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YanYatCheng

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Everything posted by YanYatCheng

  1. YanYatCheng

    United States Air Force( 2015)

    that blue/brown ball that indicates your roll and pitch right between the MFD plus, IRL, TGP should be on pylon 2/10 instead of 3/9. and also, don't know if you can make GBU-12 load on pylon 4/8 (also can put 3 GBU-12 per pylon). and also, I think the maverick (x2) are loaded on the inside and outside of the pylon, instead of outside and centre
  2. YanYatCheng

    EA-18G

    welp, all planes are displayed with "knot". but in game, they aren't flying in "knot" :P
  3. YanYatCheng

    United States Air Force( 2015)

    the Attitude Indicator on the A-10C aren't working as supposed to, maybe a fix?
  4. is there any way to edit unit's loadout without using script? i'd notice you can do that with Zeus, but can i save that to the mission?
  5. YanYatCheng

    EA-18G

    this asshole needs to be removed from ArmA *flagged
  6. YanYatCheng

    F-15 Eagle Series Standalone

    idk why, but i can't click that ADES button, it went back when i open the dialog can can't do anything
  7. well, it makes the whole server crash when I drop a GBU-32
  8. YanYatCheng

    RHS Escalation (AFRF and USAF)

    I did get a feedback, but seems they are not going to change that soon, it's a negative on their side
  9. YanYatCheng

    F-15 Eagle Series Standalone

    FINALLY!!!! Idolm@ter livery!!!!
  10. YanYatCheng

    RHS Escalation (AFRF and USAF)

    the whole flight model is just broken, nearly 100% of the stats on that plane is just wrong
  11. https://twitter.com/DJK1U2/status/682383116523065344 here's another unknown unreleased mod with YF23, just found that on internet, don't know anything about that
  12. YanYatCheng

    United States Air Force( 2015)

    only if you got the right flight model AoA +5 and glide slope -3~5, and that's how i use that on vanilla jet not modded jet because the C-130 was modded to be landing on 180-190 kmh and that fine. my main point: atleast not 80kmh for SOME planes, F16 F22 might need to add a tap bit landing speed (like 10?), A-10,C130 are all good, but F35 (130kmh) and C5 C17 B1 B2 are too slow for 50-80kmh and here's the end of this, if the creater doesn't like that there's no point discussing that
  13. YanYatCheng

    United States Air Force( 2015)

    did you guys read my "I think that speed would be better" ? 270 is the realistic landing speed for B777 and I said for arma, 240kmh or even less, 220kmh (which you can land that even in dirt runway, or the most extreme airport in ArmA) the current 80-150 landing speed is too slow, and it's as slow as driving a car. and I've tried landing at 240+kmh and can stop 3/4 of the runway in the new taona map northern airport, no problem with vanilla CSAT jets. for firewill's one, I putt way lot effort keeping her nose up while maintaining correct glide slope, not diving down and front nose gear first. I never flew under 250 even in a dogfight, and the plane works fine, but for landing, with the right AoA and glide slope, it's just like a rope pulling battle. so even the landing speed is around 190-230, which is the normal landing speed of the vanilla jets, it will be all fine instead of landing a B1@80kmh *landing at any speed that can reach: AoA +5 degree and glide slope -3~5 degree
  14. YanYatCheng

    United States Air Force( 2015)

    that's why i suggest 240 and 220 instead, plus RHS-Su25 land on 210-220, and the Neopheron land on 240+ for now, landing @50-110 is just too slow
  15. YanYatCheng

    United States Air Force( 2015)

    nearly all are too slow, some of them big one have 110kmh landing speed, and some have 150-190kmh for now, C-130 etc cargo planes and AWACS/ bombers should have ~270kmh landing speed (for arma's most jets landing speed i think 240 will be better) and fighter jets should have a bit lower, 240kmh landing speed. (for arma's most jets landing speed i think 220 will be better)
  16. YanYatCheng

    United States Air Force( 2015)

    will there be a fix on most of the plane's landing speed?
  17. are those roundel limited to the patches in ArmA or I can updload my own jpg file to somewhere
  18. YanYatCheng

    EA-18G

    those are two different build, the one you are talking about are the stealth hornet: Advance Super Horent. with enclosed weapons pod and growler are a different project, developed for US Navy, to replace the EA-6B Prowler as a new naval electronic attack/SEAD aircraft. you can see from the name, EA, stands for electronic/attack, not fighter (starts with F, like F-15/F-22) but also, EA-18G did hunt for stealth aircraft, EA-18G surprisingly holds the only kill on F-22 in Red Flag, a large scale air exercise just like RIMPAC (Naval version) , which NO OTHER AIRCRAFT IN THE WORLD killed an F-22 even for now, EA-18G can use it's AN/ALQ-99 Jammer and her avionics to find the band of F-22's radar (which F-22 randomly changes her band and lowered the power to not let enemy RWR detect her from using her radar) and track the F-22 the whole time, fires an AMRAAM and gets the only kill
  19. YanYatCheng

    War Sim Studios

    Admiral Gorshkov Frigate !! Finally my favourite naval ship, having 16 3M54 supersonice AShM and 32 S-400 AA with 2 Kashtan CIWS and with the AESA (PESA?) radar is just, gooooood,
  20. YanYatCheng

    files outdated

    can't play any steam mission after updated
  21. YanYatCheng

    files outdated

    it says something about ACE, not sure about all, I am going to check that later, seems it has been solved, looks like ACE needs a update
  22. YanYatCheng

    War Sim Studios

    may i ask how the anti air on the Aegis system works? is it a camera or a radar screen that can activated on the CIC's terminal?
  23. YanYatCheng

    EA-18G

    the problem is that damn kid never fell sorry with that, and still think what he's doing is legal and he have the right to claim the mod and post it on the internet without a single permission of any access. he upload this mod without any permission
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