, and weapons reskinned as per the force represented? I'm talking about the Afghan National Army, Iraqi Army, Iraqi insurgents, and Taliban. Ideally, the mod would utilize RHS to conform its content, seeing as RHS bears the highest quality modded content and a lot of it; to have a Middle Eastern warfare mod, you really just need reskins of select RHS content, plus new character skins. I have no modding talent whatsoever; if I did this is what I'd be working on, but unfortunately, I don't. At least, not yet... anyway, I'm not telling anyone to go out and make this, I'm just suggesting it... and REALLY, REALLY hoping someone takes to it! I'm happy to give information regarding equipment used by the aforementioned forces if it's needed. -
RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Excellent job guys, really looking forward to more AK variants.- 16550 replies
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