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Everything posted by interectic
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Ok thank you.
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So my guns are aiming weird and I don't have any sound. Can someone please help??
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Change speed on Norrin's Convoy Script
interectic replied to interectic's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok thanks ill check it out. -
[SP/Campaign] Dying Ember (resistance campaign)
interectic replied to Undeceived's topic in ARMA 3 - USER MISSIONS
In the mission "Something Is Not Right" i dont have any gear to give my guys even though I picked some up from the previous mission. Please help!- 117 replies
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One thing I suggest you add is a module that lets you choose a certain group for all 3 factions. Such as US Army for Bluefor and ChDKZ for Opfor.
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Oh ok thank you very much for that info. It helped a lot. Like I said before this mod is awesome and I would love top help in any way possible. Hit me up if you need some testing to be done. Keep doing what your doing man.
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Yes I understand that part when test it on that map it is not working as intended. I'm sorry for asking so many questions but I just want to make sure I can make fun missions to play that support your mod. Thank you. p.s. my other question was where do the zombies spawn? only in towns?
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Will this mod work with Helvantis?
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So how do the zombies spawn. Do they only spawn in towns? The zombies never spawn for me but when they do it is only in towns. And I have to be in the town for them to spawn, the spawn radius doesn't seem to work. Please help!!
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Do the zombies not spawn with mcc on?
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yeah sorry for posting twice, i just needed to know so i know if i'm wasting my time. Thanks for the replay!
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So the ambient zombie module isn't working for me. Also is there a way to know where the radiation is and how to limit where it is. The map i'm using doesn't use any arma 3 buildings or arma 2. Is this a problem for loot spawning? I'm using the Chernobyl map.
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So the ambient zombie module isn't working for me. Also is there a way to know where the radiation is and how to limit where it is. The map i'm using doesn't use any arma 3 buildings or arma 2. Is this a problem for loot spawning? I'm using the Chernobyl map.
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So to make your own version of this to play on any map, just do you need to put the modules on the map or is there scripts too?
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Thank you for the response. The mission i'm making once required gas masks because the rickB's walkers mod was in the mission until i changed the mod to the zombies and demons one. The only reason i switched was the zombies behave like zombies. The walkers mod has different type of zombies that produce toxic gas. The gas masks would protect against this but now I have no use for them. I want my mission to feel like STALKER. If you could let me know when you have it all completed that would be great. Awesome mod btw!!
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I was wondering if you could tell me/ show me the way you got the Geiger counter affect and sound? Same thing for the radiation. I'm trying to make a mission on Chernobyl so I would really like these features. I would credit you in the mission. Thank you.
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norrin's ArmA2 scripts ported to ArmA3
interectic replied to norrin's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Is there a way to make the convoy travel faster than it does? I love the script but it is sometimes way too slow. Someone please help!! -
ARMA 3 Addon Request Thread
interectic replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Oh yeah my bad. First time posting on here. -
ARMA 3 Addon Request Thread
interectic replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Can someone please make a proper US Military Oshkosh M-ATV in Arma 3. There is one default in game but it's too futuristic. Someone made one in Arma 2 but it's kinda broken. If this can be fixed and be ported that would be cool but if someone could make an entirely new one that would be amazing. Thanks. Arma 2 Version: http://www.armaholic.com/page.php?id=12840 Real Life: http://defensetech.org/wp-content/uploads//2010/05/MRAP-off-the-FOB-copy1.jpg http://www.strategypage.com/gallery/images/Wanake-Valley-Kandahar-province-Afghanistan-09-2011.jpg -
A2C - Arma 2 Cutscene Animations in Arma 3
interectic replied to IndeedPete's topic in ARMA 3 - ADDONS & MODS: COMPLETE
ok thanks mine i'll try. Nice mod btw! -
A2C - Arma 2 Cutscene Animations in Arma 3
interectic replied to IndeedPete's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I tried that but it keeps glitching to where the person is in the ground or on the table. How do you use these animations from this mod in arma 3. I'm trying to remake the Lions of Kandahar campaign on arma 3. -
A2C - Arma 2 Cutscene Animations in Arma 3
interectic replied to IndeedPete's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Does anyone have the code a man sitting at a table not doing anything. Arma 2 version is "sitUnarm_L_idleLoop3".