tinboye
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Posts posted by tinboye
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I ended up making like 20 bat files to download them all. Now I have to make it so once downloaded it will x copy the folder to a destination and rename it. would be nice to have a program or script for Windows to plunk in all workshop ids and just download them
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There was a small update pushed yesterday I believe. Could be that.
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thanks for this, i am new to eden, I was able to figure out how to import the objects successfully after I figured out that Extended Bases Mod was interfering.
My challenge now is importing entities like actual AI soldiers.
I have read over some of the 3den commands but not entirely sure what to use for some of these fields.
[ "Exile_Trader_Equipment", //Trader Uniform _objType "Exile_Trader_Equipment", //Trader Inventory _objType "GreekHead_A3_09", //Face _objType ["Acts_TreatingWounded01"], //_enabled [14585.2,16759.8,0.126438], //_pos 225.994 // _rot ]
this is what I need to import, (I put next to each a comment on what they are in the game)
when I create this character in the mission.
and export it with eden I get that line along with using
_npcs [ [ "Exile_Trader_Equipment", //Trader Uniform "Exile_Trader_Equipment", //Trader Inventory "GreekHead_A3_09", //Face ["Acts_TreatingWounded01"], //Animation [14585.2,16759.8,0.126438], //Coords 225.994 //Direction - No Comma ] ]; { private _logic = "Logic" createVehicleLocal [0, 0, 0]; private _trader = (_x select 0) createVehicleLocal [0, 0, 0]; private _animations = _x select 1; _logic setPosWorld (_x select 5); _logic setVectorDirAndUp [_x select 6, _x select 7]; _trader setVariable ["BIS_enableRandomization", false]; _trader setVariable ["BIS_fnc_animalBehaviour_disable", true]; _trader setVariable ["ExileAnimations", _animations]; _trader setVariable ["ExileTraderType", _x select 2]; _trader disableAI "ANIM"; _trader disableAI "MOVE"; _trader disableAI "FSM"; _trader disableAI "AUTOTARGET"; _trader disableAI "TARGET"; _trader disableAI "CHECKVISIBLE"; _trader allowDamage false; _trader setFace (_x select 3); _trader setUnitLoadOut (_x select 4); _trader setPosWorld (_x select 5); _trader setVectorDirAndUp [_x select 6, _x select 7]; _trader reveal _logic; _trader attachTo [_logic, [0, 0, 0]]; _trader switchMove (_animations select 0); _trader addEventHandler ["AnimDone", {_this call ExileClient_object_trader_event_onAnimationDone}]; } forEach _npcs;
I could not find anything regarding how to have multiple objects/skins and animation types within an eden import.
any ideas?
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I am just curious if it is possible to import
this [
"Exile_Trader_Equipment", //Trader Uniform
"Exile_Trader_Equipment", //Trader Inventory
"GreekHead_A3_09", //Face
["Acts_TreatingWounded01"], //Animation
[14585.2,16759.8,0.126438], //Coords
225.994 //Direction - No Comma
][ "Exile_Trader_Equipment", //Trader Uniform "Exile_Trader_Equipment", //Trader Inventory "GreekHead_A3_09", //Face ["Acts_TreatingWounded01"], //Animation [14585.2,16759.8,0.126438], //Coords 225.994 //Direction - No Comma ]
into eden using an eden script
when i export into sqf it looks like this.
private _npcs = [ ["Exile_Trader_Food", ["Acts_CivilListening_2"], "Exile_Trader_Food", "WhiteHead_17", [[],[],[],["rds_uniform_Worker3",[]],[],[],"rds_Villager_cap4","G_Aviator",[],["","","","","",""]], [3738.84, 10200.7, 365.168], [0.82503, 0.565089, 0], [0, 0, 1]] ]; { private _logic = "Logic" createVehicleLocal [0, 0, 0]; private _trader = (_x select 0) createVehicleLocal [0, 0, 0]; private _animations = _x select 1; _logic setPosWorld (_x select 5); _logic setVectorDirAndUp [_x select 6, _x select 7]; _trader setVariable ["BIS_enableRandomization", false]; _trader setVariable ["BIS_fnc_animalBehaviour_disable", true]; _trader setVariable ["ExileAnimations", _animations]; _trader setVariable ["ExileTraderType", _x select 2]; _trader disableAI "ANIM"; _trader disableAI "MOVE"; _trader disableAI "FSM"; _trader disableAI "AUTOTARGET"; _trader disableAI "TARGET"; _trader disableAI "CHECKVISIBLE"; _trader allowDamage false; _trader setFace (_x select 3); _trader setUnitLoadOut (_x select 4); _trader setPosWorld (_x select 5); _trader setVectorDirAndUp [_x select 6, _x select 7]; _trader reveal _logic; _trader attachTo [_logic, [0, 0, 0]]; _trader switchMove (_animations select 0); _trader addEventHandler ["AnimDone", {_this call ExileClient_object_trader_event_onAnimationDone}]; } forEach _npcs;
I am able to import objects using this:
collect3DENHistory{ { private[ "_obj" ]; _x params[ "_type", "_pos", "_rot" ]; _obj = create3DENEntity [ "Object", _type, _pos, true ]; _obj set3DENAttribute [ "rotation",[ 0,0,_rot ] ]; }forEach [
but not sure how to use this for things like animations, uniform, face etc.
any help would be appreciated
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On 7/5/2016 at 11:43 AM, whatsupdoc_1_27 said:Its from the M3editor. You need to EXPORT it because if you just save it doesn't put in the codes need to be imported into eden such as...
private ["_objs"];
_objs = [
["Land_Pier_F",[14061.7,16790.9,7.48518],246.944,[[-0.920123,-0.39163,0],[-0,0,1]],false],
["Land_Pier_F",[14045.7,16828.6,7.06664],246.944,[[-0.920123,-0.39163,0],[-0,0,1]],false],
["Land_Pier_F",[14029.6,16866.2,7.31839],246.944,[[-0.920123,-0.39163,0],[-0,0,1]],false],
["Land_Pier_F",[14013.6,16903.9,7.05377],246.944,[[-0.920123,-0.39163,0],[-0,0,1]],false],
["Land_Pier_F",[13997.6,16941.5,7.51037],246.944,[[-0.920123,-0.39163,0],[-0,0,1]],false],];
Save the sqf as for example base.sqf. Then create init.sqf if not already in directory and put in [] execVM "base.sqf"
It will load into eden whenever you open the map. But the objects selected and moved within the Eden Editor. Don't know why just yet as I am trying to figure this one out..
