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Everything posted by Vasily.B
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RHS Escalation (AFRF and USAF)
Vasily.B replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
If i imagine some il-76 dropping BMD's........ and VDV infantry..... It would be cool to see that mechanism working for both il-76 and C-130.- 16577 replies
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DynaSound - A sound mod by LAxemann (Release)
Vasily.B replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
All is how it should be, please dont change any of that. If you want get rid of it, JSRS is still available. BTW Chinook sound destroyed me :) I hope RHS vehicles will be same hearable - good luck! -
Command Menu - "Disembark" is still a quick option
Vasily.B replied to Piratebear's topic in ARMA 3 - QUESTIONS & ANSWERS
I think i know what he men. He mean he is in vehicle, using third person view, and free look, no matter how he rotate the camera, there is allways disembark option BEACUSE vehicle is in center of the screen (cursor is centered on the vehicle). I would put there "rearm" command or something similar when aiming at dead guy, or ammo crate. -
Sort of. Before i reinstalled system i was searching, what could be reason for low arma 3 FPS. i excluded low HDD space as i have 1 TB HDD, and not much of media, but on C drive i saw 15 GB free (from 68GB partition). That was before i started to check arma savegames. i noticed the arma 3 folder was impossible big, like all mods are stored there. Guess how? 15 GB.... that was totlly unacceptable for me. I was never cleaning savegames for arma before. That time i had arma 2 installed as well, i was playing arma 2 more often than A3 and its savegame size was 1,7gb. Can anybody tell me how is this possible?
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Yes, exacly. I know the mission.sqf savegame file grows every minute, but its too much.
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As you are breaking basic rule - wrong place to put this question - there is topic "Question & Answers" for this - i will be nice beacuse you are fresh here. Its some of your mods fault - animation of some new content is propably the fault here. Otherwise, check this site, and try to use search option here : www.feedback.arma3.com/view_all_bug_page.php
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What about scripted missions? If i save simply mission, when nothing happens on it, its 30MB too. But after intensive firefight it cas gain 130MB
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No, no, i very like to saving, but its size is dangerous big. Today i have 4GB! played a little in Hetman missions. I think saving saves too much information and copy features from mission file, instead of using them from mission folder. Edit - one mission savegame folder weights 970MB. Is it normal? I used there all savegame slots, but for Christ sake.... 4Gb.... really?
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DynaSound - A sound mod by LAxemann (Release)
Vasily.B replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Still dont have flares sounds - CBA + DS only. Maybe its beacuse 1.54 RC of the game? EDIT: That was fault of1.54 - now on stable 1.52 flares are back! -
DynaSound - A sound mod by LAxemann (Release)
Vasily.B replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Noticed bug : There is no sound of flares deployment on air vehicles . -
[OPEN BETA] [SP] bCombat infantry AI Mod
Vasily.B replied to fabrizio_t's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have bcombat installed properly, and i got error "bcombat.sqf IN BCOMBAT FOLDER not found" . I use 1.54 RC and on 1.52 problem wasnt present. -
[SP][Campaign][RHS] The East Wind RHS Remake
Vasily.B replied to DenyWilCo's topic in ARMA 3 - USER MISSIONS
1st quarter of 2016 - very good, Game will be almost finished (i hope so) al bugs maybe be gone. Your capaign will be great test for the fixed game. -
DynaSound - A sound mod by LAxemann (Release)
Vasily.B replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Laxemann, you can be proud of this. I really apreciate your work, i can say its better than JSRS in most cases, as it work better with RHS. JSRS stated all over, he is doing work only for vanila equipment. Through all, i thing both of you done grat job, specially while bohemia change sound engine, your mods sound excellent, i really love distance sound of your mod - its 100 better than in JSRS for example, when sound of explosion with RHS cuts off on 1,5 KM. Finally Bohemia made stereo engine, and making sound mods will not require so much scripts (distant sounds still will require some of them). But when i launched first battle woth YOUR mod i lost my jaw.... Still hearing BM-21 Grad missles..... Only thing i didnt noticed was rocket fly by sounds on RPG-7 and tow, but there was so intensive firefight.... and i wasnt 100% sobre :) Excelent job man, keep up BEST sound work! -
I mean all explosions (vehicle explosion sound, artillery round etc.), and maybe not 1km, but 1,5
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RHS Escalation (AFRF and USAF)
Vasily.B replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
PuFy mean wide, not high.- 16577 replies
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LAxemann's DynaSound: A new soundmod (+ public soundmod-framework)
Vasily.B replied to laxemann's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
not recomended, read JSRS readme. -
There is strange bug i think. Off course with RHS (so far) with BM-21 Grad and other explosions - i cannot hear explosions further than 1 km..... RC version of arma3
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......... its single player mod, with multiplayer compatibility.
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RHS Escalation (AFRF and USAF)
Vasily.B replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm sorry if this was asked before, i searched a lot of feedback tracker and i couldnt find anything about it. Is the bug on UAZ noticed? I mean the hole between driver doors and front window on closed version (with tent)? I see this since first version of RHS, and now, when UAZ topic is getting warm, i wanted to check it. EDIT: Be aware of Release Candidate - it work beautyfull, all sounds little diferent (better), but i noticed strange circles looking like AT mines, above vehicles, all RHS only, about 100meters.- 16577 replies
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Veteran mod (VTN) - announcement and WIP
Vasily.B replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Uaz is awesome!!!!!!!!!!!!!!!!!!!!!!!!!!! -
Veteran mod (VTN) - announcement and WIP
Vasily.B replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
:D YES!!!!!!!!!!!!!!!! -
Aborting a mission was never possible and is not possible?
Vasily.B replied to tortuosit's topic in ARMA 3 - QUESTIONS & ANSWERS
????? -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
Vasily.B replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Delete 'aia_takistan_config' and unpack all .pbo's from aia archive , if you havent this "roads" data, try to download AiA files once again -
So i'm not the only one.... I hope some of developers read this topic, bacuse this is a little strange, and i'm not sure to create ticked on feedback tracker.....
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Aborting a mission was never possible and is not possible?
Vasily.B replied to tortuosit's topic in ARMA 3 - QUESTIONS & ANSWERS
Well today i had 540mb of savegame size, month ago it was 760mb. Something is wrong here.