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wordy-uksf

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Everything posted by wordy-uksf

  1. wordy-uksf

    LHD Naval Mod

    Ye on the one amde by other guy (sorrry I don;t know the name) after you pass certain point the harrier explodes.
  2. wordy-uksf

    LHD Naval Mod

    Look great, hopefully harrier will not explode while taking off from it.
  3. Beta for testing would be nice, then again he knows the best when its the time. Still must say I can't wait to try it out.
  4. Oh trust me Rock, I haven't, I'm waiting since the day of the announcement :) checking forums everyday. More detail would be interesting, but the question is what is meant by more detail ? working screens of some sort, maybe, although we never had an ATC tower with working equipment as far as I know.
  5. Fixing locking on with bombs and rockets on moded planes or releasing some documentation for madders on how to make it work would be nice.
  6. Oh nice, I remember when it originally came out it was very good, but then other mods with more features showed up, good with luck with that, maybe there will be an OP once with HMS QE and Nimitz. :P Both with F-35B and C. Ye I'm very aware of QE not having catapults etc. You could line up the F-35 on the yellow line, and then lunch some kind of script. Then again I'm sure after some tweaking the ramp can work fully, and as you said 60% works every time :P. Ye well we Brits in Arma are in bad position. RKSL Eurofighter most likely never coming out, Italian Pedagne mod with Eurofighter no idea when that will come out. So we have to pull back to the harriers or push to the F-35's (neither of them work with new ACE) Sad UK MilSim life.
  7. wordy-uksf

    Task Force Arrowhead Radio

    Would be there possibility to add filtered radio voice when in vehicles like tanks and attack helicopters. It should sounds similar as talking through the radio.
  8. wordy-uksf

    Lowlands Warrior

    Very interested in the chinook, good work.
  9. Oh yes so many F-35's my mistake, yes the B version, looking forward to release of your F-35 and Fullers C version, possible to fix the problem with ramp you can do the same thing as they did with the Nimitz so you clicl 'salute' and the lunch is automatic. PS. Check your inbox Slap if possible.
  10. wordy-uksf

    Arma 2 AV-8B Harrier II Port

    Yeah the update to fix the problem should be out soon, as for the Targeting system and and re-arming menu I believe Firewill released an air weapons pack for NATO that are used by alot of plane mods so you look into having that and rearming menu and Targeting pod was in F/A-18 from John Spartan and some other mods. Its not vital but it would be just a nice thing to have. ;)
  11. To be honest only Chairborne AV Harrier and Slap's F-35C need to work with the ramp, those are the only aircraft's that will ever use the ramp on HMS QE.
  12. wordy-uksf

    Arma 2 AV-8B Harrier II Port

    Chairborne, I'm part of UKSF and we were planing to use the Harrier in our operations the problem is its not compatible with ACE. We can't lock with bombs or missiles. ACE will fix that in next few days but for full compatibility there might be needed some config tweaks. Also would it be possible to add rearming menu and TGT Targeting System so you can do bomb runs without JTACS laser. Overall great mod and waiting for more. Cheers.
  13. Is it the open source Olly's F-35C (FC-37) ?
  14. Now we just need F-35B and we're sorted :)
  15. wordy-uksf

    ChinookPack - Mod Release

    Great to hear that, you chinooks are the best chinook mod out there, keep up the good job.
  16. wordy-uksf

    ChinookPack - Mod Release

    Hey, could you add an ACE support as far as loading the casualties into the chinnok with stretches. Now when you load them in they are being put in position of crew chief. I don't know if its possible but adding or making an option to load them directly to the seat with stretches would be very immersive.
  17. Will the locking on to vehicles in planes will be fixed next patch, in our unit we use harrier and F-35 and we can't lock anything with bombs, or heat seeking missle.
  18. Hello As you may know some mods like USAF mod or or F/A -18/ F-16 mods have a feature called GPS targeting system. The way it works is when you open it, a small gps shows up and and you set a marker on the map where you want the bomb to land, then you close it and you can lock onto it. Its very useful if there is no JTAC's or they cant get the laser up. My question is, is there a way to make that to work on other plane mods which do not have this function, or get something similar to it using some kind of script of some sort. Thanks for any answers in advise.
  19. Great work, can't wait to see it on operations, keep up the good work.
  20. Looks great keep up the good work, check your inbox if possible.
  21. Looking good, keep up the great work. :)
  22. wordy-uksf

    WIP importing of PedagneMOD in ARMA 3

    Hey I've send you an email Arremba, check it out when you have time. :)
  23. Hey Neptune one more question, is there any future plans for an UK Longbow version of the apache ?
  24. wordy-uksf

    ChinookPack - Mod Release

    Hey The un-armed version of HC3 has a weird bug I guess, when someone seats in it as passenger, and go to third person they see helicopter separated to lots of pieces, you can see that happening with all of the chinooks if you load them in Virtual Vehicle Arsenal. Other then that great mod and definitely waiting for more! ;)
  25. wordy-uksf

    Boeing/SOAR MH-47E ArmA III

    So I can confirm gienkov's problem with our community, massive Dsyncs, also the rotor bug is still out there which basicly means helicopter can't be used.
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