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hellceaser

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Everything posted by hellceaser

  1. Thanks! We will continue on this thread I will edit it right now.
  2. http://www.moddb.com/mods/blood-trench-1914-1918/news/dead-the-sad-truth <<<<<< Important
  3. A merry Christmas and an amazing new year! 2016 was awesome and 2017 will be better! http://steamcommunity.com/sharedfiles/filedetails/?id=824901243 Here a little picture from the Tsix Clan!
  4. hellceaser

    ACRE2 Stable Release

    Thanks for the explanation. I hope they will develop it again with the help of the community.
  5. hellceaser

    ACRE2 Stable Release

    Can anyone confirm that there will be an Acre version coming out that is server sided, so no Teamspeak? I've heard some one saying this but was not able to find any Intel on this.
  6. Cavalry is not a big thing on our minds at this movement, and yes I think it will be pretty hard to get that working. BUT! suggestions are always welcome feel free to PM them to me :)
  7. Don't see how you thought I was being sarcastic, I wasnt. Again thanks for the links those are very useful Thats nice :)
  8. Thanks for that, that is awesome just what we needed.
  9. `We have been thinking adding that in addition to the British. But we still got to figure how to do that, because there are some things to it.
  10. Here is a quote from our Historian friend.
  11. Well, I tried to do some research on this but did not get a lot wiser on the French armor, I did ask my historian friend however I will let you know when he replies. Other than that I found this and I will quote: So, this will be a thing 100% sure
  12. Yes that is what I meant, however... I will be making heavy steel body armor on the German side including the head piece that fits on their helmet.
  13. On topic: We are working on some different gear/vest you will be able to equip. We also do have some one new on the team that will be consecrating on small environmental details and map making. Other than that I have been working on the Mauser M1918 Aka Elephant gun which will be an AT rifle.
  14. Hello there! We've got a new article on the ModDB with some pictures! http://www.moddb.com/mods/blood-trench-1914-1918/news/some-eye-candy2
  15. Hey ya'll! Our good guy Liberator have been working on the mustard gass and he would like to have some feedback on it! http://www.moddb.com/mods/blood-trench-1914-1918/addons/gas-feedback-needed You can download it here and test it. Thanks in advanced!
  16. Hey petrtlach! Hit me up, I can help you with bayonet animations.
  17. Hello! I am looking for people to help us out with our WW1 Project. the reason is that I want to start progress further and in order to do that we really need to expand our team! What do I need? I need people with knowledge whether it is scripting, modeling, sound engineering, animations you name it. Just contact me and we will talk :) Thanks in advance!
  18. Hello ya'll! Check out our mod DB a little update to let you all know what is going to happen :) Cant post the link for some reason, will try later again.
  19. Hi, I'm wondering how to make a model useable as a weapon attatchment and how to define where this object will be placed on a weapon, is there a corresponding memory point? do I need to "create" the attatchment in a seperate config.cpp or can I do it all in one weapon pack cpp?
  20. Hey! Check out this article. we are going to work together with the guys from "Over the top" read more here: http://www.moddb.com/mods/blood-trench-1914-1918/news/merging-and-working-together
  21. Wow.. I hope this mod is gonna work out it looks so great :D
  22. http://www.moddb.com/mods/blood-trench-1914-1918/news/quick-update77 Whats up people of the BI forums! just a quick update above! Also some pictures here: A SMLE Clipp for the SMLE And a Dinghy Whistle More on our Mod DB page!!! http://www.moddb.com/mods/blood-trench-1914-1918
  23. hellceaser

    Any tutorials on gesture animations.

    Thank you! Appreciate the help mate!
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