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Posts posted by cookies2432
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Update out!
Version 0.4:
Added:
Street Lamps to each town (WIP)
Fishing area at the abandoned farm
Burger place at the gas station in birminggate
Basketball field in Wickbury
Signs to every town
Fixed:
Roads being badly suited for heavier vehicles (there should be less steep hills now).
Factory sticking out through the wall in Wickbury
Several objects being out of place
Roads overlapping each other
Trees blocking the road in the north west
Hovering boat in the boathouse at birminggate
Clipping wreckage at one of the abandoned quarries
Note:
If it doesn't update for you, try to unsubscribe from it on the workshop page and then re-subscribing.
Screenshots of the new street lamp (note, this is still wip).
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I'm mostly done with the main layout of the map (locations and ammount of cities etc) and so i'd love to hear any feedback you have on it and any suggestions / ideas for additions, changes or removing something
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Soldiers helping civillians at a collapsed hotel in Wickbury
Mods used: Ergon County (Terrain) and RHS USAF
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Note: The armaholic link is not updated to the current version of the map. I will be asking them if they can update it to its current version.
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Update out!
Version 0.35:
Added:
Names to every location on the map.
Wickbury! (A new and big town north of the airport)
Detail to the 2 quarries on the map
Opened up a lot of areas in the woods to give players options and more interessting terrain variation
Fixed:
2 houses out of place in a small town (now known as berkwood)
Few props that were missplaced / left behind.
Roads having tree's on them as well as smoothened out some roads.
Note:
If it doesn't update for you or when you're ingame the new town doesn't show up, try to unsubscribe from it on the workshop page and then re-subscribing.
Screenshots of the new town, Wickbury.
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4 minutes ago, GEORGE FLOROS GR said:Congratulations,
* is Good to see snow the whole 4 seasons!
keep up the good work.!
Thank you!
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US Heli crew taking a break at a military base near Birminggate Airport.
Mods used: Ergon County (terrain) , RHS USAF
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Update out!
Version 0.3: Added 2 new locations, abandoned factory (south east corner of map) and a slum village (north east part of the map).
Abandoned Factory:
Slum Village:
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Quick-fix update out!
Version 0.25: Fixed the gravel texture in debug area to a snow texture instead.
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Pre-Alpha is now released!
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28 minutes ago, Mynock said:Think we might be getting close to having snow maps surpass desert maps now
Will check it out.
Hope you enjoy it and yea, they might do if people keep showing interesst in them
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Just released a map and wanted to share a picture from it
American soldiers stopping a service vehicle from entering a military base after an uknown incident occured there.
Mods used: Ergon County (terrain), RHS USAF, CUP Core, ArmA 3 Custom buildings original, EM buildings.
Link to release thread for anyone interessted.
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1 hour ago, MrSanchez said:Looks very interesting, well done :)
11 minutes ago, 1para{god-father} said:Well done mate for the release , looking good !
Thanks!
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Ergon County
Ergon County is a fictional terrain based off of the rocky mountains in Canada and the USA. Dense forests with tall trees covered in snow litter the landscape of Ergon County with its vastness. It has recently seen increased military presence with new bases being built and an airfield where trespassing is punished by death. However it still remains a place of civillian life, even with the increased presence of military personell. You can find several villages / towns scattered around the landscape whom with their presence, represent a peacefull and quiet region.
What is Ergon County?
Ergon county is a map that aims to bring more of the winter aspects into ArmA 3 and to provide a new fun and greatly detailed map for people to play on and enjoy.
Note: Ergon County is still in heavy development and such, bugs are to be expected and if you do encounter them, please send information about them to me as it will help me get it out of pre-alpha sooner. If you have any feedback or suggestions to the map then feel free to leave a comment on the workshop page or contact me directly through steam.
Terrain Features:
Size: 4.10 x 4.10 km (16.81 square kilometers).
Winter: Ergon County is a land filled with snow and dense winter forests which brings you a not as often seen aspect of ArmA 3
Variety: Scattered villages / towns whom are greatly detailed as well as several military installations scattered around the region with a personal military airfield.
Dense forests: Instead of the usual style of forests which are a bit open, the forests in Ergon County are truly dense and give you the feeling of deep and vast forests.
Open areas and accessable buildings: Ergon County offers a lot of open areas and locations which are perfectly suited for player-made areas such as camps or bases. Almost all of the buildings are enterable as well and the aim is to replace non-enterable buildings with enterble buildings.
Planned features
Atleast one more airfield (civillian most likely) as well as more military installations.
Additional settlements such as villages and town but also possibly camps / smaller wilderness settlements.
Added detail to the whole of the map, including the areas which are not "inhabiteted".
Known issues:
Airfield not completed in regards of ai being able to land there (planes).Changelog:
SpoilerVersion 0.2: Pre-Alpha released for public testing!
Version 0.25: Fixed the gravel texture in debug area to a snow texture instead.
Version 0.3: Added 2 new locations, abandoned factory (south east corner of map) and a slum village (north east part of the map).
Licensing and usage:
You are free to use this map on any server you'd like. If you're however planning to edit it, please contact me first (via steam or the forums), I will most likely say yes as the primary purpose of asking is for me to have an idea of how many people are editing and their reason for it.
Download:
NOW OUT ON ARMA 3 LAUNCHER UNDER THE MODS TAB!
http://steamcommunity.com/sharedfiles/filedetails/?id=1125425768
http://www.armaholic.com/page.php?id=33198
Screenshots (more available on the download page down under the update replies on this topic).
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7 minutes ago, 1para{god-father} said:Great effort mate keep up the great work !
looking nice :)
Thanks a lot :)
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Update: Pictures of the first airfield and a new town:
Town:
Airfield:
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Update: Pictures from a military base beside one of the airports:
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For people wondering, I have no planned release date for this map. It is only worked on in my freetime and because of that, I have no set release date. Thank you for being understanding.
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2 hours ago, NightPotato said:I like the map from what I can see so far. Keep up the good work, I need more snow maps to Zeus on.
Thanks, I really appriciate it
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Introducing my first terrain: Ergon County [WIP]
Ergon County ([WIP] name) is based off a fictional region in the Rocky mountains, Canada. It has dense forests and a few villages with surrounding military bases. The map also varies greatly in elevation seeing as it is created with inspiration of the rocky mountains. Dense forests with tall trees and various locations give it a feel of a county up in the north with a vast wilderness as well as scattered villages and military installations.
Features:
4km X 4km terrain making it a small but detailed terrain
Detailed villages / towns scattered around the map
Several military installations
Completely created with Buldozer
Dense forests with beautifull snow themed trees and mountains
Several open areas open for possibilites such as camps, or base building
Almost all buildings are enterable
Planned features:
Airfields (2 or 3) where there will be a mix of military airfields and civillian airfields
More custom areas with great detail added to them
More towns and possibly a connecting river across the map
Screenshots
(Bare with me, I am not the best at taking pictures)
Old Castle
One of the towns
One of the military installations
Abandoned quarry
The complete album:
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Close this topic, I solved it :)
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6 minutes ago, RoF said:There is nothing wrong with cup, load of people use it for terrain making. How did you use extractpbo? Did you do it correct like,
extractpbo "path\to\mod" P:\
I put it in the CA folder but I might've messed it up. Now it also seems a lot of more issues showed up as well :/ do you happen to have steam if I could add you and maybe talk there? It's a lot easier
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Anyone got an idea? I also came up with another question too. How would I do to bring arma 2 assets into terrain builder? I tried with the CUP ones but they seemed to have weird paths and uneditable rvmat's.
Ergon County
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
I'm glad you liked it