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Posts posted by T. Ditch
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MP for me. looking forward to this coming out 👍
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Can someone please make a patch so that the NI arms 416 pack use JSRS sounds? it's not included as part of the JSRS NI arms mod.
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Any plans for more backpacks similar to what was in Altis armed forces?
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2 minutes ago, Nichols said:
How adjustable do you want a shortdot???? I might know of one coming very soon that can adjust say 8x.....I asked since Kiory's shortdot before only had full zoom which seems to be fixed now, ill keep a look out for this new one.
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Looks great, will the shortdot zoom be adjustable? I know they wasn't before.
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We are pleased to announce the introduction of the Royal Marines as the core of our Special Forces Support Group.
Pictures below from Royal Marines Commando Training(RMCT) Day one
For further information regarding SFSG see our SFSG Recruit Information Packet
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Looks great, nice to see that CTR being used more
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Really looking forward to this, UKSF is underappreciated compared to their US SOF counterparts in arma.
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Plans to port the SMK pistol switching?
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25 minutes ago, CPT J. Shaw said:Really cool stuff, any chance the QB Wrist could have Hidden selections so we could put in our own info in there?
Agreed
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SSO at their camp, Syria
Mods:Aspis Gear(Unreleased Version), Project Zenith alpha(retextured) YuEmod(retextured), RHS USAF, RHS AFRF, SMA, CUP maps, Direone static animations
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Special Air Service
Selection
Jungle and standard operating procedures Training
Blade patrol 2000s
Mods: Aspis gear, 3CB vehicle, weapons and gear, RH M4 pack, TF black uniforms, military gear pack (old version), ASCZ Heads, nikoaton animations WIP, Direone static animations, SOF animations WIP(unreleased), CUP maps, Hazar Kot valley RHS USAF, RHS GREF, Project Zenith alpha, VSM
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1st SFOD-Delta Recce Hazar Kot valley
Mods: Project Zenith, RH M4 pack, TF black uniforms, military gear pack (old version),6x6 all terrain vehicle, ASCZ Heads, nikoaton animations WIP, Hazar Kot valley
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Freefall
Mods: ASCZ heads, Aspis gear, RH MK18 pack, SOTG, BFST(unreleased)
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Website:http://tf-aspis.com/
Teamspeak:opspn.ts.nfoservers.com
Operation time: sundays 6pm GMT/BST
Impression
The 45th Detached Reconnaissance Brigade is an english speaking Military Simulation group.
The unit based around the VDV (Airborne Forces) of the Russian Federation, specifically 45th Special Purpose Brigade.
Our campaigns are always supported by a extensive backdrop of realistic background stories based on real geopolitics. This backdrop creates immersion and a sense of your efforts coming together in a bigger picture and you making an actual difference.
We balance low numbers, with realistic and fun battle order, in order to enforce professionalism and teamwork between people you know. Each member is a valued part of the group and each member is expected to uphold a role of responsibility, be it in the field or administratively.
We accept people in the age group 18+, provided they are mature and like minded.The Company
The unit is structured around two Platoons of soldiers, supported by their APC's, IFV or armor detachments, and on occasion also helicopter support.
The Company is led by a Commander and his Deputy Company Commander, who is his second in command.Staff Positions
The 45th Detached Reconnaissance Brigade also houses several administrative positions shops, that help run the community efficiently:
Primary Staff Positions:
Training Department is responsible for hosting trainings and entry evalutions, keeping our members sharp in their craft, creating manuals and SOPs and everything else it takes to keep our dedicated operators as efficient as possible.
Logistics Department upkeeps our modpack, troubleshoots, takes care of our servers and provides technical assitance. In game, they are responsible for making sure correct equipment and supplies are issued to our Company.
Warplans Department creates our immersive campaigns, produces stories, researches world conflicts and contributes towards the realistic feeling of our missions.
Personnel Department is responsible for selective recruitment of fresh soldiers based on applications and interviews; and produces issued military IDs. They also deals with violation of unit policies, misconduct by members and much more.Story
The unit has an established record of excellence dating back since 2012 in Arma 2.
