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Everything posted by computer
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Great job on the mortars. They are the best mortars in arma 3. Why is 3cb BAF not on the steam workshop? Are mirrors allowed on steam workshop?
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Katie, Zoe, Sophie, Barbra, Nicole, Sarah. Already into names? Is it too early to jump into speculation about the next update being just around the corner?
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RHS Escalation (AFRF and USAF)
computer replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You are going to need a steam account with arma 3 to be able to do that as far as I know.- 16577 replies
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Jenny, from the block.
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RHS Escalation (AFRF and USAF)
computer replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
There must only be one. I hope this will unite the community once and for all!- 16577 replies
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RHS Escalation (AFRF and USAF)
computer replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great job. Glad to finally see it on steam workshop, gotta get those steam speeds. I haven't been this happy since RHS first released! Thanks a lot for all the effort you put into rhs. It's truly great, what an awesome update!- 16577 replies
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Absolutely fantastic job on the mod! Thank you so much for this. But there's something that's been bothering me for ages. Why are all arma 3 eyes so red around the Iris ? Looks like an eye infection or a side-effect of forgetting one-day contact lenses in for the night after a party. ArmA 2 had eyes that were a lot healthier. These make the faces look a lot more realistic and better. Could you replace all the eyes on the vanilla faces and update your faces with non-red eyes? Maybe an optional mod/pbo for this? I hope I don't offend any regular weed smokers by hating on the red-eyes, but this bothers me a lot and is the biggest flaw in ArmA 3 and most likely the reason so many people have yet to make the switch from arma 2 to arma 3.
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I wish the particle and visual fx would be updated.
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RHS Escalation (AFRF and USAF)
computer replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oh my gosh, look at that cockpit! The Mi-28 has been my all-time favorite helicopter since all-time.- 16577 replies
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Great job, keep it up, proud of you! Would fit nicely with ACE3
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Downloading workshop content to server using steamcmd?
computer replied to jumbobreakfast's topic in ARMA 3 - SERVERS & ADMINISTRATION
Arma 3 tools/publisher and the workshop lack windows server support. No wonder everyone uses their own program or btsync / a3sync for mods. -
Accessiblity. Having our own custom mod with a lot of assets or hosting a different version than the majority using will be an annoyance for people who play more than one servers. I despise having to have several copies of huge mods like cup terrains and RHS just to pay on 3 different servers. Or even worse have different launchers overwrite the same mod every time I launch the launcher to play on a specific server. There has to be a standard and I think a good one that everyone can enjoy the best would be steam workshop being pretty reliable when rhs is on it when it gets updated.
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We want to have a mod and a preset for arma 3 in the steam workshop that can be updated by several people from several pc's. Can't figure out how to do it. I don't think this is even possible. Could this possible be a feature in the future?
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Using publisercmd got it to "work" But every time an update is pushed through the publishercmd the license of the mod must be accepted by the owner on steam workshop again.
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Well having a community with several contributors to the mods we have. We would prefer to not be able to play if the "main guy" is offiline. We'd rather have 3-4 people with the ability to update mods at any time. I like to think that this issue can be solved with the arma 3 publisher
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Veteran mod (VTN) - announcement and WIP
computer replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks. That explains a lot. I actually hate the zoom as well and love the look of your mod. Keep up the good work :) -
Veteran mod (VTN) - announcement and WIP
computer replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
When arma 2 had acex. I feel that ArmA 3 has too many great mods. VTN, CUP, RHS. All of them have mostly same equipment and weapons. And I feel like this is splitting the community. I wish there was ONE and only mod, a standard that everyone has and uses. -
Little Script Help, Please
computer replied to swtx's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
https://github.com/CBATeam/CBA_A3/wiki/Extended-Event-Handlers-(new)#in-missions-mission-makers You must use CBA's Extended Eventhandelers. -
Merry Christmas and a huge thank you. You GUYS ARE THE BEST. With all the struggles, it's finally here... The greatest christmas present ever for everyone. I want to thank the team for being good hearted people and doing this! Truely the saviours of christmas spirit! This has certainly made me happy and made my christmas this year :) I really appreciate this, THANK YOU ALL especially Silola!
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Task connected to an object
computer replied to sunnyizaki's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I've got this. So when you pickup the file do you use deleteVehicle *file* ? If so then use isNull *file* as the condition for the task. https://community.bistudio.com/wiki/isNull Merry Christmas and happy mission making :) -
RHS Escalation (AFRF and USAF)
computer replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
420 pages bra, gghegheghe (seth rogan laugh). Great job being the best content mod out there! And may you reach the next 420 even faster :)- 16577 replies
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64-bit Executables Feedback
computer replied to Richard.biely's topic in ARMA 3 - DEVELOPMENT BRANCH
45 FPS on 64 bit performance. 49 FPS on 1.66 -
[WIP] Terrain "X-Cam-Taunus"
computer replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Low framerate is just a extra level of difficulty Broken AI is what makes arma the gem it is. Being as unexpected as people are in real wars. NOTHING has ever stopped us from playing insane large maps and missions with no frames before... Why should it now? It sucks when the artistic freedom of creators is limited to the engine's ability to run the content... However sometimes I do feel as maps should be designed around gameplay rather than around realism... Would it be possible to have a smaller version of the map as well, similar to Southern Sahrani and Sahrani ? -
[WIP] Terrain "X-Cam-Taunus"
computer replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Will there be a pre-release of this map for mission makers ?