D3F3CT3D
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Everything posted by D3F3CT3D
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How do i Down-Size Satellite image 16044x13836 to Proper Size - 73.15 km2 (28.24 sq mi)
D3F3CT3D replied to D3F3CT3D's topic in ARMA 3 - TERRAIN - (BUILDER)
How did you get that number? I am trying this size and generating right now, But i changed it inside TerrainBuilder to 20480 and it matches the heightmap from a 12288x12288 sat image ^_^ hopefuly its right So i did that and i got no water inside buldozer. >Edit < forgot cellsize of 6. oops. what should texture layer be ? > -
http://steamcommunity.com/sharedfiles/filedetails/?id=689765144 ///S C A T T E R E D - I S L A N D S ///This is first Ever completed Project ///20km'2 ///empty islands , adding trees in future update
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S C A T T E R I S L A N D S
D3F3CT3D replied to D3F3CT3D's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is a Generated map so its not IRL -
Dark Forum Theme ( if white hurts your eyes )
D3F3CT3D replied to D3F3CT3D's topic in BOHEMIA INTERACTIVE - GENERAL
Great! , Works on youtube and other websites too -
S C A T T E R I S L A N D S
D3F3CT3D replied to D3F3CT3D's topic in ARMA 3 - ADDONS & MODS: COMPLETE
wonderful comments, thank you -
Ingame Map Satellite image Bottom Is Not generating?
D3F3CT3D replied to D3F3CT3D's topic in ARMA 3 - TERRAIN - (BUILDER)
New to me ^_^ -
Map Builder - Ingame 3D-Editor for terrain creation
D3F3CT3D replied to NeoArmageddon's topic in ARMA 3 - TERRAIN - (BUILDER)
Is this old now? Since eden, you can just place objects and export the same -
Is out there a right way to work properly with TB?
D3F3CT3D replied to xbelanch's topic in ARMA 3 - TERRAIN - (BUILDER)
Extracted pbo No. This from Scratch. P\Project\Config.cpp correct location. - > its Not upadating directories in TB , Config.cpp is Normal -
Is out there a right way to work properly with TB?
D3F3CT3D replied to xbelanch's topic in ARMA 3 - TERRAIN - (BUILDER)
I imported it and it did that. Im trying to find a way to smooth it in a 3d terrain editor, trying l3dt.., the edges are blocky around the whole island. ( I import heightmap into l3dt and its all flat , lol ) -
Is out there a right way to work properly with TB?
D3F3CT3D replied to xbelanch's topic in ARMA 3 - TERRAIN - (BUILDER)
thanks , whats the difference in having it in a seperate folder? and do i move my project folder to the P drive? my shape folder directory, when changing source location for pine trees it sais the drive doesnt exist.. and it does exist on the dedicated p drive i just moved a3 over and didnt do futuratoP -
Is out there a right way to work properly with TB?
D3F3CT3D replied to xbelanch's topic in ARMA 3 - TERRAIN - (BUILDER)
My terrain builder was always in P drive, and it wont start from A3ToolsLauncher..... I set compatibility to Windows 7 and always run as administrator. -
Some textures not appearing on objects depending on distance.
D3F3CT3D replied to obrez's topic in ARMA 3 - TERRAIN - (BUILDER)
F1 for video settings in buldozer? -
You cant grab small objects? what?
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"If your going to practice your flying in MP, your going to have a bad day"
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United States Air Force( 2015)
D3F3CT3D replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
that f35 was really fun , thanks