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Posts posted by HillGamez
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Glad you like that sound barrier! :) What I have yet to validate is whether the latest version works in MP. What was observed to happen in A2 was the sonic boom would play repeatedly. Now, this should play only once, Should. It needs a MP session w/ multiple players to validate. If the "boom" sound plays repeatedly, then it is still broken.
this was taken in M/P didnt get a constant sound though ownly when i actually broke the barrier
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Breaking the sound barrier during testing
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A little video of the Mid Air Refueling in process hope you enjoy guys and keep it up Sabre
Refueling - YouTube -
One version I did NOT include in my original was a SEAD / DEAD version w/ my ARM missiles. I didn't want anyone to crash to desktop if they selected those and the weapons weren't present. The British ALARM missile IS present in my SAM pack however it would take manual loading to equip the plane... item #27 to deal with after the missile box :)
plaz check your messages mr pookie
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@pinaz93
in the first post, the download-link is version 1.0. Are you sure the download is v1.1 :)
greetz miller
Yes, it is indeed v1.1
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looking good m8
Left : HGU-55/P - Right : HGU-55/PJ
HGU-55/PJ is modified(or licensed) version of HGU-55/P Fixed-wing Aircrew helmet for JASDF.
CWU-45/P Jacket Variations and G-Suit version have more tighter lower leg.
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Pinaz' seal of approval comfirmed
when ever you get chance look at our email buddy
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It was already in the Eurofighter pack like the Storm shadow, them are the only two weapons in the plane that are not made by Firewill :)
ahhh ok so.. i guess it goes to you then m8 would you like to retexture the brimstones to look like those? XD
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The Eurofighter that was first released has brimstone but it uses CUP and not Firewill's missile box
thanks for the clarification bud :)
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im thinking that Pinaz might have made the, i only asked cause i no that his EF is AWS so i thought it was in the pack
uh, my aws doesn't have Brimstone. maybe you mean Hellfire for Mohican?
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ahahaha challenge accpted
Well the original has an LGB loadout. Like I said previously, we are stuck until the missilebox port is complete. Likely this summer. The "issue" with my originals is I use CUP as my basis since I created nearly everything I made to work w/ the default A2 factions, so CUP is a natural progression for this development cycle. And since CUP is dealing w/ real world vs. "future world" I am surprised more people don't play with it.
50km strike - impressive :) Put some of my SAM launchers up there and try the same thing :D
>> And completed Challenge Accepted hcpookie - YouTube
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hey guys made a youtube video of this awesome machine completing a 50km air Strike on an unsuspecting truck and its occupants enjoy:
ArmA 3 AWS Eurofighter Typhoon 50km Storm Shadow Strike - YouTube
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the hellfires seem a bit pointy but all the same look great
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hey man i was wondering if you would retexture your brimstones to this
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What happened to the original LGB loadouts? Did I miss that on the original? New skins look good. To get a mix, what I did was select by color in GIMP, then adjust hue, saturation, and lightness settings. Which usually works... then presto you have a "blended" texture which is how I got most of those new textures from those baselines you created.
There wasnt an LGB loadout on pinaz's version my friend, us users have begged for a while and pinaz being one of the most open to ideas creationists has granted it us aswell as that no.1 Sqn texture which im still buzzed about. well done mate its really starting to come full circle my friend looking forward to testing this out in the trials.
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RAF Officers Beret
RAF Beret
​Army Air Corps
Royal Signals Beret
216 Signals Beret
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^^^ can comfirm it opens gates to hell
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looking good sabre
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pinaz you beauty i didnt even relaise till 10 seconds ago ahaha om godd
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Request
plaz add RAF Berets plaz plaz plaz -
i receently flew your camel.. twas my first vid on youtube
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awesome looking forward to seeing it
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i haz a request for a skin:
1(F) Sqn RAF
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begins chant * HOLY SH!T HOLY SH!T HOLY SH!T HOLY SH!T "
Uk Map terrain
in ARMA 3 - ADDONS & MODS: DISCUSSION
Posted
I dnt have much to show right now but i can give you guys an idea of what it will be like:
> 30x30km
>> large mountain range
> "welsh" forests
>> train lines
>rivers
>>15-20 villages
>>> Larger realistic RAF Air base
the Air base will have a 3 km runway and be about 60m in width happy accommodating a C17 with a little space to breathe
This was an early design for the layout of the Terrain
