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UHAXM1

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Posts posted by UHAXM1


  1. Here's what I found after looking into the mini dump that Arma2 created, it may be an issue with the BEClient.dll

    BI seriously guys this is a big bug, can you please look into it for us, it's not hard to recreate!

    ---------------------------------------------------------------

    Microsoft ® Windows Debugger Version 6.3.9600.17298 X86

    Copyright © Microsoft Corporation. All rights reserved.

    Loading Dump File [C:\Users\UHAX\Desktop\ArmA2OA.mdmp]

    User Mini Dump File: Only registers, stack and portions of memory are available

    ************* Symbol Path validation summary **************

    Response Time (ms) Location

    Deferred SRV*C:\Symbols*

    Symbol search path is: SRV*C:\Symbols*

    Executable search path is:

    Windows 8 Version 9200 UP Free x86 compatible

    Product: WinNt, suite: SingleUserTS

    Machine Name:

    Debug session time: Sun Mar 22 00:25:58.000 2015 (UTC + 13:00)

    System Uptime: not available

    Process Uptime: 0 days 0:18:01.000

    ................................................................

    .......................

    This dump file has an exception of interest stored in it.

    The stored exception information can be accessed via .ecxr.

    (26b4.2318): Access violation - code c0000005 (first/second chance not available)

    eax=00000000 ebx=00000001 ecx=00000000 edx=00000000 esi=00cbfcb2 edi=137fc677

    eip=77c2d44c esp=137fbc30 ebp=137fbc3c iopl=0 nv up ei pl nz ac pe nc

    cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000216

    ntdll!NtGetContextThread+0xc:

    77c2d44c c20800 ret 8

    0:004> .ecxr

    *** ERROR: Symbol file could not be found. Defaulted to export symbols for BEClient.dll -

    eax=0c9f5930 ebx=00000000 ecx=74746168 edx=00da0564 esi=00000000 edi=76e38c00

    eip=0575ae70 esp=137fcfe0 ebp=137fef28 iopl=0 nv up ei pl zr na pe nc

    cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010246

    0575ae70 8b11 mov edx,dword ptr [ecx] ds:002b:74746168=????????

    ---------- Post added at 14:34 ---------- Previous post was at 14:33 ----------

    I can confirm this is a BattlEye issue, if I set BattlEye = 0; in the server.cfg the problem no longer occurs.

    I have emailed BattlEye support.

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