So i did a test but I cannot get my eden to import via this method, no idea why.
I created an object within eden, then I exported into initserver.sqf code
then I tried to import some other items back into the map, but none are showing up
Spoiler["Exile_Sign_Vehicles", [3779.91,8962.18,312.126], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_TraderCity", [3799.154,8947.738,113.26], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["AmmoCrates_NoInteractive_Large", [3802.47,8946.22,72.9643], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Misc_TyreHeapEP1", [3804.7,8966.37,72.4673], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Cosmetic_MG", [3802.58,8950.61,304.089], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_WasteDump", [3802.79,8964.72,293.317], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_Office", [3807.03,8952.7,113.109], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_VehicleCustoms", [3800.93,8954.41,112.794], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_Armory", [3799.06,8948.96,293.236], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Land_GarbageContainer_closed_F", [3809.77,8964.76,205.073], [-0.910467, 0.413581, 0], [0, 0, 1], true]
So the top line is what was exported.
I then created a file objects.sqf
and in the init.sqf I added [] execVm "objects.sqf";
these 2 files are in the same folder as my mission.sqm
but when I load the mission.sqm, the objects do not appear on the map as defined as this objects file.
In the object file I have tried the actual initserver.sqf code.
I have tried
Spoilercollect3DENHistory{ { private[ "_obj" ]; _x params[ "_type", "_pos", "_rot" ]; _obj = create3DENEntity [ "Object", _type, _pos, true ]; _obj set3DENAttribute [ "rotation",[ 0,0,_rot ] ]; }forEach [ ["Exile_Sign_Vehicles", [3779.91,8962.18,312.126], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_TraderCity", [3799.154,8947.738,113.26], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["AmmoCrates_NoInteractive_Large", [3802.47,8946.22,72.9643], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Misc_TyreHeapEP1", [3804.7,8966.37,72.4673], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Cosmetic_MG", [3802.58,8950.61,304.089], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_WasteDump", [3802.79,8964.72,293.317], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_Office", [3807.03,8952.7,113.109], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_VehicleCustoms", [3800.93,8954.41,112.794], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_Armory", [3799.06,8948.96,293.236], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Land_GarbageContainer_closed_F", [3809.77,8964.76,205.073], [-0.910467, 0.413581, 0], [0, 0, 1], true] ]; };
I have tried
Spoilerprivate _vehicles = [ ["Exile_Sign_Vehicles", [3779.91,8962.18,312.126], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_TraderCity", [3799.154,8947.738,113.26], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["AmmoCrates_NoInteractive_Large", [3802.47,8946.22,72.9643], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Misc_TyreHeapEP1", [3804.7,8966.37,72.4673], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Cosmetic_MG", [3802.58,8950.61,304.089], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_WasteDump", [3802.79,8964.72,293.317], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_Office", [3807.03,8952.7,113.109], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_VehicleCustoms", [3800.93,8954.41,112.794], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_Armory", [3799.06,8948.96,293.236], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Land_GarbageContainer_closed_F", [3809.77,8964.76,205.073], [-0.910467, 0.413581, 0], [0, 0, 1], true] ]; { private _object = (_x select 0) createVehicle [0,0,0]; _object setPosASL (_x select 1); _object setVectorDirAndUp (_x select 2); _object enableSimulationGlobal ((_x select 3) select 0); _object allowDamage ((_x select 3) select 1); } forEach _objects;
and I have tried
Spoilerprivate ["_objs"]; _objs = [ ["Exile_Sign_Vehicles", [3779.91,8962.18,312.126], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_TraderCity", [3799.154,8947.738,113.26], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["AmmoCrates_NoInteractive_Large", [3802.47,8946.22,72.9643], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Misc_TyreHeapEP1", [3804.7,8966.37,72.4673], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Cosmetic_MG", [3802.58,8950.61,304.089], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_WasteDump", [3802.79,8964.72,293.317], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_Office", [3807.03,8952.7,113.109], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_VehicleCustoms", [3800.93,8954.41,112.794], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Exile_Sign_Armory", [3799.06,8948.96,293.236], [-0.910467, 0.413581, 0], [0, 0, 1], true] ["Land_GarbageContainer_closed_F", [3809.77,8964.76,205.073], [-0.910467, 0.413581, 0], [0, 0, 1], true] ];
