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K-Town

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About K-Town

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    Gaming. Programming.

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  1. There aren't any "guides" that I'm aware of, but you might be able to find some with a google search. The official documentation for the tool can be found at: https://github.com/kayler-renslow/arma-dialog-creator/wiki You can also refer to the official Bohemia Interactive documentation as well: https://community.bistudio.com/wiki/Arma:_GUI_Configuration
  2. I am still working on a major version. I wasn't expecting it to take a year, but I went overboard with the code rewriting and I've probably been rewriting 30,000 lines of code. I work 2 jobs spread across 60 hours a week so it's hard to find time and energy for this project as well as my many other projects. I don't think much has changed in the Arma world in terms of dialog, so version 1.0.7 should get the job done in the meantime. Thanks.
  3. This is a bug with the SQF nearestLocation syntax definition. There isn't anything you can do until I update the plug-in.
  4. ADC is still being supported with a new major version in development currently. There isn't any ADC related documentation on filling a ListBox or ComboBox because it's done after initialization of the dialog. I would take a look at Bohemia dialog related documentation for this sort of thing. https://community.bistudio.com/wiki/Dialog_Control https://community.bistudio.com/wiki/Category:Command_Group:_GUI_Control This also seems to be a good 3rd party tutorial tutorial: http://codingsoldier.blogspot.com/2015/11/creating-listbox-arma-3.html?m=1
  5. ADC has been updated! Wow. It's been almost a year since the last update. This version doesn't change much; you can finally delete Macros now and ADC should work with Mac's as well. There is still some broken functionality with Arma Tools in relation to Mac's, but I don't think there is Arma Tools for Mac's anyways. Maybe I'm wrong though. Who knows. I recently discovered that adc_updater.jar didn't build correctly with 1.0.6, so if you are using that version, you'll have to manually go to Github and download the newest release.
  6. Yea. There appears to be a false positive detection when downloading the .zip (specifically the Arma IntelliJ Plugin.jar in the .zip) from GitHub. What's weird is the false positive is gone when you download from JetBrains repo. So there must be a correlation between GitHub and the false positive.
  7. AIP 2.0.2 is available on Jetbrains Repo. I was able to download it successfully from there. GitHub still is a false positive on the virus detection for me and I really have no f'ing clue why it's doing it. If you can't download it from either location, you still will be able to install/update it from within IntelliJ itself. Instructions on how to do this are on the GitHub page: https://github.com/kayler-renslow/arma-intellij-plugin If you, for some reason, can't get it from either. I recommend disabling Windows Defender Real-Time Protection temporarily, downloading it, and then installing it. You should be able to scan the .zip file after it's downloaded with Windows Defender; from my test cases, it doesn't detect anything in the .zip. Any insight into why this is all happening will be very much appreciated.
  8. Yea I'm taking a look into it. I didn't even change that much this update.
  9. Version 2.0.2 is now available on GitHub. It will be circling around on JetBrains plugin repo in the next couple of days or so. https://github.com/kayler-renslow/arma-intellij-plugin/releases/tag/untagged-bb8c7d2fce0ebde987e9
  10. Version 2.0.1 is out. It updated command documentation and syntaxes to Arma 3 version 1.82 The update will be circling around on the Jetbrains plugin repo within the next day or 2.
  11. You can find information here: https://github.com/kayler-renslow/arma-commands-syntax
  12. I have a feeling this is related to a class name starting with a number. Look through your description.ext and included files to find a class where a number starts the name (e.g. 3dClassName, 1Button)
  13. Version 2.0.0 is here! It's taken way to long, but it has many new splendid features that I think were worth the wait. I was originally intending to have 2.0.0 include full addon support with a lot of really cool features, but I have some unfortunate news relating to the plugin. From now on, the plugin and Arma Dialog Creator will be at the lowest priority of my personal projects. This doesn't mean that I'm abandoning them, it means that I'm still interested in working on them, but I may never actually update them anymore. I'll keep updating the command syntaxes and command documentation, but that's the only promise I want to make anymore. I have accomplished every goal I set out to accomplish way back in October 2015 when I started this project. I feel like I have learned everything I can from this project and most importantly, I want to move on. I have many new projects that I want to work on that aren't related to Arma and I just can't have the lingering responsibility of the plugin and dialog creator on my conscious when I'm working on the new projects. If anyone wants to take on development of this project, that's fine with me. I'll answer your questions and such, but in terms of writing code, I may never actually update this again. I might write code, but I don't expect to. Thank you for any support you've given me throughout this endeavor. :) Change Notes Added Breadcrumbs to SQF full type checking for SQF (including arrays and return values in some instances) full syntax checking for SQF case insensitivity for all commands and variables in SQF (_var and _VAR are equivalent) a better preprocessor for SQF fully implemented preprocessor for Header/Config files better addon support (config.h files are now parsed) configurable syntax highlighting for SQF control structure commands (if, then, etc) implemented tests for plugin builds to ensure code consistency and reliability Changed Rewrote the plugin for optimization and code clarity purposes removed Arma Color Picker since there is Arma Dialog Creator all SQF command documentation now has the Notes section from the wiki updated all command definitions and documentation to 1.78 heavily optimized code inspections The Variable and Magic variable icons have changed to match default syntax highlighting colors Known Issues #include paths don't quite work when using \ as the path starter. EDIT: I forgot to mention that the plugin may take a day or 2 or be available through Jetbrains' plugin repository.
  14. Yes there are plans to add pixelGrid and such.
  15. Version 1.0.6 is now available! You can view the changes on Github: https://github.com/kayler-renslow/arma-dialog-creator/releases/tag/1.0.6
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