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Everything posted by Adacas
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UPDATE 1.3 Probably biggest update since the launch of the mod. A lot of new things added and major things were fixed. See the changelog. OpsCore Fast helmet didn't make it in this update but I'll include it in the next one. I also would like people who can do those really fancy screenshots to contact me if they wish to do some screenshots for me. Benefits of that is that you'll get to test gear before the release. Changelog: Added JPC vest variants Added Battle Belt variants Added TeamLeader vest variants Added Aiframe helmet variants Added Wound Textures to the uniforms Reworked most of the MarCiras vest variants Added SMDI textures for the gear. Gear will reflect light sources Download link in the first page.
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Haven't checked with Cunico's uniform and I don't really care if it fits or not. Reason for this is that I build my mod uniforms and gear around Arma 3 base model to make it more compatible witht the rest of the communitys creations. So I won't adjust just because of one other model. And besides I'll be doing my own G3 All weather Combat Set :) And here's a sadistic picture. I forgot to mention that for this update I'm also bringing actual wound textures for the models.
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It is probably possible but I don't want to spend time on such minor thing. I'm better of working on something else new.
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Couldn't keep this a secret. Started working on Wardens JPC
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Hello everyone. Haven't posted anything for a while now. No worries I'm still working on the mod. Heres the sitrep of whats happening: 1. Reworked MarCiras vest to better fit A3 NATO and my uniforms. 2. Reworked MarCiras vest variants loadout setups. (Looks way better now and is more realistic) 3. Added MarCiras TeamLeader vest variant 4. Added only Battle Belt vest variants (Assaulter and HeavyGunner variants) 5. Created SMDI textures for the gear which means that the gear that is supposed to reflect sun and other light sources will now shine. Don't know why I haven't done this before because textures look way better now. 6. Added Crye Precision Airframe helmet (Will be three variants for this and any upcoming helmets. Variants are: Light (Helmet and headset) Combat (+Surefire+Strobe) Tactical (+NVG Batteries+Camera) I'll probably also add OpsCore Fast helmet and bring the old cap to the modpack in this update. If not in the next one then. Other news. HighPoly model is 95% done of the MMAC NSW so in the next update after this one expect new vest.
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UPDATE 1.2 So it is time for the new update. All focus was on uniforms. I have reworked the texturing workflow for the uniforms so that uniforms would look even better. Right now I'm gonna take a one week break from this project and focus on studies since upcoming week is Mid Term Exam week. I want to hear your opinions on the uniforms. The scale of pattern, the colors. I'll fix those in later update. Changelog: Fixed some wrong UI logo paths Reworked uniform texture template Added Tshirt + G3 Field Pants variation Added Multicam Alpine, Multicam Tropic, Multicam Arid, ATACS FG, ATACS AU, M81, 3CD, AOR1, AOR2 camo patterns to the uniforms. ----------------------------------------------------------------------------------------------------------------------------------------------------------------- Download link in the first forum page
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No
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Maybe later. I'm for sure I won't mix camo patterns but I might mix camo with solid color variants.
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Those textures are now obsolete compared to the new ones. :P Heres the list of camo patterns: Ranger Green, Khaki, Multicam, Multicam Alpine, Multicam Tropic, Multicam Arid, M81, 3CD, AOR1, AOR2, ATACS FG, ATACS AU. Total of 12 different camo patterns.
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Post it here
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I try to pick camo patterns that can be used by anyone. Exception would be the AOR but I added them just because how popular they're are.
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Scorpion, MTP, OCP (Similar to Multicam not worth it) UCP (Everyone hates it and tries to avoid it as much as possible :D ) UCP-D (Love that pattern but it was discarded so not worth adding it) Multicam Black (This is not a PMC mod) M81 (Yes) 3CD/6CD (If there is no better options I will add 3CD but not the 6CD don't know why but I just don't like the last one) Kryptek (Not a fan)
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So a little SITREP from my side about what I have been up to this week. 1. Reweighted MarCiras vest. Ohh boy this one was quite a frustration to get it right... But now vest doesn't bend in the middle (which is how vest supposed to be since you have plates inside) and the only downside is that bottom of the vest barely sticks inside stomach not a big deal as the vest will be covered with pouches so it is not visible. 2. Improved textures of G3 uniform and added three more camo variants: AOR1, AOR2, Multicam Alpine (More to come including Multicam Tropic, Multicam Arid, ATACS FG, ATACS AU) and I'm open for few more camo suggestions 3. Worked on MMAC vest. Decided to go with the Navy version of the vest because there were no proper images for the regular version One of the bad news is that Crye Precision RACK turned out quite horrible. No worries I'll work on different chest rig after I'm done with MMAC (Probably LBT1961A or LBT2586B)
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I'll look into the bolt cutters. Regarding pistol holster no I won't move it. The way I structure vests is to have least clipping possible. That means if I move pistol holster on some uniforms it will just look dumb especially on mine since belt is not visible. So what you're asking is a step down not an improvement.
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Long story short probably no to all of those things. The reason is that theres already a lot of variation and I don't want to just stick to one vest. Time to move on and create new stuff. Only thing I could actually do is add a hidden selection for patches same as I did with my uniforms so those who want them could just apply them with some little config knowledge.
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Admin pouch - I thought I was using the proper size one. But I just checked and you are correct. I will fix it. Knife - I would like to replace this knife later on if possible so for now let just call it placeholder. Tomahawk - The size is intentend to be like that but I'll maybe do a change.
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Will fix it in the next update. Yes but just for some of the gear No
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UPDATE 1.1 Added MarCiras Grenadier vest variation Reworked some of the MarCiras vests Added 5 Back panel setups for MarCiras Added Coyote Brown Texture Fixed G3 Field Set uniform hand textures Other minor fixes ---------------------------------------------------------- Download link in the first forum page. Note for this update: I'm still unhappy how vest animations behaves so I'll look into on how to rig it better than now.
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Ghost Recon Maps - Castle, Prison Camp, Docks, etc.
Adacas replied to lightspeed_aust's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Now because of you I got to download Ghost Recon and replay it for good old times sake. -
No you being mentioned in that post was reference that I agreed to do Coyote brown camo pattern
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He apologized in PM. No need to harass him now.
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Well in this case it is getting annoying. I stated before for you that Coyote Brown is coming and yet again you're repeating yourself. Believe me besides modding I have other matters to attend also and I can't push new content every day so just wait if you want to get a finished product. Sorry to sound rude but I hate it when I have to repeat same thing twice. 1986marek, on 27 Oct 2016 - 18:13, said: wiggie, on 27 Oct 2016 - 18:42, said: Ok ok. I will include in the next update.
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"previous skin" what are you talking about?
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No need. Got it already fixed. Just did what you suggested. Got rid of "spine" and left "spine3", "spine2", "spine1" selections.
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When you weighted Ciras it was good but the model I gave you was very big. (Some of you remember that huge vest covering the whole body) So I resized the vest but the weights stayed the same so now it's messed up