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Everything posted by ninjademon05
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[SP][Campaign][RHS] The East Wind RHS Remake
ninjademon05 replied to DenyWilCo's topic in ARMA 3 - USER MISSIONS
(4SFG) jarrad96 on Steam would like to attempt an RHS remake. He would like permission from this team first, in order to avoid any unpleasant contact in regards to this team being the original team to attempt a TEW RHS remake. -
[SP][Campaign][RHS] The East Wind RHS Remake
ninjademon05 replied to DenyWilCo's topic in ARMA 3 - USER MISSIONS
I honestly did not expect such a civilized answer! Nor such a modest remark! I need to spend less time browsing Reddit... Really appreciate the post! Hopefully the mods being on Steam make the process easier, should this project be revived! On a side note, have you personally created any Arma 3 missions or scenarios I could browse? -
[SP][Campaign][RHS] The East Wind RHS Remake
ninjademon05 replied to DenyWilCo's topic in ARMA 3 - USER MISSIONS
I honestly despise being that guy who pulls a necro on a post, but I would like to ask if there is any consideration on a revival of the East Wind remake. I ask simply because there are now FOUR RHS mods, all of which are now also available on SWS instead of batch updates. Not to mention we (the community) have little to no way to tell if the reality complications have been sorted or not. -
[Mission] Dynamic Zombie Sandbox Arma 3
ninjademon05 replied to Craig_VG's topic in ARMA 3 - USER MISSIONS
THOSE WHO VENTURE HERE. DZS is broken, long dead. Find a zombie sandbox elsewhere, if possible... Good luck. -
Hey Donnovan. If you go to the very front of this & read the description, the part under license that says DO NOT UPLOAD TO STEAM WORKSHOP means it is not going to be on steam workshop. As for integration into your mod, as long as credit is given, & the mod you upload does not unlock uniforms regardless of the scenario, I would assume integration would not be a problem. Biggest worry there is someone digging through your files & uploading Halek's mod from your mod.
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United States Colonial Marines
ninjademon05 replied to b00ce's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is this still being worked on? If so, asking the OPTRE team for help with a full uniform or two might get you results, as a few of the team actually do auxiliary mods to be used with the official content. Maybe one of them could help out? -
Ahh, my apologies. I do forget you are the owner of the Ravage mod! Still play that & I love the new opening! Too much Zombies & Demons... I forgot to ask, does/will this also include unlocking hidden selections, such as the Sangheili armours & uniforms from the OPTRE: FC mod? Or just make it where I can wear them after looting only? Also, not sure what the player is considered, but in the DZS zombie sandbox, I was unable to wear the Combat Uniform (MTP) [NATO] uniform when I found it... Not sure why that is, but in all honesty, it could be one of multiple, numerous, exhorbant bugs found in that scenario... Still, figured I would give you a quick flash on that find.
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Could anybody pick up this mod since Halek seems to have discontinued support of this? (Unless someone redistributed it as their own, we don't seem to hear any news on updates for this anymore...)
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The CSAT Modification Project (Release)
ninjademon05 replied to theevancat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Played with the Woodland variant last night. Woodland uniforms, quite a few Urban Protector helmets as well. -
The CSAT Modification Project (Release)
ninjademon05 replied to theevancat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
EDIT: downloaded the armour fix. All is well, recommend that be incorporated in the main download link! Also may want to have people watch the Steam WorkShop, as mod theft has been abnormally high as Summer gets closer, for some reason... -
The CSAT Modification Project (Release)
ninjademon05 replied to theevancat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Well, looks like Massi's replacement pack is no more. I grabbed this a few days ago, loving it deeply. Not seeing any of the DLC stuff, nor the shotgun, also seem to be having a problem getting the camo pattern to show on CSAT vehicles, & I have all of the DLC content. I have also used the appropriate PBO & bisign files. Unless I also need the files from the Replacement folder in lieu of the Semiarid/Woodland files? Also noticing the CSAT vests have no armour values. I have v1.5.3 -
I am hoping for a solution where I can change a single thing, & the change will remain throughout all missions played, as well as logging off & back on, such as the notepad change I made to be able to perform micro-stances (Sidestep left & right, Stand straight up, down to default lean, low lean, tall crouch, standard crouch, low crouch, sitting down, default prone, small left lean, full left & right prone stance)
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I am wondering if it is possible to change the salute animation to the shadow boxing animation? If so, details on how to do so? I have no experience in coding, scripting, so on. Further details about the animation is basically the character acts like he is practicing melee combat in a samurai style.
