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Everything posted by robert31178
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[WIP] T-65B X-wing starfighter and TIE/LN starfighter
robert31178 replied to peral's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Delta, you think you will ever get around to adding the USCG to your signers ture block? ~Rob -
ACE3 - A collaborative merger between AGM, CSE, and ACE
robert31178 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Dev, So I am doing everything through PlayWithSix. I have the updated mods in my collection, also updated ace and cba. I guess I am wondering if pws is gonna move the file it needs to for me, or is just hang the mod active going to be the right way. Same for running with the laumcher, just so I know if I go back to manual installs - which I may, it was always headache free for me!! I honestly think my unit's server isn't running it. The mods guy assures me he has the ace compatibility mods for RF and USF, but we all get the errors even though we have the compatibility mods in our pws collections....same for the BAF compatibility mods. The reason I think they aren't installed correctly or at all is because I did move the .pbO from the ace compatibility mod to rhs back when I still did it manually, and when I tried to connect to the server I actually got booted for having extra mods....guess which ones???? I'm just trying to understand how installing is supposed to go, or how it needs to be, for both stock launcher and pws applications. Thanks y'all, and Dev especially for the bit back earlier!! ~Rob -
1stBN/160th SOAR Mod ArmA III WIP
robert31178 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Inept, what mod is this????? -
RHS Escalation (AFRF and USAF)
robert31178 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you both, I should have clarified - I am using PWS. I was under the impression that if using PWS that things would straighten out by themselves. I still get errors for these, as well as for the BAF mods that are also included in our mod pack. Selected as mods on PWS are the ACE compatibility mods for RHS and BAF. When using them as standard mods and on the stock mod launcher/game launcher I was under the impression that you had to move these files to RHS......so my intel there was good and thank you for confirming that there for me Ineptaphid. How does it work when using PWS? Here's the issue I have run into with the unit I joined: I used to use the launcher, and had the mods, put the optional .pbo's in like I was supposed to, and the server said "nah, extra crap" and kicked me. With the mods not activated I was fine to join server, but I did get the standard "you for your compatibility mods Muchacho" message. I suspect one of the following on our end: 1) mods not installed correctly on server, this may be because..... 2) PWS might not do what it is supposed to with the mods, like putting optional .pbo's in RHS? 3) CBA is freaking out? I really doubt this one though....... Hopefully this helps get us closer to the answer, and again, thank you Inept and Wang for offering solutions!!! ~S- 16550 replies
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1stBN/160th SOAR Mod ArmA III WIP
robert31178 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
In correct Scotty, it said the URL was incomplete and sent me back to the home page. ~S -
RHS Escalation (AFRF and USAF)
robert31178 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Quick question - When using RHS and also the ace compatibility files how exactly do I set them up? I have both mods and both are activated but I still get errors. Is there some .pbo shuffling that I need to be doing between the mods? ~S- 16550 replies
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ACE3 - A collaborative merger between AGM, CSE, and ACE
robert31178 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I need help - I asked before and didn't see a response. When using RHS and also the ace compatibility files how exactly do I set them up? I have both mods and both are activated but I still get errors. Is there some .pbo shuffling that I need to be doing ebtween the mods? ~S -
[WIP]A-10 Warthog Series Standalone
robert31178 replied to firewill's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yeah, I think I took all the lumps for everyone on two oher threads.... Firewill......being that I'm a kid from Maryland would it be possible to include the MDANG livery??? ~S -
The Unsung Vietnam Mod 3.0 WIP THREAD
robert31178 replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
That guy on the left here look familiar???? "Everybody knows you never go full retard......you went full retard man. Never go full retard." :lol: -
Yeah, I'll check it out, I do have NVIDIAa and an i7. thanks for the "intel"!! See what I did there....??? :P ~S
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Yo, what vid recording program do you use? I'll DL it and post one for you!! ~S
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United States Air Force( 2015)
robert31178 replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Fuller, I have a RPT log for you. I'll hit you via PM ~S -
Same here....full CH gear set up and TrackIR. Pretending for real since 2007, the only way to fly :P
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Eric, just to make sure, that was a jab at everyone else, not you!! Wanted to premetive clear it up ;-) I haben't tried it out yey, but I will this afternoon. If it flies anything like how your Blackhawk does, well....eeeek!!! ~S
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[CLOSED] FFAA V6 (Spanish Army Mod)
robert31178 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Maybe I'm just dumb, but where do I find the frigate/destroyer in the 3d editor? Looked and looked and looked....no joy :( ~S -