I am trying to import a bunch of objects that was created using m3editor
Spoiler_objects = [ ["Exile_Sign_TraderCity",[12205.7,12597.3,3.975],202.663,0,0,false], // Air control tower sign ["Exile_Sign_TraderCity",[12139.4,12604.7,0],20.144,0,0,false], ["Exile_Sign_Aircraft",[12190.6,12601.6,9.419],292.639,0,0,false], ["Exile_Sign_AircraftCustoms",[12155.8,12609.4,0],201.982,0,0,false], ["Land_Camping_Light_F",[12189.8,12598.8,10.114],0,0,0,false], ["CargoNet_01_barrels_F",[12161.4,12608.2,0],200.092,0,0,false], ["Land_ToolTrolley_01_F",[12159.5,12608.6,0],289.7,0,0,false], ["Land_Canister_EP1",[12157.2,12609.3,0],294.311,0,0,false], ["Land_Canister_EP1",[12156.5,12609.5,0],0,0,0,false], ["Barrel1",[12154.6,12610.4,0],0,0,0,false], ["Land_fort_bagfence_round",[12138.6,12602.4,0],197.399,0,0,false], ["Land_Wreck_Heli_Attack_02_F",[12173,12588.9,0],0,0,0,false], ["Land_HelipadCircle_F",[12168.4,12638,0],19,0,0,false], ["Land_HelipadSquare_F",[12205,12625.7,0],19,0,0,false], ["ZavoraAnim",[4084.43,11655.7,0],17.3713,[[0.298563,0.95439,0],[0,0,1]],false], ["Land_Hlidac_Budka_EP1",[4091.78,11659.7,-0.139038],200.763,[[-0.354503,-0.935055,0],[-0,0,1]],false], ["Hhedgehog_concreteBig",[4080,11646.7,-0.0551147],108.116,[[0.950429,-0.310942,0],[0,-0,1]],false], ["Hhedgehog_concreteBig",[4098.91,11661.2,-0.0551147],108.116,[[0.950429,-0.310942,0],[0,-0,1]],false], ["Land_Market_stalls_01_EP1",[6300.68,7794.98,-0.00488281],212.923,[[-0.543512,-0.839402,0],[-0,0,1]],false], ["Land_Garaz_mala",[6287.11,7808.02,0.04776],299.614,[[-0.869374,0.494155,0],[0,0,1]],false], ["Land_Garaz_mala",[6293.11,7818.34,0.0489502],299.2,[[-0.872922,0.48786,0],[0,0,1]],false], ["Land_fort_bagfence_round",[6285.18,7815.96,-0.0683289],299.614,[[-0.869374,0.494155,0],[0,0,1]],false], ["CDF_WarfareBBarrier10xTall",[6295.38,7829.33,0],298.373,[[-0.879873,0.475209,0],[0,0,1]],false], ["CDF_WarfareBBarrier10xTall",[6286.08,7799.32,0],32.6746,[[0.539867,0.84175,0],[0,0,1]],false], ["Land_HBarrier1",[6282.01,7806.71,0.0304565],31.4338,[[0.521513,0.853243,0],[0,0,1]],false], ["Land_HBarrier1",[6282.03,7806.62,0],31.4338,[[0.521513,0.853243,0],[0,0,1]],false], ["Land_HBarrier1",[6281.18,7805.17,0.0803223],31.4338,[[0.521513,0.853243,0],[0,0,1]],false], ["CDF_WarfareBBarrier10xTall",[6299.35,7790.85,0],32.6746,[[0.539867,0.84175,0],[0,0,1]],false], ["CDF_WarfareBBarrier10xTall",[6312.63,7782.3,-0.0758972],32.6746,[[0.539867,0.84175,0],[0,0,1]],false], ["CDF_WarfareBBarrier10xTall",[6325.76,7773.83,0],32.6746,[[0.539867,0.84175,0],[0,0,1]],false], ["Land_Market_stalls_01_EP1",[6307.45,7806.07,0.119141],28.0423,[[0.470123,0.882601,0],[0,0,1]],false], ["CDF_WarfareBBarrier10xTall",[6304.24,7813.49,0.0209351],211.517,[[-0.522752,-0.852485,0],[-0,0,1]],false], ["CDF_WarfareBBarrier10xTall",[6317.62,7805.27,0.0209351],211.517,[[-0.522752,-0.852485,0],[-0,0,1]],false], ["Misc_cargo_cont_net1",[6319.6,7781.44,0],0,[[0,1,0],[0,0,1]],false], ["PowGen_Big",[6305.58,7819.9,0],0,[[0,1,0],[0,0,1]],false], ["Land_tent_east",[6318.27,7815.07,0],31.8474,[[0.527659,0.849456,0],[0,0,1]],false], ["Land_tent_east",[6339.1,7801.1,0.0643311],31.8474,[[0.527659,0.849456,0],[0,0,1]],false], ["Misc_cargo_cont_net1",[6322.39,7779.64,0],0,[[0,1,0],[0,0,1]],false], ["Misc_cargo_cont_net1",[6321.49,7783.24,0],0,[[0,1,0],[0,0,1]],false], ["Misc_cargo_cont_net1",[6313.01,7785.28,0],0,[[0,1,0],[0,0,1]],false], ["Misc_cargo_cont_net1",[6315.81,7786.28,0],0,[[0,1,0],[0,0,1]],false], ["Land_CncBarrier_F",[6323.91,7797.85,-0.327026],265.285,[[-0.996616,-0.0821992,0],[-0,0,1]],false], ["Land_CncBarrier_F",[6324.3,7794.14,-0.314545],263.217,[[-0.993001,-0.118109,0],[-0,0,1]],false], ["Land_CncBarrier_F",[6324.69,7790.54,-0.295929],263.217,[[-0.993001,-0.118109,0],[-0,0,1]],false], ["Land_CncBarrier_F",[6325.1,7786.67,-0.307251],267.353,[[-0.998933,-0.0461824,0],[-0,0,1]],false], ["Land_CncBarrier_F",[6325.32,7782.91,-0.308167],268.594,[[-0.999699,-0.024537,0],[-0,0,1]],false], ["Land_CncBarrier_F",[6325.07,7779.24,-0.304657],280.175,[[-0.984273,0.176655,0],[0,0,1]],false], ["Land_CratesWooden_F",[6320.99,7808.21,0],0,[[0,1,0],