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Posts posted by flatbear
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Very nice mission, its very tough and challenging but I really enjoyed it. Congrats on the pcgamer mention too, thats how I found the mission
a few notes:
-All of the friendly ai dont really take cover other than going prone when they take fire. Often times they just rush up the road then get cut down when they run too far into enemy fire. This results in all of the friendly squads getting wiped out extremely fast.
-the only request I would have would be to make some of the soldiers playable for additional players so the mission could be coop (maybe anywhere from coop 2-4 to coop 10)
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Very nice, will this make things like ai taxis (ground and heli) work better?
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Can I ask for a patch request? The 007 James Bond Family Crest
Orbis Non Sufficit - The World is Not Enough
also if you dont already have MI6 patches
https://m1.behance.net/rendition/modules/11834390/disp/c6d33cb4c91c07a0bfec7457a2c86705.jpg (124 kB)
http://www.blindloop.com/wp-content/uploads/2012/02/MI6.jpg
and maybe a department of state seal for civilians/contractors
http://i.imgur.com/JfXw26S.jpg
Thank you from all the Ian Fleming/007 fans!
Sounds good, and thanks for the suggestions...always open to more. I have a few different versions of the tactical beard patch already saved, so I will edit them and throw them in. Also, I wasn't planning to include the Italian patches (which I found a very good repository for) with this update, but since a request has been made, I will be sure to have some for you guys.I have a very big update on the way, definetly the largest since the packs release, so I think alot of people will be pleased with the content provided. I have discovered some faster and more efficient ways to edit the patches and get them ingame, so I have been able to pump out alot more than in the past (still with the same embroidered quality). Needless to say, many MANY more patches on the way. ;)
Also would you be willing to post a youtube video/tutorial on your methods/how to make unit patches and clan patches? I would love to make some clan/novelty patches but I dont really know how.
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What sort of cap badges would be present on AAF and CSAT? Any examples available?Also CSAT/Iranian Berets
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One quick request, would it be possible for CSAT to have more berets with realistic insignia?
like this?
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What sort of cap badges would be present on AAF and CSAT? Any examples available?Since the AAF is presumably modeled off of the Cypriot armed forces (I think its safe to assume altis = cyprus)
Insignia for Cypriot National Guard: http://upload.wikimedia.org/wikipedia/en/3/37/GES_Greece.gif
Cypriot National Guard Cap Badge (enlisted): http://www.cyshopper.com/images/uploads/102s.jpg
Cypriot National Guard Cap Badge (Officer): http://www.cyshopper.com/images/uploads/304.jpg
another example but a peak cap this time: http://thumbs2.picclick.com/d/l400/pict/331425766637_/GREEK-CYPRUS-NATIONAL-GUARD-ARMY-INFANTRY-MILITARY-HAT.jpg
Example of members of Cypriot armed forces:
http://i.imgur.com/axsBN0x.png (1023 kB)
http://1.bp.blogspot.com/-0Tq-emZOT0s/UgxbHJ2mUXI/AAAAAAAAJ3Y/T4rqAsb9svM/s1600/cyprus12.jpg ,
http://1.bp.blogspot.com/-UgLCn0fNohA/UgxbJGibR-I/AAAAAAAAJ3g/9R2QtHmQyXg/s1600/Cyprus17.jpg
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what do you think the new expansion campaign will be on?
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Hi I'm a 21 year old guy from California. I recently got into arma III and I am looking for a casual, no attendance requirement clan/group of people to play with that plays either on pacific time or plays late hours in US Eastern time.
I dont consider myself very experienced although I have put 100 hours into the game and I definitely want to play larger scale coordinated gameplay that clans and groups provide. I would prefer infantry since I am a terrible pilot and I dont think I could fly. I am open to both large and small clans. Thank you!
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Holy crap dat opening tho...Most cinematic I've seen in ArmA campaign yet and that's even before playing the first mission. Loving it already, but:
I've ran into this as well so I'm thinking it's a bug... Can't figure out how to progress past this point.
Keep up the good work! Looking forward to hearing the voice actors in this one :)
To cheat progress past that point just press left shift and numpad -
then type endmission which is a cheat to end the mission then it will send you to the next mission
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A quick question/bug -
In the second mission where you raid the tower at night and are searching for intel? After I raid the tower and clear it, Miller says lets go but once I go downstairs, miller and the rest of the friendly ai squad do nothing. Is this a scripting error or am I doing something wrong?
not sure if I am doing something wrong or it is a scripting error. Also put the question in a spoiler tag since it might spoil the plot ^
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One quick bug to note,
In the mission "Altis Airways" after I got in the helicopter, it marked all of my objectives as complete but the helo just flew around the house forever and did not either go back to base or end the mission and I had to do the endmission cheat to end the mission because I had clearly completed the mission but some of the scripting was a bit off.
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nice, now we just need winter maps
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excellent work again Massi
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Excellent, I like caf agressor units but often their weapons dont have sounds
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very nice, thanks for all the hard work
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I thoroughly enjoyed the first campaign (well written, scripted, fun to play) , looking forwards to this one
would it be possible to post this on steam workshop?
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very nice work! I will be sure to try it out
Could you make a marine/navy/blue variant too for marine based forces?
[SP] HETMAN: War Stories
in ARMA 3 - USER MISSIONS
Posted
Is it possible to have this on steam workshop?