The great majority of all personnel in the unit have stuck together throughout all this time and it is with these expertises, forged on both the battlefield and on an administrative level that we've started to really know what a good MilSim unit is and what our members want, and provide them with challenging environments. Combined we have more than 49.000 hrs of experience together and through the years of comradery and deployments and countless trainings hat we are proud to say that we are what we say we are a veteran group.
When we play, we do so on the basis of tried and tested in-house made missions which is composed on well researched conflicts and theatres of war which brings immersion and roleplay to the enviroment.
The unit functions by staying true to the founding principles of promoting good behaviour, activity and professionalism on the battlefield. In order to do so we are enforcing discipline by giving proper trainings that allow newcomers to following the instructions and guidelines set out for them in the agreed-to policies.
This unit was not build by one man, but by all of us working together towards the same goal: a culture of integrity, excellence, and dignity in everything we do.Updated 15/10/17
Recruitment:
12 slots in infantry(Rifleman,Assistant AT,Automatic Rifleman etc)
2 slots in Vehicle crew(Gunner and driver0
Pictures from unit field training exercises in preparation for our first upcoming deployment.
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main post updated
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requesting 9 banger flash bangs with a stunning script Similar to the old super flash mod.
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Nice work!
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No man left behind
Mods:Direone animations, RHS USAF, SMA, Aspis gear, SOTG, Roadrunner's ops cores, KA Scars, ASCZ Heads, private mods
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7 minutes ago, warlord554 said:As one of the mod dev's I'll give you permission but always be sure to get the green light from authors before modifying/re-posting work
understood and thanks
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TFA's edited version of L3-GPNVG18 by Teeha.
We've been trying to reach the author, but have been unable to if he Teeha wants this removed just ask.
This version does not include any black variants or Thermal Intensifier variants.
it Has a new applied view scopemodel, and also a small honeycomb effect on bright sources.
Included is ACE compat file for brightness adjustment.Steam workshop download:http://steamcommunity.com/sharedfiles/filedetails/?id=1118970836
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Really high quality work for your first mod as said before the only real issue is the sounds at the moment.
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Bad time for the checkpoint
Mods: RHS USAF| RHS AFRF | Diyala | project Opfor | Blastcore | Bloodlust
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Message to ISIS
Mods: RHS USAF | Diyala | SMA | hidden identity v3 | Aspis Gear | SOTG | private retextures and mods
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[Recruiting][EU/NA] A Squadron 22 SAS, 2 troop
in ARMA 3 - SQUADS AND FANPAGES
Posted
Mission Statement
ASQN, 2 troop is an Arma 3 Realism unit, we seek to simulate United Kingdom Special Forces operations accurately with an emphasis on quality over quantity for our unit members.
Unit Features
22SAS, A Squadron 2 Troop
The Special Air Service (SAS) is the British army’s premier and famous Special Forces unit. Tasked Primarily with Counterterrorism operations, the unit is dynamic and has deployed in every war since its founding, performing a range of Special operation tasking.
A Squadron two troop (Air) are masters of airborne and freefall insertion HALO (high altitude low opening) & HAHO (High altitude high opening).
22 SAS is tasked with:
SELECTION AND TRAINING
After a successful application potential candidates to the unit will attend a short interview with a unit recruiter. If your interview goes well, you will be given mod access through our mod repository then assigned to a patrol under a three week Probation period, you will be evaluated on your attitude and personality to determine if suitable for the unit. During your probation you will Schedule and complete the Troop induction session covering signals, medical and CQB standard operating procedures.
Upon completion of your probation and induction you will be badged as a Trooper, able to pursue further training such as patrol skill qualifications, Special Forces Parachutist and the Counter-Terrorism course.
Unit Requirements
For more information: SAS Candidate Information Package
Interested? Apply here: A Squadron Recruitment Form
Unit Discord: https://discord.gg/G9SZVXGfDv