Jump to content


  • Content Count

  • Joined

  • Last visited

  • Medals

Everything posted by FaZeMurdock

  1. I was needing help with making a simple taser script. I've tried to cannibalize some of ylguf's script but i couldn't figure out how to make the taser work for everyone. I'm rather new to scripting so any help is appreciated. I believe I already have the stun.sqf figured out I mainly just need help making a script that executes stun.sqf whenever a player is shot by a P07. Here is the stun.sqf I've made that made which is partially cannibalized from various scripts and likely riddled with errors player switchmove "AinjPfalMstpSnonWnonDf_carried_fallwc"; //this looks important might as well keep it sleep 7; // this sems like i dont need it but i dont know enough to do anything about it player switchmove ""; "dynamicBlur" ppEffectEnable true; // enables ppeffect "dynamicBlur" ppEffectAdjust [15]; // intensity of blur "dynamicBlur" ppEffectCommit 5; // time till vision is fully blurred enableCamShake true; // enables camera shake addCamShake [10, 45, 10]; // sets shakevalues disableUserInput true; // Prevents the suspect from doing anything 5 fadeSound 0.1; sleep 15; //Time you get tazed for disableUserInput false; //lets the suspect do shit again "dynamicBlur" ppEffectEnable true; // enables ppeffect "dynamicBlur" ppEffectAdjust [0]; // enables normal vision "dynamicBlur" ppEffectCommit 10; // time it takes to go back to normal vision resetCamShake; // resets the shake 20 fadeSound 1; The rest of the scripts were cannibalized from ylguf's script