[0,0,1]],false], ["Land_CratesWooden_F",[6325.32,7814.16,0],122.178,[[0.846398,-0.532552,0],[0,-0,1]],false], ["CampEast",[6293.6,7849.87,-0.111481],30.6066,[[0.509141,0.860683,0],[0,0,1]],false], ["Land_TBox_F",[6355.6,7798.04,0.138367],120.358,[[0.862884,-0.505401,0],[0,-0,1]],false], ["Land_Water_source_F",[6351.32,7791.04,0],31.0202,[[0.51534,0.856986,0],[0,0,1]],false], ["INS_WarfareBFieldhHospital",[6306.65,7841.44,-0.02948],29.3658,[[0.490384,0.871507,0],[0,0,1]],false], ["CampEast",[6330.92,7825.31,-0.111481],30.6066,[[0.509141,0.860683,0],[0,0,1]],false], ["CampEast",[6320.95,7831.16,-0.111481],30.6066,[[0.509141,0.860683,0],[0,0,1]],false], ["Exile_Sign_VehicleCustoms",[6287.58,7816.85,-0.463257],120.524,[[0.861416,-0.507899,0],[0,-0,1]],false], ["Land_Garaz_mala",[4031.69,11671.2,0.317261],88.511,[[0.999662,0.0259853,0],[0,0,1]],false], ["Land_Wreck_CarDismantled_F",[4039.45,11667.2,0],30.6066,[[0.509141,0.860683,0],[0,0,1]],false], ["Land_Wreck_Van_F",[4029.23,11679.5,0],47.978,[[0.742888,0.669416,0],[0,0,1]],false], ["Land_Wreck_Truck_dropside_F",[4027.65,11664.5,0],299.2,[[-0.872922,0.48786,0],[0,0,1]],false], ["Land_CratesWooden_F",[4068.72,11680.9,-0.0673523],304.164,[[-0.827433,0.561564,0],[0,0,1]],false], ["Land_CratesWooden_F",[4066.37,11677.8,0.0309448],200.184,[[-0.345036,-0.938589,0],[-0,0,1]],false], ["Land_CratesShabby_F",[4053.41,11660,-0.0562439],0,[[0,1,0],[0,0,1]],false], ["Land_CratesPlastic_F",[4053.19,11661.7,0],7.85844,[[0.136726,0.990609,0],[0,0,1]],false], ["Land_Cages_F",[4060.42,11658.5,0],0,[[0,1,0],[0,0,1]],false], ["Land_WoodenCart_F",[4083.36,11678,0],47.5643,[[0.738035,0.674762,0],[0,0,1]],false], ["Land_Timbers_F",[4056.08,11682.9,0.00183105],308.713,[[-0.780288,0.62542,0],[0,0,1]],false], ["Land_WorkStand_F",[4063.41,11684.9,0],172.224,[[0.1353,-0.990805,0],[0,-0,1]],false], ["Land_ToiletBox_F",[4093.48,11678.2,0.0613098],56.25,[[0.83147,0.55557,0],[0,0,1]],false], ["Land_Pallet_F",[4059.14,11684.4,0],0,[[0,1,0],[0,0,1]],false], ["Land_Pallets_F",[4061.77,11678.8,0],0,[[0,1,0],[0,0,1]],false], ["Land_CinderBlocks_F",[4076.07,11679.9,-0.0705261],0,[[0,1,0],[0,0,1]],false], ["Land_Sacks_goods_F",[4055.04,11661.4,-0.0897522],0,[[0,1,0],[0,0,1]],false], ["Land_CratesWooden_F",[4078.49,11678.2,-0.0989075],258.254,[[-0.97906,-0.203573,0],[-0,0,1]],false], ["Land_dumpster_trash",[4089.81,11665.4,-0.00634766],150.303,[[0.495413,-0.868657,0],[0,-0,1]],false], ["FoldTable",[4076.16,11675.2,-0.148163],0,[[0,1,0],[0,0,1]],false], ["Land_Canister_EP1",[4077.95,11681.4,0],0,[[0,1,0],[0,0,1]],false], ["CamoNet_BLUFOR_Curator_F",[4074,11678.9,0],0,[[0,1,0],[0,0,1]],false], ["FoldTable",[4071.28,11675,-0.085968],355.864,[[-0.0721231,0.997396,0],[0,0,1]],false], ["Exile_Sign_Equipment_Small",[4069.16,11678,-1.18954],319.053,[[-0.65536,0.755316,0],[0,0,1]],false], ["Exile_Sign_Hardware_Small",[4079.57,11674.9,-1.16467],0,[[0,1,0],[0,0,1]],false], ["Exile_Sign_Food_Small",[4053.62,11663.3,-1.078],230.956,[[-0.776663,-0.629917,0],[-0,0,1]],false], ["Bunker_PMC",[4079.38,11696.9,-1.05383],2.89529,[[0.0505109,0.998724,0],[0,0,1]],false], ["Barrel1",[4067.13,11682.2,0],0,[[0,1,0],[0,0,1]],false], ["Land_Crates_stack_EP1",[4062.37,11661.5,0],0,[[0,1,0],[0,0,1]],false], ["ShootingRange_ACR",[4058.13,11662.3,0.512543],101.912,[[0.978466,-0.206409,0],[0,-0,1]],false], ["Misc_TyreHeap",[4032.17,11676.3,0],0,[[0,1,0],[0,0,1]],false], ["Fort_Crate_wood",[4072.93,11680.5,-0.0548096],0,[[0,1,0],[0,0,1]],false], ["Land_stand_small_EP1",[4057.11,11662.6,0.0726624],279.761,[[-0.985524,0.169539,0],[0,0,1]],false], ["Barrel1",[4074.25,11677.7,0],0,[[0,1,0],[0,0,1]],false], ["Land_CratesPlastic_F",[4060.49,11661,0],7.85843,[[0.136726,0.990609,0],[0,0,1]],false], ["Land_PaperBox_open_empty_F",[4052.83,11678.4,0],0,[[0,1,0],[0,0,1]],false], ["PowGen_Big",[4068.95,11663.7,0.0177307],134.173,[[0.717239,-0.696827,0],[0,-0,1]],false], ["Land_CamoNet_EAST",[4045.51,11679.4,0],0,[[0,1,0],[0,0,1]],false], ["Exile_Sign_WasteDump_Small",[4050.52,11676.5,-1.04648],334.77,[[-0.426253,0.904604,0],[0,0,1]],false], ["Exile_Sign_Office_Small",[4038.64,11675.8,-0.794769],329.807,[[-0.502914,0.864336,0],[0,0,1]],false], ["Exile_Sign_Vehicles_Small",[4036.43,11669.2,-0.979065],267.767,[[-0.999241,-0.038963,0],[-0,0,1]],false], ["FoldTable",[4041.65,11676.4,-0.0683289],357.467,[[-0.0441944,0.999023,0],[0,0,1]],false], ["FoldTable",[4047.87,11675.9,-0.0824585],350.849,[[-0.159037,0.987273,0],[0,0,1]],false], ["FoldTable",[4058.96,11664.2,-0.0184631],9.09933,[[0.158147,0.987416,0],[0,0,1]],false], ["Land_HelipadRescue_F