

Adacas
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Everything posted by Adacas
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What do you mean by saying too long?
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Just fixed it
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Still going. Vest is still not properly weighted so not really much done with it. Ohh and G3 Field Shirt is done. Just needs to be retopologized which is taken care by warden_01
- 1218 replies
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Are you serious? Am I stealing your logo also just because I used Arma 3 logo that I found on google and edited ?
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This is very old gear. I mainly focus on modern equipment. You know CryeP stuff and all the others
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Not interested in British stuff. I'm not interested in any specific country stuff at all. I want to do stuff that is used all around the world
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MarCiras. Textures are still early WIP
- 1218 replies
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It is because of my game settings. I have Saturation all the way up thats why. Will lower saturation when I'm gonna take other screenshots
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Crye Precision G3 All Weather Field Pants in game
- 1218 replies
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Most of the models I do I start of from Marvelous Designer -> Zbrush -> Topogun -> Substance Painter -> Blender (weighting) -> Object builder -> Arma 3
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I have some news. I ditched most of the stuff I made so far. My previous models were just based on something but I didn't tried to make them authentic and I don't like this idea anymore. Lets just say those models were practice for me to get better. From now on I'll create popular equipment used by SF and other military branches. So far I have done Maritime Ciras which is right now being retopologized by warden_1 (sorry no pics of model). And just right now I'm done with Crye Precision All Weather Field Pants. Theres still some fixing needed to be done but I will give this model to warden_1 also to do his magic. This is what I'm planning to do for V1.0 update: 1. Maritime Ciras 2. CP AW Field Pants + haven't decided what top to do feel free to suggest 3. Face cover (if you follow VSM Gear Pack you already saw it then if not check it out LINK)
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Sabre played around with my vest a bit. He says it's not finished yet. But it already looks amazing
- 1218 replies
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Warden_01 will be doing a retopo of jacket beccause mine was pretty bad. After it is done I will do it
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A quick render inside Substance Painter. The glossines on velcro won't appear in A3
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Video I did few weeks ago for the unit I'm currently in "Task Force - Aspis" Full operation documentation: LINK Link to the website: http://tf-aspis.com/
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The kneepads would be in the uniform model itself as hiddenselections. I would define it in config if I want them to be visible or not. Its the roadrunners way where he from one model creates a lot of variations using hiddenselections.
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If I do the kneepads I will be adding them to the uniform model itself. But the uniform will have maybe two or three models. One would be without kneepads, second with both and maybe a third one with only just one.
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i was thinking about the kneepads and I will probably add them. Just unsure whether I should go with A2 sample ones or make completely new ones.
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You will be able to retexture yourself after the release. As of now I'm going with 5 variations
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Everything ingame: For some reason character doesn't have head will have to look into it later tommorow. I will be adding shoes and gloves to the model aswell other than that have I still have to create LOD's and shadow LOD
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The current shirt is taken from A3 sample and I don't feel like needing another tshirt I will add this better :)
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All 5 Camo's are done. Will have to add shoes and gloves to this guy (will use A2 sample models)
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A little tease before the night.
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I would like to do more various camos. Been thinking adding the ATACS camo. Also would like to do us4ces camo pattern but I can't find good enough texture to work with. Right now I will try to play around with these camo patterns: Multicam AOR1 M81 ATACS AU Ranger Green
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Hey I wanted to ask you guys what camo variations you would like to see besides multicam? I can do approx 10 of them.