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Everything posted by Vdauphin
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Hello, You can change the randomness here - https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/city/activate.sqf#L199 - https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/city/activate.sqf#L244 - https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/city/activate.sqf#L219 Cheers
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Hello! The Hearts and Minds mission 1.23.7 hotfix is here! Now H&M requires CBA and ACE3 only. Changelog : Mission.sqm/Param.hpp not changed. FIX: Server Freeze on cache destruction (@Vdauphin). FIX: Updating french translation (@Omega974). Have fun!!!
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Hello, Looks like you wrongly setup your server or mission May be join the A3 Official discord, they may have some clue Cheers
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Hello, Actually I did try some stuff this weekend, see https://github.com/Vdauphin/HeartsAndMinds/pull/1583 Cheers
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Hello! The Hearts and Minds mission 1.23.6 hotfix is here! Now H&M requires CBA and ACE3 only. Changelog : Mission.sqm/Param.hpp not changed. FIX: Custom locations without side mission (@Vdauphin). FIX: Remove comment about turn off option for auto restart (@Vdauphin). Have fun!!!
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Hello, Well not for now Cheers
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By default you can only spectate your side: https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/define_mod.sqf#L12-L19 Check the wiki: https://ace3.acemod.org/wiki/framework/spectator-framework There are some function to enable disable on the fly, also only show your side etc
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Hello Previously it was enable, just undo this pull request: https://github.com/Vdauphin/HeartsAndMinds/pull/1369/files But player may get stuck with the view from his dead body Cheers
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Hello, Yes sure, you can also share it here: https://github.com/Vdauphin/HeartsAndMinds/discussions Or make a pull request so everyone will enjoy it Cheers
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Hello, Look here https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/define_mod.sqf#L21-L46 Cheers
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Hello, There is no killfeed in H&M and intel info can't be disable, it is the perpose of the mission... Cheers
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Then you need to check what is in _location, the error come from here
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Hello, Hard to say, you need to update the description of your task https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/task/setDescription.sqf Cheers
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Yes you need to add your new function
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Hello, Here is an example https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/side/tower.sqf Then you just need to add it here to the list https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/def/mission.sqf#L229 Cheers
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Hello, You should move your FOB away from the city or exclude the city from the H&M system (http://vdauphin.github.io/HeartsAndMinds/Prevent-AI-from-spawning-near-the-base) When reputation is low, civilians lock doors, because you are in range of a city, FOB doors get locked Cheers
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Hello, Just use faction using NVG then? Cheers
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Hello, Just add NVG when AI spawn: https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/delay/createUnit.sqf#L43 Cheers
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Hello! The Hearts and Minds mission 1.23.5 hotfix is here! Now H&M requires CBA and ACE3 only. Changelog : Mission.sqm/Param.hpp not changed. FIX: Static not removed when side mission checkpoint cancelled (@Vdauphin). FIX: Fuel source interaction appear twice (@Vdauphin). FIX: Vehicle loaded in vehicle disappear after server save and restart (@Vdauphin). Have fun!!!
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Hello, Hard to tell from here. If you follow the guide then it must be an issue from your server or your edition Try to enable debug mode in H&M mission parameters and start the mission in multiplayer as hosted and check if your mission is loading fine If you see circle and when you go inside cities you see civilian or enemy the mission should be work, then join the Arma 3 discord server for more help on server configuration Cheers
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Hello, Sorry to here that, may be check tips here: http://vdauphin.github.io/HeartsAndMinds/Change-MAP-of-Hearts-and-Minds Cheers
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You nearly get it switch (_p_en) do { /*case "Myfactionexemple" : { btc_type_units = btc_type_units - ["Blabla","moreBlabla"]; btc_type_divers = btc_type_divers + ["Blabla","moreBlabla"]; btc_type_crewmen = "Blabla"; btc_type_boats = btc_type_boats; btc_type_motorized = btc_type_motorized; btc_type_mg = btc_type_mg; btc_type_gl = btc_type_gl; };*/ case "OPF_G_F" : { btc_type_motorized = btc_type_motorized + ["I_Truck_02_transport_F", "I_Truck_02_covered_F"]; btc_type_motorized_armed = btc_type_motorized_armed + ["I_Heli_light_03_F"]; }; case "IND_C_F" : { btc_type_motorized = btc_type_motorized + ["I_G_Offroad_01_repair_F", "I_G_Offroad_01_F", "I_G_Quadbike_01_F", "I_G_Van_01_fuel_F", "I_Truck_02_transport_F", "I_Truck_02_covered_F"]; btc_type_motorized_armed = btc_type_motorized_armed + ["I_Heli_light_03_F", "I_G_Offroad_01_F"]; btc_type_units = btc_type_units - ["I_C_Soldier_Camo_F"]; }; }; btc_type_units = btc_type_units - ["UK3CB_CHC_C_CAN","UK3CB_CHC_C_SPY","UK3CB_CHC_C_PROF","UK3CB_CHC_C_BODYG","UK3CB_CHC_C_COACH","UK3CB_CHC_C_DOC","UK3CB_CHC_C_FUNC","UK3CB_CHC_C_PILOT","UK3CB_CHC_C_POLITIC","UK3CB_CHC_C_PRIEST"]; btc_type_motorized = btc_type_motorized - ["UK3CB_CHC_C_Ikarus","UK3CB_CHC_C_Landcruiser","UK3CB_CHC_C_Octavia","UK3CB_CHC_C_Pickup","UK3CB_CHC_C_Sedan","UK3CB_CHC_C_Skoda","UK3CB_CHC_C_S1203","UK3CB_CHC_C_SUV","UK3CB_CHC_C_SUV_Armoured","UK3CB_CHC_C_Gaz24","UK3CB_CHC_C_Antonov_AN2","UK3CB_CHC_C_DC3","UK3CB_CHC_C_Mi8AMT","UK3CB_CHC_C_Golf"];
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Hello, Thank you! No sadly there is no way to avoid this Cheers
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The switch is for enemy faction (_p_en) not civilian faction Move your statement thing out of the switch scope Cheers
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Hello, You use ; instead of , for btc_civ_type_veh Cheers