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Join and later Remove AI unit from group
ninjademon05 replied to meatball's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Sorry to bother everyone, but this seems like a proper group to ask. I still have AGM, simply because I can hotkey things better than in ACE3. Is there a mod that will allow me to simply join an AI group, leave, & change my team colour, even if it is just affecting me? SinglePlayer only, I don't do MP. -
UPDATE! MOHW mod (Medal of Honour) was the one that caused the error.
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Instead of separate uniforms, if you ask the creator of Unlocked Uniforms for permission to use his configs to make it open to all sides, I am highly positive he will allow it. Might help you clean it up a bit? Even though I never play Arma in vanilla state, I launched as you said, & all MK20 series weapons loaded fine. Apologies for the confusion, but it is nice to see you are still active. Wondering if you will do any other retexture projects? Also still really want to know if you could set up a donation link? Most people use PayPal? I'll tinker with my mod list & see who the culprit is. Thanks in advance!
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Also, when I have all 3 packs on, in the arsenal there is a triplet of every desert item, ie 3 desert carryalls, 3 desert MICH, 3 desert officer uniform, so on. Also still wondering about that donation link?
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Anyone seen facial armor systems yet?
ninjademon05 replied to BunnyPoopCereal's topic in ARMA 3 - QUESTIONS & ANSWERS
Even if the mask(s) in question had absolutely NO protection value (basically worked like a pair of glasses), I still think this would be a great cosmetic to have in-game. Just like Hidden Identity V3s gas masks. No real importance, just cosmetic. But they still look kick-ass, and the Ravage Mod actually gives the masks the same effects as wearing goggles. -
SMA (Specialist Military Arms) mod
ninjademon05 replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hope you guys are doing good! Still waiting on a release. -
[SP][Campaign][RHS] The East Wind RHS Remake
ninjademon05 replied to DenyWilCo's topic in ARMA 3 - USER MISSIONS
Also, in regards to the requests people are making for ACE3 compatibility, that is more of something the ACE3 team has to fix. I use AGM (yes, I'm one of many who still uses AGM), and the same bug for attempting to destroy the blackfoot with explosives is the same as the one for ACE3. I have no knowledge of scripting, coding, or any of that, but these 2 mods place down an explosive that is not recognized as an owned explosive. If I were to bet, I would say the placed explosive(s) is/are seen as a neutral (civilian or empty) device(s), rather than being seen as placed by BLUFOR (namely your character). Those using these mods, you will need to speak to the ACE3 team in regards to this issue. As for the RHS remake team, assuming this project is not dead, ACE3 & AGM compatibility just do not seem like viable options, or at least unless they remove the explosives section in said mod(s). -
[SP][Campaign][RHS] The East Wind RHS Remake
ninjademon05 replied to DenyWilCo's topic in ARMA 3 - USER MISSIONS
Is this dead? I have the same issue with the logistics vehicle being nowhere in sight. Also, the Mega download link seems to be broken, and I can't download off Armaholic. (I download files onto my phone, then connect them to my laptop and transfer the file(s) to it, in case you are wondering. Armaholic always refreshes the page to the top, with no download(s). -
MyCatSaid, where is your "Donate Here" link at? I would love to give that a hit when my tax return comes in! I also have a problem with the pack. The original works perfectly fine. But when I try using the replacement pack, every version of the Mk20, including modded versions, give me an error and don't show up. The main file works, the vanilla rifle has the tan skin, and the Project Honour rifle(s) have their textures, it is just the replacement pack. Error code is as follows: Error: loading alternativeFire for muzzle arifle_Mk20_plain_F
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RHS Escalation updated with new uniforms, and Kydoimos's Resist Campaign also includes a multitude of New uniforms as well. :3 update for those? EDIT: If this is the wrong place to mention this, please refer me to the proper link? I don't use this site much.
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Unit SFX - Body fall sounds & hit screams || #=LP=Edition
ninjademon05 replied to lordprimate's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there ANY possibility of this with a drop box link? Armaholic changed something, so I get a refreshed page every time I attempt a download, screw play with Six crashing to desktop every time, and mediafire just says "Failed Download" every time. :( -
CSAT and UKSF Replacement for ARMA3
ninjademon05 replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Love this mod ever since I tried it! Did notice that the enemy was strangely hard to hit just in the Virtual Arsenal part of the campaign... But then again, also noticed last BIS update that if someone mounts a static turret, their body (namely head) seems to be immune to 7.62mm Sniper rounds, so not sure if the hirbox config was off or the update messed more up. I love how your mod also configured with the New armour system! PLEASE make a conversion for AAF and NATO? I frowned upon the days people used to call Massi's mods "unrealistic garbage" and other such things. After this mod, now I laugh hard at them. HARD.