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Posts posted by ViruzDeath_BSOC
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@Heizanjs you have tried install roadslib.cfg? Ex: you_map\data\roads\roadslib.cfg
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select all objects and set Absolute height = 0
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3 minutes ago, RoF said:Its only in the paid version, an its a separate download
So with a paid version of Mikero's tools, can I extract the .ebo files? If yes, where can I get a license?
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On 2017-4-21 at 9:16 PM, crazy mike said:The only things I can do are click F1 and F2, no other buttons or controls work, any solutions? I have already redownloaded buldozer (and tried copying arma3.exe) and tried both config options in arma 3 tools, buldozer configurator. Nothing will work and I cannot do anything in buldozer besides stare at the center object on the screen
Go to the TB settings and change the path from buldozer64 to 32 bits and see if it works.
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Version: 0.5.1 Released today, fixed acre error and now download only from steam workshop. Thanks everyone!
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Version 0.5 Ready to download :)
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nice job!
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New update today: 25/08/2016 - BETA Ver. 0.2
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Ok, BETA released ! I'm waiting for feedback from you guys!
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Hi. Looks nice i would like to hunt some anaconda snake :D. Also i want to ask you about those barracks. Where did you take them? Are they from APEX or is it you wok :)
Best regards DonbassCZ
Hi DonbassCz :D
​They are the apex, when I launch we hunt anaconda together ! ( ͡° ͜ʖ ͡°)
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More screens and new ground texture!
Military Base preview:
Mariana's Village:
The airfield (unfinished)'
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more screen and Unsung Vehicles on my map !- 1
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are you going to add the brown water like you wanted to?
I'll leave it with part of the last details to be worked out.
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The map: The map: New map created by ViruzDeath and support of the entire BSOC community and members of UNSUNG.Thanks for the help of all and we can finally release a public version but also for testing, so this version is not final and may be changed: vegetation, relief or objects villages sometime during this testing period.
Info:
Size: 10KM - 10KM
Vegetation level: very dense
Village's: 5
Military Base: 1
Airfield: 1
River's: Yes, several branches.Images:Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=751512203
Changelog ------------
21/08/2016 - Ver. 0.1:
Released!
25/08/2016 - Ver. 0.2:Fixed: Objects that were flying around the map.Fixed: Command in config.cppFixed: Positioning of treesFixed: Road Positioning along the map.Added: "Tent hangar" in Juruna AirbaseAdded: New commands in config.cpp
Removed: useless commands in config.cpp07/09/2016 - Ver. 0.5:Fixed: Objects that were flying around the map.Fixed: Positioning of treesAdded: Alcatraz VillageFixed: ACRE ERROR Message.Special thanks to Razorback and Barden from Unsung mod for giving me tips on how to do it!.- 12
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I reinstalled the bulldozer because of this problem and it did not work! Someone can tell me how to solve this? I also can not move, climb, approach using the keyboard, only the keys "F1, F2, F3 ..." are working.
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How make this?
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In this case, this error is thrown because the source folder (install directory of Arma 3) is not defined. In order to determine the source directory to use, Work Drive first tries to verify the path from the options (Arma 3 Tools Launcher, Preferences, Options) and if the option is set as default or pointing to a non-existing directory, it will fall back on the game directory.
In this case, everything seems to be by default meaning it tries to use the install directory of the game but failed to find it, in this case, the easiest way to fix this is to define the directory manually in the options and to re-run Work Drive.
Also, can you share your WorkDrive log? They may contain additional information. (Arma 3 Tools\Logs\WorkDrive*)
Thank you for answering Mr Tom_48_97.I decided to remove all the files and install again recently and so I can not give you the bad workdrive log can ensure that the paths were correct and no logical solution was effective. I was just trying to correct the installation of the bulldozer as it was crash to visualize my map. Thank you for coming to help me, can consider solved this topic.- 1
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the rivers are not really rivers in arma they are Sea and Oceans, I personally do not know how to change the color of the water but I do know that in the Cup mod the water is green rather then the stock blue color. so it is 100% possible to change the color however if you have a large body of water such as a river flowing out to a ocean the ocean itself will be the same color as the river. however I have found a topic on the BIS forums https://forums.bistudio.com/topic/159197-change-color-of-the-sea/you will have to make your own material or get someone else to help you.
Ok, thanks my friend!
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Draw it that colour on your sat and use the same colour for the surface :unsure:
but the water is still blue and clear!
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How do I change the color of the rivers? I want to make an inspired Brazil and want you to be the same way down!
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Hello g50st,
For you to solve this problem, I need you to confirm that the P Drive is mounted!
P Drive mounted? Ok, make sure this folder is in the place indicated by the image:
If all folders and files are in place and still the error occurs, reinstall the bulldozer! -
Nice work man, you made my day more funny!
GSTAVO's Weapons
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
Very good! This is a best weapon, "from mid from may raid"