",[3993.62,11653.4,0],0,[[0,1,0],[0,0,1]],false], ["Land_fort_rampart",[4054.75,11652,0.426453],204.899,[[-0.42102,-0.907051,0],[-0,0,1]],false], ["Land_fort_rampart",[4037.39,11660.5,0.362701],204.899,[[-0.42102,-0.907051,0],[-0,0,1]],false], ["Wooden_barrels",[12066,12636.7,0],0,0,0,false], ["Fort_Crate_wood",[12059.3,12640,0],0,0,0,false], ["Land_FireExtinguisher_F",[12064.7,12642.1,0],0,0,0,false], ["Land_TableDesk_F",[12063.6,12642.5,0],198.529,0,0,false], ["Wooden_barrels",[12065.9,12634.7,0],0,0,0,false], ["Wooden_barrels",[12067.8,12634.9,0],0,0,0,false], ["Fort_Crate_wood",[12060.1,12636.2,0],0,0,0,false], ["Land_CratesWooden_F",[12059.8,12638,0],0,0,0,false], ["Land_PalletTrolley_01_khaki_F",[12064.3,12636.6,0],0,0,0,false], ["Land_TableDesk_F",[12018.2,12657.7,0],198.529,0,0,false], ["Land_CratesWooden_F",[12020.1,12649.8,0],0,0,0,false], ["Land_CratesShabby_F",[12012.9,12655.4,0],0,0,0,false], ["Land_CratesPlastic_F",[12013.5,12657,0],0,0,0,false], ["Land_StallWater_F",[12011.5,12656.9,0.0536346],0,0,0,false], ["Land_PalletTrolley_01_khaki_F",[12020.1,12651.3,0],0,0,0,false], ["Land_CratesWooden_F",[12018,12648.6,0],66.1765,0,0,false], ["Land_WaterCooler_01_old_F",[13614.6,6324.48,0.0094142],161.305,0,0,false], ["SmallTable",[13614.4,6327.24,-0.0154896],308.713,0,0,false], ["Land_ChairPlastic_F",[13615.7,6324.32,-0.0106578],261.563,0,0,false], ["Land_CratesWooden_F",[13618.4,6328.87,0],0,0,0,false], ["Land_CratesWooden_F",[4355.34,2261.7,0.0568106],0,0,0,false], ["SmallTable",[4351.23,2257.18,0],0,0,0,false], ["Land_Castle_01_wall_14_F",[11504.9,11319,-1.4595],0,0,0,false], ["Land_Market_stalls_02_EP1",[11491.5,11323.2,0.110321],182.151,0,0,false], ["Land_Market_stalls_02_EP1",[11490.7,11313,0.0624695],0,0,0,false], ["Land_i_Garage_V2_F",[11480.3,11298.3,0],0,0,0,false], ["Land_Wreck_CarDismantled_F",[11478.5,11291.4,0],40.9467,0,0,false], ["PowGen_Big",[11479.5,11335.2,-0.0136414],39.2923,0,0,false], ["Land_Helfenburk",[11473.3,11366.8,-0.4664],271.075,0,0,false], ["Land_i_Garage_V1_F",[12039.2,12646.4,0],289.274,0,0,false], ["Ins_WarfareBContructionSite",[13614.9,6335.98,0.0309217],37.2243,0,0,false], ["USMC_WarfareBContructionSite",[13622,6336.02,0],307.472,0,0,false], ["Ins_WarfareBContructionSite1",[13617.1,6339.7,0],306.645,0,0,false], ["RU_WarfareBContructionSite",[13612.4,6326.38,0],352.969,0,0,false], ["Land_WheelCart_F",[13610.5,6339.8,0],0,0,0,false], ["Land_WorkStand_F",[13622.5,6326.37,0],0,0,0,false], ["Land_ToiletBox_F",[13607.4,6342.91,0],0,0,0,false], ["Land_Pipes_small_F",[13618.7,6322.24,0],125.735,0,0,false], ["Land_Pallets_stack_F",[13607,6330.45,0],0,0,0,false], ["Land_CratesWooden_F",[13616.2,6324.76,0],0,0,0,false], ["Land_CratesShabby_F",[13617.9,6336.05,0],0,0,0,false], ["Land_Cages_F",[13622.3,6331.72,0],0,0,0,false], ["Land_CratesWooden_F",[13615.5,6327.58,0],293.824,0,0,false], ["Land_CratesWooden_F",[4343.47,2265.41,0],0,0,0,false], ["Land_WoodenCart_F",[4338.35,2266.47,0],0,0,0,false], ["Land_CratesShabby_F",[4357.9,2260.7,0],0,0,0,false], ["Land_CratesShabby_F",[4343.89,2263.68,0],0,0,0,false], ["Land_CratesPlastic_F",[4350.32,2259.4,0.0245302],0,0,0,false], ["Land_Basket_F",[4356.61,2260.36,0],0,0,0,false], ["Land_CratesWooden_F",[4354.39,2265.77,0],0,0,0,false], ["Land_CratesWooden_F",[4352.19,2262.19,0],319.467,0,0,false], ["76n6ClamShell",[8208.05,9030.87,0],0,0,0,false], ["Land_tent_east",[8130.43,8980.41,0.522461],355.45,0,0,false], ["Land_Budova4_in",[8137.7,9066.9,0.327972],0,0,0,false], ["Land_wpp_Turbine_V1_F",[8138.45,9096.74,0],302.096,0,0,false], ["Land_ReservoirTower_F",[8168.16,9069,0],0,0,0,false], ["Land_pila",[8174.9,8989.08,0.323883],88.511,0,0,false], ["Land_tent_east",[8129.58,8996.28,0.522461],355.45,0,0,false], ["Land_tent_east",[8198.9,9049.69,0.522461],355.45,0,0,false], ["Land_tent_east",[8197.46,9078.48,0.522461],355.45,0,0,false], ["Land_nav_pier_m_F",[13088.6,3640.77,6.60963],238.814,0,0,false], ["Land_Pier_Box_F",[13065.6,3652.11,12.5869],148.649,0,0,false], ["Land_nav_pier_m_F",[13068,3674.77,6.3384],238.814,0,0,false], ["Land_nav_pier_m_F",[13047.3,3708.96,2.78477],238.814,0,0,false], ["Land_Pier_Box_F",[13089.3,3666.53,12.5869],148.649,0,0,false], ["Land_nav_pier_m_F",[13109.3,3606.65,6.60963],238.814,0,0,false], ["Land_nav_pier_m_F",[13129.9,3572.59,6.60963],238.814,0,0,false], ["Land_nav_pier_m_F",[13150.5,3538.46,6.60963],238.814,0,0,false], ["Land_nav_pier_m_F",[13171.2,3504.29,6.60963],238.814,0,0,false], ["Land_nav_pier_m_F",[13211.5,3437.77,6.51415],238.814,0,0,false], ["Land_nav_pier_m_F",[13230.7,3406.11,5.04383],238.814,0,0,false], ["Land_nav_pier_m_F",[13249.5,3374.94,-2.43785],58.8972,0,0,false], ["Land_LampHarbour_F",[13021.2,3745.75,0.778914],57.0772,0,0,false], 