When axe on back
AA_Axe attachTo [player,[0,0,0],"launcher"]; onEachFrame {AA_Axe setVectorDirAndUp [((player selectionPosition "rightShoulder") vectorAdd [-0.10,-0.11,-0.05]) vectorFromTo (player selectionPosition "leftshoulder"),(player selectionPosition "spine3") vectorFromTo (player selectionPosition "launcher")];}
When axe in hand
AA_Axe attachTo [player,[0,0,0.16],"rightHand"];onEachFrame {AA_Axe setVectorDirAndUp [((player selectionPosition "rightarmroll")),(player selectionPosition "rightarm") vectorAdd [0,0,1]];}