I was needing help with making a simple taser script. I've tried to cannibalize some of ylguf's script but i couldn't figure out how to make the taser work for everyone. I'm rather new to scripting so any help is appreciated. I believe I already have the stun.sqf figured out I mainly just need help making a script that executes stun.sqf whenever a player is shot by a P07.
Here is the stun.sqf I've made that made which is partially cannibalized from various scripts and likely riddled with errors
player switchmove "AinjPfalMstpSnonWnonDf_carried_fallwc"; //this looks important might as well keep it
sleep 7; // this sems like i dont need it but i dont know enough to do anything about it
player switchmove "";
"dynamicBlur" ppEffectEnable true; // enables ppeffect
"dynamicBlur" ppEffectAdjust [15]; // intensity of blur
"dynamicBlur" ppEffectCommit 5; // time till vision is fully blurred
enableCamShake true; // enables camera shake
addCamShake [10, 45, 10]; // sets shakevalues
disableUserInput true; // Prevents the suspect from doing anything
5 fadeSound 0.1;
sleep 15; //Time you get tazed for
disableUserInput false; //lets the suspect do shit again
"dynamicBlur" ppEffectEnable true; // enables ppeffect
"dynamicBlur" ppEffectAdjust [0]; // enables normal vision
"dynamicBlur" ppEffectCommit 10; // time it takes to go back to normal vision
resetCamShake; // resets the shake
20 fadeSound 1;
The rest of the scripts were cannibalized from ylguf's script