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wendyvonbraun

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Posts posted by wendyvonbraun


  1. 13 minutes ago, ljcsteam said:

    Do you have other variants of the AAC SDN-6 on your Mosin SBR for other 7.62 weapons? Like an uncovered variant. I think it's a little waste to just use it on Mosin.

    I feel like the only weapon that suppressor could go with would be the PKP, I don't really think it's compatible with much else. That would be pretty cool to see a special forces version of the PKP though.


  2. On 2/12/2018 at 8:10 PM, alessiomoreno said:

    HI there =)

    Just wanted to drop in - is this still a thing @wendyvonbraun  ?

    In sincerely don't mean to be rude - I am simply curious, since I found your description of the journey
    you embarked on with this project very sympathetic and confidence inspiring.
    And also I very much like the idea of having fully functional T-64 tanks in ArmA ;)

    Just on a side note - if this project is still alive - did you ever read this:
    http://www.rhsmods.org/w/afrfarmor

    Best regards,

     ~ Alessio

    Uh well... Sort of? I still work on it occasionally, I've got my latest version in the game, it looks... alright and all but I ran into so many config problems that I abandoned it for a few months. The one in the game now is literally just a BIS T-72 from the open source ArmA 2 files that I sculpted to resemble a T-64BV. My plan is to make a completely new tank 100% done by me. This would give me the motivation to figure out the less interesting aspect of 3d design, such as configs and stuff...

    To answer your question - I actually did implement an RHS style armor system successfully by browsing the documentation they provided. Which I find actually very funny because I was able to figure *that* out but I have made a total mockery of the gear ratio system for the tank... it has an all or nothing output. But hey, at least it sounds cool when it approaches.

    • Like 5

  3. 3 hours ago, dragon01 said:

    Which isn't to say it would be awesome to see that guy face someone dressed like that (well, maybe in some less ugly camo):
     

    ArmA4, maybe? :) 

    Christ I hope not, I'm tired of these bug Iranian soldiers. Things in 2028 probably wont look much different than what we have now. HALO is a long long ways away.

    • Like 6

  4. On 10/13/2017 at 5:36 PM, wsxcgy said:

     

    Also there were some things made I wasn't personally happy with or were made per request but I wasn't actually interested in doing. I'm going to probably move those things in to a new archive where I'll just throw all the random stuff I don't think fits in with the other pbos. I'll be probably putting in the old shitty custom camos too so if you were a fan I guess it's your lucky day. I don't think anything in this pbo is going to be remade unless it is all new though, its gonna be like retex hell.

    Are you trying to say you werent a fan of the PCP camo? I wore it for the first half of my rotation to Takistan, got me this far. :drinking:

    • Like 1

  5. I've noticed that the RHS A-10 rocket pods make zero sound. The only sound you hear is the impact of the rocket itself. 

    Btw I don't know when you had implemented that whistle effect to artillery/tank rounds flying past but wow, it sent chills down my spine. I just noticed it a few hours ago. It really gives you that feel of combat, especially since the map I'm playing on has engagement ranges beyond 600 meters, with trenches, town in the center as the focal point and rolling hills/defilade. The sound just echos and rumbles through the fields and hills beautifully.


  6. I'm referring to a vertex on the shoulder assigned to the neck, or perhaps assigned to two different bones (most likely) You won't notice it unless you pay attention to head movements on the front face of the uniform.  I mean do what you want with the information, I'm simply making an observation :P

    I've noticed that on the IOTV myself, I'm more of an SPCS fan myself so I didn't think very much of it.


  7. 4 hours ago, Oberst Baum said:

    So, the uniform is really great, i love it!

    Just one thing, i noticed that the feets/boots are looking a bit small/thin. Is it me or are they really a bit too small?

     

    Lol, just forget about this quote thing down here. Dunno how to get it away :P

    I thought they looked fine, the only problem I can see are just some small weighting tweaks which is to be expected. Just remember that it's the initial release so things are likely subject to change in the future. Fuxna was the one who did the weighting so if anyone is going to tweak any small changes it would likely be him.

    • Like 2
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