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alphi

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About alphi

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  1. Hello, I have a problem with the script version of the mod,in the editor, when given another waypoint than "HOLD", the AI will not follow and just stay in his starting position going circles. I used "this setVariable ["VCOM_NOPATHING_Unit",1,false];" in the SL init and it still wouldn't execute the normal move waypoint. I tried with Zeus, starting on an empty map, placing AI in zeus and it works great and the engagement between AI squads look awesome.
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