Jump to content

Igor Nikolaev

Member
  • Content Count

    262
  • Joined

  • Last visited

  • Medals

Everything posted by Igor Nikolaev

  1. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    I've seen these threads. Tried to do things, that were said in there, but no results. I'm gonna try some things actually, but don't know exactly, will it help.
  2. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    You even don't know how long I've been listening to Ennio's soundtracks during working on this :)
  3. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    No problems with map placement. Here's the deal:
  4. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    Idea atm is to clear the area from outlaws. To create enemy respawn I'll need to create a mod, because it's too complicated to create it with script to use specific gear for all of the outlaws. Train works like fast travel. To create moving train I'll need to put a lot of work in it, it's not necessary atm. Right now I need to create map, and it's a hard part (critical errors weren't in my plans).
  5. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    Already using Bnaes mod! His weapons are the best I've seen. Atm I'm creating own western map, but not weapons or something (I have 1 guy in team who can create apparel, it's IN005). And yes, I'm using many weapon mods that are listed up above. About 15-20 revolvers, ~ 5 rifles, ~ 5 shotguns. I'm not going to add anything now, cause mod list is already really big (unless there will be western-type mod, like Bnaes).
  6. Igor Nikolaev

    CTRG Mod

    Hope to see it released! CTRG is one of the best :)
  7. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    I saw it, but atm I'm afraid that just only one revolver in whole mod is not good. Of course, if people will say that we need it, I'll add it!
  8. Having this error when trying to launch my map: "Too many objects in grid rectangle 255,255". I have none objects really in there, as well as any fill options. It's just clean. Just wanted to check out, is it working or not and came up with this error. Maybe there's a problem in any of terrain builder files? Any suggestions? Everything is similliar as here: Also, some of the screenshots: Samplers Is it OK?
  9. Igor Nikolaev

    Mad ArmA - Mad Max inspired mod

    Want to play around it! This mod and your Jade Groove map are meant to be with each other! :D
  10. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    So, I've dealing with some things and now I want to know something. If you guys could try and test out the DBO Horse mod, it would be cool. I need to know, is it ok to use it or not. Since this mod is very buggy, it could be difficult to use it. The choice is yours guys! If no, then I wont use it in my sandbox. P.S. Don't forget to use "setObjectTexture" to set textures on it. For example: this setObjectTexture [0, "#(rgb,8,8,3)color(1,0,0,1)"]; P.S. 5 AM when writing this, expect a lot of mistakes :P
  11. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    Hi guys! Here comes map discussion topic! Don't forget to visit it for additional info about map!
  12. Igor Nikolaev

    Project Infinite v1.0

    Waiting for those Winchester rifles! And crossbows! What a great idea! Who knows, maybe sometimes we'll see bows?
  13. Igor Nikolaev

    Black Powder Mod

    Plan to implement horses? Yes. If someone builds and animates them I'll be thrilled to be able to create the uniforms, tack, etc. and add Dragoons, Cavalry, officers on horseback, dispatch riders, and allow players to easily hitch up to wagons and artillery limbers and move them around the battlefield. But as important as they are they're not going to be in for a year or longer unless someone else creates them. As it is I've posted a number of questions asking for help on the other priorities which are as yet unanswered. After a decade of ARMA every modder still has to reinvent the wheel when it comes to melee of any kind, so getting a tomahawk, spontoon, bayonet, and sword is taking a huge effort. At the moment I'm trying to write a script for getting the wind to work on my sailing ships, and starting to try to figure out how to get an anchor to work on them. If you create a horse addon I'll be happy to modify and add it. I'll post some screens or video later tonight or tomorrow for you. Horse mod is very badass thing. There's only one out there, and it's not working properly (horse is just falling all the time lol). Seeing proffesional mod is cooler! Hope to see it in your BP mod, when it's realeases!
  14. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    Thank you! Trying my best for you guys! Even started to learn about terrain building! And yes, with that map we need to wait a little bit longer than 1 month. It won't be easy. I will provide you here with updates. Lets say, weekly patchnotes! Every monday, starting from the next week. Yeah! So, wanted to share with you with this little screenshot of todays progress! Updated version of satellite map! Now it's 8192x8192 instead of 1024x1024! Looking pretty already, huh?
  15. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    Hi all! What a week! Got some news for you! Played around mission and found out, that it's too laggy, will it be Altis or Desert. So today I've started doing something rather huge. Lads and gents, prepare to see Wild West map!
  16. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    Thank you! I'm doing my best :) And as usual, some news! I'm trying now to port Altis map to Desert map from A2 (CUP Terrains). It's looking better, but could be harder because of it's terrain (not too flat). And ofc, screenshot!
  17. Looks nice! Could be used in upcoming map of icebreakr, Jade Groove 3 (Mad Max inspired)! :)
  18. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    Looks nice! Can you send me the map mod in pm?
  19. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    Thank you, my friend! I really like IT, that you like THAT :D Now for some news. Recently, when I've played this map, I've started to realize that it's not big enough. You know, this Altis salt lake is really tiny, you can cross it in 10 minutes, and it's not cool! I think, it might be good if we'll find someone, who wants and who can create a new map and join our team(for all the people here, who asks me, why can't I do this -- it's my personal issues, e.g. lack of time and working on other projects)! But, I'll have to warn you. I don't rely on that project so much, it means I'm not expecting any profit from it, and we're (2 guys in our team, me and in005) not getting any money. I don't think, that people really want to deal with that without payment, but if someone want to join us and create it for fun, then you're welcome! Also, if you want to create something for our Western-style sandbox (mod, script etc.), joining our team -- text me and we'll think about it! And as usual -- screenshots! Gold mine! It's an era of gold rush - right? It's enterable location, where you can find yourself a little uncomfortable :D It isn't too big, but isn't too small. There you can find some workers, who are here for all day. Some interesting loot is here too!
  20. Want to see that Jade Groove! This map is driving me mad (except for these Cherno buildings :D). Keep it up, hope to see it soon!
  21. Igor Nikolaev

    [WIP] Los Santos map

    It'd be cool to see pictures, referencing to actual places in LS! Looks cute btw!
  22. Igor Nikolaev

    [SP/MP] Old West - Wild West Map

    Little update is here! The Arroyo - really small Native American tribe. These guys live in a little forest, and are very similliar to these, that you've maybe seen in Fallout 2. They are friendly to other people, but in war with outlaws. In the near future, I think, we can give them questine!
  23. Cool idea! Now we need a map of the Chinese city!
×