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["Land_Pipe_fence_4m_F",[13209.9,3485.64,12.8535],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13205.6,3480.52,12.854],148.649,0,0,false], ["Land_Pipe_fence_4m_F",[13202,3478.36,12.854],148.649,0,0,false], ["Land_Pipe_fence_4m_F",[13198.5,3476.2,12.854],148.649,0,0,false], ["Land_Pipe_fence_4m_F",[13196,3474.69,12.854],148.649,0,0,false], ["Land_nav_pier_m_F",[13190.8,3471.98,6.62399],238.814,0,0,false], ["Land_Pipe_fence_4m_F",[13176.6,3488.38,12.8535],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13191.1,3464.05,12.8535],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13193.2,3460.48,12.8535],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13195.4,3456.91,12.8535],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13197.5,3453.33,12.8535],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13199.7,3449.77,12.8535],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13201.8,3446.22,12.844],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13206.2,3439.1,12.8097],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13208.3,3435.55,12.7822],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13210.5,3431.99,12.7338],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13212.6,3428.44,12.6791],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13214.8,3424.87,12.5934],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13216.9,3421.3,12.4823],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13219.1,3417.74,12.321],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13221.2,3414.15,12.125],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13204,3442.66,12.8308],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13223.4,3410.57,11.84],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13225.5,3407.02,11.5063],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13227.7,3403.46,11.0963],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13229.9,3399.9,10.5829],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13232,3396.34,9.96566],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13234.2,3392.79,9.20327],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13236.3,3389.23,8.41114],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13238.5,3385.68,7.42999],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13240.6,3382.12,6.4202],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13242.8,3378.57,5.27352],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13245,3375.01,4.12592],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13195.4,3471.76,12.8535],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13197.6,3468.19,12.8535],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13199.7,3464.71,12.8535],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13201.8,3461.12,12.8535],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13204,3457.52,12.8535],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13206.2,3453.91,12.8535],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13208.3,3450.33,12.8535],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13210.5,3446.74,12.8535],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13212.7,3443.15,12.8342],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13214.8,3439.55,12.8096],59.1452,0,0,false], ["Land_Pipe_fence_4m_F",[13217,3435.95,12.77],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13219.2,3432.39,12.7108],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13221.3,3428.84,12.6411],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13223.5,3425.28,12.537],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13227.8,3418.17,12.2267],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13230,3414.58,12.0002],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13232.2,3410.99,11.6951],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13234.4,3407.41,11.3066],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13236.5,3403.85,10.8713],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13238.7,3400.3,10.2901],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13240.9,3396.74,9.64574],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13243,3393.19,8.83338],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13245.2,3389.63,8.00261],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13247.3,3386.07,6.9854],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