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WastedMike_

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Posts posted by WastedMike_


  1. On 3/31/2018 at 3:45 AM, Vdauphin said:

    Hello, at least the array you provide is not correct :

    It should looks like :

     

    
    btc_custom_loc = [
    //EXAMPLE: [[13132.8,3315.07,0.00128174],"NameVillage","Mountain 1",800,800,true]
    [[5486.95,5103.4,0],"NameVillage","Al-Fallujah",800,800,true],
    [[6714.37,5710.85,0],"NameVillage","Askari",800,800,true],
    [[5950.56,4683.77,0],"NameVillage","Industrial Park",800,800,true],
    [[6049.99,6383.84,0],"NameVillage","Jeghaifi",800,800,true],
    [[3328.72,5333.82,0],"NameVillage","Jolan",800,800,true],
    [[4343.98,6340.28,0],"NameVillage","Mualimeen",800,800,true],
    [[4392.41,5428.03,0],"NameVillage","Muhandisin",800,800,true],
    [[4678.68,4415.41,0],"NameVillage","Nazal Old City",800,800,true],
    [[3867.85,3968.78,0],"NameVillage","Resafa",800,800,true],
    [[5509.47,5102.29,0],"NameVillage","Shuhada",800,800,true],
    [[5291.15,6270.9,0],"NameVillage","Shurta",800,800,true],
    [[5328.43,3168.93,0],"NameVillage","Sinai",800,800,true],
    [[4682.83,5203.27,0],"NameVillage","TV Tower",100,100,true],
    [[8054.98,1819.42,0],"Airport","Airport",800,800,true]
    ];

    Also : there is a safezone for hideout spawn (/core/def/mission.sqf#L97). May be this parameter should be tweak for small map.

     

    Good luck

    Where does this code go to fix the Fallujah issue?


  2. 21 minutes ago, verstand3n said:

    if you scroll up you see my post about it:

     

    I believe how to remove the arsenal is actually only described in the forums so, here you go:

     

    - remove arsenal:
     Remove (or comment out) the line here:
    /core/fnc/int/add_actions.sqf#L86:
    btc_gear_object addAction ["<t color='#ff1111'>Arsenal</t>", "['Open',true] spawn BIS_fnc_arsenal;"];

    Awesome, thank you. I'll see if this works.

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