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danny78

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About danny78

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  1. Are you seeking realistic Arma 3 gameplay with a friendly community? Then PGU may be the place for you. In PGU we pride ourselves on putting the community first and making sure that we do not compromise our core values. We have been around for 6 months and we are UK based with members from all over Europe; with some joining us as far away as Canada and the United States. We are special forces based and specialise in taking the enemy by surprise and eliminating them with unmatched aggression. Requirements Must be able to speak English to a acceptable level Must be over 18 - No exceptions Must have a working mic Must be able to join us on Teamspeak 3 and also agree to download, and run our modpack If PGU sounds like the place for you please get in touch with me via the website. Visit our website for more info. http://thepathfindersgu.enjin.com/home
  2. danny78

    ACRE2 Stable Release

    So, I have started getting the ACRE2 message as follows: "ACRE has determined that players in this mission have an inventory that has desynchronized from the server, this is due to a bug in the mission or a bug in Arma 3, NOT ACRE. This message will not dissappear and is a warning that ACRE may no longer be functioning correctly in this mission. The players experiencing the bug are listed below" Now, I have heard that this is either a bug with Arma or because of the mission being made incorrectly. However, I have not found any potential fixes or how to set missions up properly to avoid this problem. Apparently, it is due to loading inventory through means like VAS and Arsenal. Does anyone have a fix for this? We are really wanting to use ACRE2 but it is being incredibly fiddly so far. Thanks!
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