WastedMike_
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Everything posted by WastedMike_
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benelli m4 super 90 pack by Purple
WastedMike_ replied to purple's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any plans for an update or adding to steam workshop? -
How do we enable the enemy factions to use jets and helicopters?
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ACE3 - A collaborative merger between AGM, CSE, and ACE
WastedMike_ replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there a line of code I can add to a trigger that will fully heal anyone and repair, refuel, rearm vehicles? Something like this, but works with ACE since this doesn't working anymore. {_x Setdamage 0} Foreach thislist; {_x Setfuel 1} Foreach thislist; {_x setVehicleAmmo 1} Foreach thislist; -
Do I have to do anything to the mission to enable it? or just have it running on the server? Also do clients have to run asr ai to have it work?
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What does the incognito do?
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Ambient animations not working in MP
WastedMike_ replied to therealslimsatan's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Using this code [U1, "REPAIR_VEH_KNEEL", "ASIS"] call BIS_fnc_ambientAnim; with the unit variable name being U1 it still doesn't work on a dedicated server. It works if I host but not one a traditional server. What can I do to get it to work? I have even tried this [this, "REPAIR_VEH_STAND", "ASIS"] call BIS_fnc_ambientAnim; with the same result. -
WMO - Walkable Moving Objects
WastedMike_ replied to bloodwyn1756's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Would it be possible to make it a server side mod so clients don't have to run it? -
Preview release: Nimitz for Arma3 (0.103)
WastedMike_ replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Please keep this mod alive and well. You are the only one that can keep the carrier dream alive in Arma 3. Thanks for your work -
Does anyone know the design layout of the carrier? Hopefully, it will be similar to Tetet's Nimitz or better.
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Jets - Sensor overhaul (Radars, IRs, Lazors, PGMs)
WastedMike_ replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
Will theses Jets be able to create a sonic boom? I am currently in the dev branch and I haven't noticed it yet. Also, I noticed I can't engage targets beyond visual range, why is that?- 957 replies
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- electronic warfare
- radar
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Will theses Jets be able to create a sonic boom? I am currently in the dev branch and I haven't noticed it yet. Also, I noticed I can't engage targets beyond visual range, why is that?
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Will theses Jets be able to create a sonic boom? I am currently in the dev branch and I haven't noticed it yet. Also, I noticed I can't engage targets beyond visual range, why is that?
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[WIP] ArmA 3 Youtube - Play youtube videos and watch them together!
WastedMike_ replied to daphne's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Can we get link to this mod/script to add to our missions? -
Thanks for the quick response.
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Why is this not built into ace3?
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I noticed if you keep the mission running on a server for around 24 hours then we can't repair wrecks anymore and we can't lift wrecks. Also, some people can't use the BIS default grouping system and others can randomly. Another thing I noticed is if you are the officer and create a side mission, then left the server can come back you can't create side missions anymore. After you leave the mission on a server you are replaced with an AI. Then when you join you replace the AI. The only way to fix it currently is to restart the server and it is only temporary. Will there be a newer version soon to fix these issues? Here is the mission that I am running - The only changes I have made are adding a few vehicles and creating a spawning FOB for NATO in a new location. http://www.mediafire.com/file/1usapjj2cfconan/%3DBTC%3Dco%4030_Hearts_and_Minds_v2.Altis.pbo
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Because I like mph, they don't have to switch it, just a toggle between the two.
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Question 1: Will the jets have realistic speeds? Question 2: Will we be able to see the jets break the sound barrier and hear a sonic boom? Question 3: We will be able to switch km/h to mph?
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FC-37 -> [F/A-35E] Restoration/JetsDLC Update [WIP]
WastedMike_ replied to xxgetbuck123's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hopefully they add this in the Jet DLC. Looks good :) -
I noticed when I moved all the units in the editor into a FOB I created the ACE interaction system doesn't work. Why is that and how do I fix it?
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I wish they would put the next DLC bundle on sale so I can buy it.
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Jets - Sensor overhaul (Radars, IRs, Lazors, PGMs)
WastedMike_ replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
That isn't a season pass, it is a dlc bundle that only includes those dlc and not future ones.- 957 replies
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Jets - Sensor overhaul (Radars, IRs, Lazors, PGMs)
WastedMike_ replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
Thanks for the insight, hopefully they will give us the details soon and put the DLC for sale so I can buy it.- 957 replies
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- electronic warfare
- radar
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Jets - Sensor overhaul (Radars, IRs, Lazors, PGMs)
WastedMike_ replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
Any idea when this update will go to the live build?- 957 replies
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- electronic warfare
- radar
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(and 8 more)
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