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Blackwater-DMN-

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About Blackwater-DMN-

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core_pfieldgroups_3

  • Occupation
    Military
  1. Blackwater-DMN-

    TFA - Naval Special Warfare Gear

    Great uniforms! especially loving the 5.11 rush packs! quick note on them, looking in third person, they seem to be shifted a little to the right, no biggie though. I was wondering how to get these to work with CSE Field Rations, I can't find any way to refill the camelbaks, no option presents itself. I've posted on the CSE forums, haven't got a reply yet.
  2. Blackwater-DMN-

    Combat Space Enhancement 0.2

    Great work on the mod, loving the immersion, my community is using almost every portion of cse that is available. I'm currently working on a mission where we have to sneak into a town and rescue some comrades that got captured, i was wondering if there was an init line available to set the captured individuals as arrested on mission start? Also, is there any way to edit the conversation items, like scripting certain individuals to divulge specific information within the conversation? One last thing, I'm having some trouble implementing TFA gear camelbaks with the field rations module. No option presents itself, any tips?
  3. Hi massi, great work and continuing work on the mod! I've been building a long string of missions using your mod. One thing I've noticed since the last update, the MP5 UW version seems to be replaced by the sting in the arsenal. It might just be late and my eyes hurt from checking my arsenal init, so idk. I also can't seem to get the benelli listed in there as well. above is the code i've been using...Added the AK to test to make sure i was adding them correctly, it shows up fine.
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