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officeramr

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Everything posted by officeramr

  1. officeramr

    US Naval Warfare Pack [WIP]

    Thats a shame, at least you found out before you released a whole bunch of stolen models Pumped for the F18
  2. F16 would be a good idea since Italy had them for some time, so it would make sense if one county did rearm themselves with the newer Block 52+ if their an ally of the US, if they aren't, maybe they were able to buy second hand older f16s off of another country? The F18 would make a good fighter for South Italy since Italy and the US are always down there with their Navy's. So i guess south italy's pilots would be use to being around the F18's? As for the guns, the best way to separate the South from the northern states would be to use a Bullpup rifle, maybe the AUG A3? Or possibly use the AK-12 which by the time the games set would be the standard service rifle of the Russian and a lot of other nations. But then again the AK-12 is the most boring looking gun ever created
  3. Maybe you could make one of the factions use older/under maintained equipment. Possibly because when the union split they struggled to gain financial stability, meaning their equipment is poorly maintained and/or old. Maybe vehicles could be rusted, camo could be faded. Possibly using old equipment such as ex A-10's (A-10 will probably be out of service by this point) and f16s from the US? Same thing with guns.
  4. officeramr

    RHS Escalation (AFRF and USAF)

    It has the Active protection (which the M1A2 TUSK has) and the 360 degree awareness system used with the F35. I dont get why people hate on Russian equipment when it's just as good as anything the US has
  5. officeramr

    US Naval Warfare Pack [WIP]

    Theres mods that add G effects to the game, pull too quickly and you'll blackout, AGM is one such mod The reason why its arcadey is because the devs want to strike the balance between fun and Simulator, honestly if the planes were super realistic then people will inevitably get frustrated
  6. officeramr

    RHS Escalation (AFRF and USAF)

    Will you guys be adding the T-14 or will it be too OP?
  7. I think thats a issue with the physics engine could be wrong
  8. officeramr

    Arma 2 Mil Mi-24 Hind Port

    Now i'm excited
  9. officeramr

    Arma 2 Mil Mi-24 Hind Port

    Chairborne got any plans for the Super Hind?
  10. Grey looks better on the NH-90
  11. officeramr

    US Naval Warfare Pack [WIP]

    Will the trainer aircraft have hardpoints to mount weapons for training?
  12. officeramr

    RHS Escalation (AFRF and USAF)

    I dont know if its my game, but it seems the bradleys are going into warp speed again
  13. officeramr

    ARMA 3 Addon Request Thread

    Why has this been unpinned?
  14. officeramr

    EricJ Release thread

    Love the railed RPG, just what i was looking for, nice clear picture http://images.akamai.steamusercontent.com/ugc/693906639092609374/D521C48FDFE3050399B1A7DE7BB454D0ACCBE0A3/
  15. Can you have a version that removes the speed limiter? It could easily hit 100mph without the limiter
  16. Couldn't you apply the Osprey style system to it?
  17. So we're getting the Hunter MRAP's big brother? Cool
  18. officeramr

    =ARC= Japan units (by Goticwar)

    Will be great with Firewills F-2A
  19. officeramr

    EricJ Release thread

    Looking good, the ACO looks way better than clunky iron sights or a giant 4x scope, might be able to land a shot accuratly. Might be fun to mount a full fledged sniper scope on it aswell
  20. officeramr

    RHS Escalation (AFRF and USAF)

    Back on topic Are you guys planning on adding the AN-94 special forces rifle or the AK-12? The AK-12 went for another trial a couple of months ago, got accepted so will be used by a few units for testing, looks like it will be adopted, so would fit into the pack
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