13249.5,3382.52,5.97036],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13251.6,3378.96,4.84241],58.7316,0,0,false], ["Land_Pipe_fence_4m_F",[13225.6,3421.73,12.405],58.7316,0,0,false], ["Land_LampHarbour_F",[13080.3,3648.14,12.661],58.4835,0,0,false], ["Land_LampHarbour_F",[13072.8,3673.13,12.4638],238.566,0,0,false], ["Land_LampHarbour_F",[13056.1,3688,11.4559],58.4835,0,0,false], ["Land_LampHarbour_F",[13052,3707.71,9.28533],237.739,0,0,false], ["Land_LampHarbour_F",[13092.8,3640.33,12.661],239.393,0,0,false], ["Land_LampHarbour_F",[13094.4,3625.07,12.661],58.4835,0,0,false], ["Land_LampHarbour_F",[13107,3616.8,12.661],239.393,0,0,false], ["Land_LampHarbour_F",[13109,3600.78,12.661],58.4835,0,0,false], ["Land_LampHarbour_F",[13122.4,3591.4,12.661],239.807,0,0,false], ["Land_LampHarbour_F",[13123.6,3576.82,12.661],58.4835,0,0,false], ["Land_LampHarbour_F",[13139.7,3562.82,12.661],240.634,0,0,false], ["Land_LampHarbour_F",[13141.1,3547.73,12.661],58.4835,0,0,false], ["Land_LampHarbour_F",[13154.7,3538.12,12.661],241.461,0,0,false], ["Land_LampHarbour_F",[13156.3,3522.82,12.661],58.4835,0,0,false], ["Land_LampHarbour_F",[13169.5,3513.58,12.661],238.153,0,0,false], ["Land_LampHarbour_F",[13171.9,3497.16,12.661],58.4835,0,0,false], ["Land_LampHarbour_F",[13183.6,3490.32,12.661],239.393,0,0,false], ["Land_LampHarbour_F",[13188.2,3469.76,12.661],58.4835,0,0,false], ["Land_LampHarbour_F",[13202.1,3459.49,12.661],239.807,0,0,false], ["Land_LampHarbour_F",[13204.1,3443.49,12.661],58.4835,0,0,false], ["Land_LampHarbour_F",[13217.7,3433.88,12.4934],240.221,0,0,false], ["Land_LampHarbour_F",[13219.6,3417.89,12.1039],58.4835,0,0,false], ["Land_LampHarbour_F",[13232.8,3408.94,11.2375],239.807,0,0,false], ["Land_LampHarbour_F",[13234.4,3393.53,9.0932],58.4835,0,0,false], ["Land_LampHarbour_F",[13250.7,3379.13,4.71357],240.634,0,0,false], ["Misc_concrete_High",[13092.5,3672.47,12.4293],76.5165,0,0,false], ["Misc_concrete_High",[13085.2,3659.38,12.4293],32.261,0,0,false], ["Misc_concrete_High",[13093.1,3665.71,12.4293],141.866,0,0,false], ["Misc_concrete_High",[13156.4,3529.64,12.4293],64.1084,0,0,false], ["Land_Ind_BoardsPack1",[13204.9,3486.08,12.5385],0,0,0,false], ["Land_Ind_BoardsPack1",[13192.8,3481.79,12.5385],53.7684,0,0,false], ["Land_Ind_BoardsPack1",[13194.2,3491.79,12.5385],224.338,0,0,false], ["Land_Ind_BoardsPack1",[13197.7,3485.88,12.5385],276.866,0,0,false], ["Land_Ind_BoardsPack1",[13102.3,3619.13,12.5385],0,0,0,false], ["Land_Ind_BoardsPack2",[13114.3,3557.15,12.5586],58.7316,0,0,false], ["Land_Ind_BoardsPack2",[13115.4,3564.39,12.5586],355.864,0,0,false], ["Land_Ind_BoardsPack2",[13129.8,3571.79,12.5586],6.61764,0,0,false], ["Land_Bricks_V1_F",[13123.4,3556.64,12.5132],0,0,0,false], ["Land_Bricks_V1_F",[13183,3482.79,12.5132],0,0,0,false], ["Land_Bricks_V1_F",[13089.5,3661.19,12.5132],0,0,0,false], ["Misc_concrete_High",[13025.6,3748.01,0.356706],21.5073,0,0,false], ["Misc_concrete_High",[13024.9,3744.5,1.12669],56.6636,0,0,false] ]; { private _vehicle = (_x select 0) createVehicle (_x select 1); _vehicle allowDamage false; _vehicle setPosWorld (_x select 1); _vehicle setVectorDirAndUp [_x select 2, _x select 3]; _vehicle enableSimulationGlobal (_x select 4); _vehicle setVariable ["ExileIsLocked", -1, true]; if (_vehicle isKindOf "Exile_RussianRouletteChair") then { ExileRouletteChairs pushBack _vehicle; ExileRouletteChairPositions pushBack [_x select 1, getDir _vehicle]; }; } forEach _vehicles; // 0 Simple Objects private _invisibleSelections = ["zasleh", "zasleh2", "box_nato_grenades_sign_f", "box_nato_ammoord_sign_f", "box_nato_support_sign_f"]; private _simpleObjects = [ ]; { private _simpleObject = createSimpleObject [_x select 0, _x select 1]; _simpleObject setVectorDirAndUp [_x select 2, _x select 3]; { if ((toLower _x) in _invisibleSelections) then { _simpleObject hideSelection [_x, true]; }; } forEach (selectionNames _simpleObject); } forEach _simpleObjects;
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Is there anyway a person could import trader NPC's into eden, I believe the code is m3editor
_workBench = "Land_Workbench_01_F" createVehicleLocal [0,0,0]; _workBench setDir 204.239; _workBench setPosATL [3816.36,8954.08,0.0464783]; _trader = [ "Exile_Trader_Hardware", "Exile_Trader_Hardware", "WhiteHead_17", ["InBaseMoves_sitHighUp1"], [0, 0, -0.5], 170, _workBench ] call ExileClient_object_trader_create;
would be something like this
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has anyone figured out how to get a workshop collection downloaded to a dedicated server?