Are we basing the acceleration off of other Arma heli's or off of real life heli's as compared to a made up helicopter? lol...... ~S
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United States Air Force( 2015)
robert31178 replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Aye aye, we'll work on it. ~S -
United States Air Force( 2015)
robert31178 replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Well, jeez, I don't know. What I do know is that I am not the only one to have had or is having this problem. It never occurred to me to, in a game that seems geared mainly towards ground stuff, and also presents aviation limitations like crummy flight modelling, etc, to try an all airplane mod all by itself. In fact, we've always just kinda, you know, added it in with other game enhancements that most of the community uses, things like ACE3, CBA, TFAR. And I would also hazard to say that folks who are using the USAF are also lumping it in with other mods. Actually, I would bet a paycheck that NO ONE is using USAF all by itself, except maybe the authors of the mod in testing. I gave you eight mods, one of which IS your own, not twenty. RHS, CUP Terrains, TFAR, ACE3, and CBA are all common enough mods, the other two were just two other mods that were being used at the time of game crashes between two people and three different mod sets by those two users. I will keep troubleshooting and helping, and you're welcome for not coming on here and just being like "yo, there's a problem" and leaving it at that. I'm helping as best as I can. No, I EXPECT you guys to do anything, this is freeware that I am certain you all spend loads of time on for us to use and enjoy with nothing more than a "thank you".....and some bug reporting. What I WISH is that you would try to figure this out so that people like me, folks who think your HH-60G is a great mod, or folks who want to stand up PJ and JSOC units like a few of us in the squad I am in, can actually use your mod as it's the only Pavehawk in Arma 3. From a pilot standpoint the bird is the best. But, as before, it's utterly worthless to us if we can't actually use it because people keep experiencing game crashes. You tell me the avenue that will best help you, and I will run in that direction, but asking me to test things out without the mods that we run as a unit isn't helping anyone. ~S -
United States Air Force( 2015)
robert31178 replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Rog-o, I will compile some data for you. The trouble is getting people to help me out with it. Here's what I do have so far: 1) It happens in MP, it's the only mode of gameplay I use 2) Passengers only, not gunner seats or pilots 3) As far as seat position it's not specific to any one of the aft seats. 4) Random victims, but it does seem to be the same person once it starts happening to him or her. The last time it happened it was two different people, but the second guy got kicked a few times. 5) It is a fairly regular occurrence, so I would assume that it's not people with weak connections or machines. 6) Mods: here's a list of overlaps, as in from what I used before when this was happening, and also with Kwinno: a) RHS (red and blue) and the ACE3 compatibility files b ) CUP Terrains c) USAF pack (naturally, although before Kwinno and I both were using the HH-60G as a standalone) d) TFAR e) Nimitz f) ACE3 g) CBA_A3 h) F/A-18 Super Hornet pack (not Black Wasp) There's the mods that I used before and also that Kwinno had that we both were running before. I know some jokers run things like Blastcore or DragonFire and other sound and FX mods and I've seen where it wreaks havoc on a server for no reason.....and generally it's the guys not using those FX and sound mods who were getting kicked; they also were not able to connect back to the server, so I doubt that any of those are the issue, but you never know. I forgot to ask if the folks getting kicked were using any of those. Hopefully that's a good starting spot, I will still get RPT logs for you. ~S -
F-16 Fighting Falcon Series Standalone
robert31178 replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wicked good Boss!! -
United States Air Force( 2015)
robert31178 replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
SGT Fuller, I am working on getting two RPT logs for you. Once I get them how do you want me to get them to you? ~S -
United States Air Force( 2015)
robert31178 replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Rgr, I will supply you with RPT's. The problem isn't the pilots, it's when you get passengers. You always lose one, I saw always because it is almost without fail. Mods wise it's the same big ones as before when I brought it up, RHS and CUP Terrains. -
United States Air Force( 2015)
robert31178 replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Fuller, We had another game crash issue with the HH-60G. This time it was while using the USAF updated modpack from PWS. Same issue, two different guys experienced game crashes when we dropped them off as passengers. Have you looked into this one and is there a timeline for the fix? We all love you HH-60G series, but it's absolutely useless to us if we lose a guy every time we put them on the ground. I'm hot to help you test it and run it down, the unit I am in wants to run a JSOC helicopter with 2 pilots and small team for CSAR and such, but since we are having this issue we can't.......super sucks because your HH-60G Pavehawk is my absolute favorite helicopter in the game. Please help?? ~S -
That is an accurate statement lol....And they sound just abysmal now as well. I'm so not impressed with any of the Cobra mods that I plumb refuse to fly them lol. ~S
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I think the green one is looking the best. Very realistic looking Eric!!! ~S
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