WastedMike_
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Everything posted by WastedMike_
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[WIP]The Rival : F-22 Raptor Vs F-23 Grey Ghost Standalone
WastedMike_ replied to firewill's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
YES !!!! YES !!!! YES !!!! YES !!!! YES !!!! YES !!!! YES !!!! YES !!!! YES !!!! YES !!!! YES !!!! YES !!!! YES !!!! YES !!!! YES !!!! YES !!!! YES !!!! -
Bohemia needs to convert all the in-game vehicles to that standard. Addaction menus need to go.
- 391 replies
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- navy
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Advanced Combat Radio Environment 2 (ACRE2)
WastedMike_ replied to ACRE_Team's topic in ARMA 3 - ADDONS & MODS: COMPLETE
What happened to the version of acre that didn't require teamspeak? Wasn't there a version that worked over ingame VOIP?- 896 replies
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Is there a plan to add a buddy boost system like in this game?
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RHS Escalation (AFRF and USAF)
WastedMike_ replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have no problem being patient, I was just wondering.- 16577 replies
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- Weapons
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RHS Escalation (AFRF and USAF)
WastedMike_ replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
My unit uses RHS not NIA, that is why I asked.- 16577 replies
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RHS Escalation (AFRF and USAF)
WastedMike_ replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any plans to make a MK48 Mod 1 and MK12 Mod 1 weapons?- 16577 replies
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- Weapons
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Any plans for walkable ships, ship interiors, or landing helicopters on them while in motion? Great job on the mod so far
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large [SP/MP][COOP] Patrol Operations - Official Thread
WastedMike_ replied to roy86's topic in ARMA 3 - USER MISSIONS
Is there a new version of this mission out? -
Jets - Sensor overhaul (Radars, IRs, Lazors, PGMs)
WastedMike_ replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
Does this mean that stealth vehicles will also be in the game?- 957 replies
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- electronic warfare
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Dear Mod Makers, Sign your Mods.. Its easy....
WastedMike_ replied to lordprimate's topic in ARMA 3 - GENERAL
Here is a new version of the mod signing, by the same guy -
Here is how you sign the mod https://forums.bistudio.com/topic/174126-dear-mod-makers-sign-your-mods-its-easy/ or
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- ghost recon
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(SMA) Specialist Military Arms
WastedMike_ replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any plans for a pistol pack? -
2 things I would recommend added 1. A serverkey so it can be added on servers 2. Pip so you can see what your squadmates are seeing just like in the game Excellent job on the mod, keep it up
- 76 replies
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- ghost recon
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SAMO Squad Action Menu Orders
WastedMike_ replied to mikey74's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Keep up the good work -
I have been watching his videos so I thought it was out, but apparently not.
- 391 replies
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I would love to help but I have no modding skills. I was just curious because I have seen many mods never come to be.
- 391 replies
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Is this mod out yet or no?
- 391 replies
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- navy
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Advanced Combat Radio Environment 2 (ACRE2)
WastedMike_ replied to ACRE_Team's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I just have 2 questions Is there a way to mount radios to vehicles and have all vehicles have a built in 117f like in Arma 2. If not will you (the devs) be adding it in? How do you turn on the speaker for the 148 so you can hear radio chatter over it will it is in the ground? Excellent job on the mod btw. Keep it up.- 896 replies
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FC-37 -> [F/A-35E] Restoration/JetsDLC Update [WIP]
WastedMike_ replied to xxgetbuck123's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I can't wait!!!!! -
Excellent job on the mission but is it possible for you to add a feature or script that will let players drag and revive AI and vice veras?
- 2432 replies
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Preview release: Nimitz for Arma3 (0.103)
WastedMike_ replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any chance of making the Nimitz drivable? -
Is this project still WIP or is it dead?
- 391 replies
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- navy
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Is there any part of this mod that is available to the public?
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Advanced Urban Rappelling
WastedMike_ replied to duda123's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Possible Zipline feature in the future? Maybe?