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ARCOMM

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About ARCOMM

  • Rank
    Rookie

Contact Methods

  • Biography
    A reformed group with a spirit and gameplay based around the Shacktac experience.

    What makes ARCOMM?

    •Tight member personality, no obnoxiousness.


    •A Balanced rate of Co-op and Adversarial play.


    •Main sessions are on Saturdays 1800 Zulu time, with more activity during the week.


    •No magnified and thermal optics to help encourage tactical gameplay.


    •There is no formal ranking, we are all equal here


    •No third person.


    •29 active members as of now


    Find us!

    Group page.- http://steamcommunity.com/groups/ARCOMM

    To apply - send us an email(arcomm@gmx.com) using this template. http://imgur.com/8wJpUVf
    If you get a reply on the email - we are interested.
  • Youtube
    https://www.youtube.com/channel/UCG_8nx9w6s1FohJVZG51RIA/videos
  • Steam url id
    http://steamcommunity.com/groups/ARCOMM
  • Reddit
    http://www.reddit.com/r/FindAUnit/comments/38jucl/

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  1. A reformed group with the spirit and game play based around the Shacktac experience. What makes ARCOMM? ARCOMM is an Arma-focused group of like-minded players. We focus serious, tactical, and immersive gameplay that hopes to imitate ShackTac. Arcomm prides itself on the absence of ranks and social drama. Our players range from former mil-sim players to beginners of Arma. Everyone is considered an equal member, no one holds the power to command anyone else outside of gameplay. Arcomm is designed to mend all the problems with mil-sim groups. We do NOT want unnecessary work, training, and exclusivity. The Arcomm community is populated with members who want to participate in weekly Arma operations. Our philosophy is to take advantage of Arma's sandbox characteristics to deliver the best gaming experience possible. We hope you share ARCOMM's perspective and wish to join us in our Arma operations. Community logistics Main sessions are on Saturdays 1800 Zulu time, with more activity during the week. A Balanced rate of Co-op and Adversarial play. There is no formal ranking. No third person. No magnified and thermal optics to help encourage tactical game play. over 50 active members as of now. Friendly and positive player attitude. All mods are organized through an FTP using ARMA3sync If you want to apply or find out more feel free to check out our website: arcomm.co
  2. A reformed group with the spirit and game play based around the Shacktac experience. What makes ARCOMM? ARCOMM is an Arma-focused group of like-minded players. We focus serious, tactical, and immersive gameplay that hopes to imitate ShackTac. Arcomm prides itself on the absence of ranks and social drama. Our players range from former mil-sim players to beginners of Arma. Everyone is considered an equal member, no one holds the power to command anyone else outside of gameplay. Arcomm is designed to mend all the problems with mil-sim groups. We do NOT want unnecessary work, training, and exclusivity. The Arcomm community is populated with members who want to participate in weekly Arma operations. Our philosophy is to take advantage of Arma's sandbox characteristics to deliver the best gaming experience possible. We hope you share ARCOMM's perspective and wish to join us in our Arma operations. Community logistics Main sessions are on Saturdays 1800 Zulu time, with more activity during the week. A Balanced rate of Co-op and Adversarial play. There is no formal ranking. No third person. No magnified and thermal optics to help encourage tactical game play. over 50 active members as of now. Friendly and positive player attitude. All mods are organized through an FTP using ARMA3sync If you want to apply or find out more feel free to check out our website: arcomm.co
  3. A reformed group with the spirit and game play based around the Shacktac experience. What makes ARCOMM? ARCOMM is an Arma-focused group of like-minded players. We focus serious, tactical, and immersive gameplay that hopes to imitate ShackTac. Arcomm prides itself on the absence of ranks and social drama. Our players range from former mil-sim players to beginners of Arma. Everyone is considered an equal member, no one holds the power to command anyone else outside of gameplay. Arcomm is designed to mend all the problems with mil-sim groups. We do NOT want unnecessary work, training, and exclusivity. The Arcomm community is populated with members who want to participate in weekly Arma operations. Our philosophy is to take advantage of Arma's sandbox characteristics to deliver the best gaming experience possible. We hope you share ARCOMM's perspective and wish to join us in our Arma operations. Community logistics Main sessions are on Saturdays 1800 Zulu time, with more activity during the week. A Balanced rate of Co-op and Adversarial play. There is no formal ranking. No third person. No magnified and thermal optics to help encourage tactical game play. over 50 active members as of now. Friendly and positive player attitude. All mods are organized through an FTP using ARMA3sync If you want to apply or find out more feel free to check out our website: arcomm.co
  4. Squad name: ARCOMM Timezone/location : NA and EU Gamemode preference (eg coop or pvp): COOP and Adversarial Contact email: arcomm@gmx.com Website address: http://arcomm.co Short description: ARCOMM is an Arma-focused group of like-minded players. We focus serious, tactical, and immersive gameplay and try to take cues from ShackTac. Language: English
  5. Can you use multiple OP4 on this mod at the same time?
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