I can do 1 workshop item at a time but I would like to be able to update a whole collection on my dedicated box.
I do not have steam client installed, its strictly a windows 2008 server to host servers.
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is there a way to sort the entities I have in arma 3 editor.
Im a bit OCD when it comes to things.
I imported a bunch of markers. bit the icons are not the same.
as you can see in screenshot, I want to be able to arrange these markers so icons match, or so the names match then when i export it will change the id#'s to the mission.sqm accordingly.
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54 minutes ago, cameronmcdonald said:I reckon you could probably just use rhs_main and get away with it.
I haven't poked through the RHS config much, but I wager that the devs have made most, if not all of the subordinate PBOs dependant upon the main one.
Thanks I will check it out.
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ok what would be the proper script i can use, the issue I am having is as follows, I have the new arma 3 editor which changes the format of coordinates within markers, but i have old markers which I need to import into the new map.
I have over 80 markers i need to import
I Do not want to have to just create new ones within the editor but instead import my existing markers.
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So i am trying to import markers into my Chernarus map for arma 3
from what I understand I can add a script into the initserver.sqf and have that within the init.sqf and then load my mission.sqm to import them
but my script does not seem to import.
maybe someone can help me figure out why
Spoiler_SpawnZone = ["SpawnBerezino","[3811.2065,310.98553,8950.8486]","Berezino","ExileTraderZoneIcon"]; { private _markerName = select 0; private _markerPos = select 1; private _markerText = select 2; private _markerType = select 3; _Spawn = createMarker ["_MarkerName", [_markerPos]]; _Spawn setMarkerText "_MarkerText"; _Spawn setMarkerType "_MarkerType"; } forEach _Spawn;
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10 hours ago, cameronmcdonald said:You're not looking for errors.
You'll see what entries you need to put in your mission's addons array in the .rpt when each addon loads.
For example, you'll be looking for entries similar to the following (...pretty much everything prefixed with RHS):
I was hoping I didnt have to add EVERY class to the mission.sqm
here is what it shows loading in rpt
Spoiler"rhs_2s3", "rhs_2s3", "rhs_2s3_camo", "rhs_a2port_air", "rhs_a2port_armor", "rhs_a2port_armor_camo", "rhs_a2port_car", "rhs_a2port_car_camo", "rhs_a3retex", "rhs_air", "rhs_airweapons", "rhs_aps", "rhs_bmd", "rhs_bmd_34", "rhs_bmd_camo", "rhs_bmp", "rhs_bmp3", "rhs_bmp3_camo", "rhs_bmp_camo", "rhs_btr70", "rhs_btr70_camo", "rhs_btr80", "rhs_btr80_camo", "rhs_c_2s3", "rhs_c_a2port_air", "rhs_c_a2port_armor", "rhs_c_a2port_car", "rhs_c_a3retex", "rhs_c_air", "rhs_c_airweapons", "rhs_c_bmd", "rhs_c_bmd_camo", "rhs_c_bmp", "rhs_c_bmp3", "rhs_c_btr", "rhs_c_btr70_camo", "rhs_c_cars", "rhs_c_cti_indep", "rhs_c_heavyweapons", "rhs_c_identity", "rhs_c_pts", "rhs_c_radars", "rhs_c_radio", "rhs_c_rva", "rhs_c_sprut", "rhs_c_t72", "rhs_c_tanks", "rhs_c_troops", "rhs_c_trucks", "rhs_c_weapons", "rhs_decals", "rhs_gaz66", "rhs_gaz66_camo", "rhs_heavyweapons", "rhs_identity", "rhs_infantry", "rhs_infantry2", "rhs_main", "rhs_missions", "rhs_mtlb", "rhs_optics", "rhs_pts", "rhs_radars", "rhs_servicemenu", "rhs_sounds", "rhs_sprut", "rhs_ss21", "rhs_ss21_camo", "rhs_s_radio", "rhs_t72", "rhs_t72_camo", "rhs_t80", "rhs_t80u", "rhs_tigr", "rhs_vehiclesounds", "rhs_weapons", "rhs_weapons2"
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2 hours ago, cameronmcdonald said:If you look in your .rpt log file when you've loaded the RHS modset, you should find the prerequisite entries there.
I actually get no errors in my rpt about rhafrf. But I need to add something into the mission.sqm to force players to use it. Otherwise they won't see the content.
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What do i need to add to my mission.sqm addons [] to require a player to use this mod?
I am using every aspect of RHS: AFRF on my server, vehicles, weapons, uniforms etc.
I can load my server fine and get no errors about
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
thanks
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Is there a way I can import objects into eden which were once in a sqf file, I basically if i want to take this:
Spoilerprivate ["_obj","_dat","_cString","_adString"]; _obj = objNull;_dat = [];_adString = "CAN_COLLIDE"; _cString = {_obj = createVehicle [(_dat select 0), call compile (_dat select 1), [], 0, _adString];if((_dat select 4) == 0) then {_obj enableSimulation false};_obj setdir (_dat select 2);if((_dat select 3) == -100) then {_obj setposATL (call compile (_dat select 1))} else {_obj setposASL [((call compile (_dat select 1)) select 0),((call compile (_dat select 1)) select 1),(_dat select 3)]};if((_dat select 5) == 0) then {_obj setVectorUp [0,0,1]} else {_obj setVectorUp (surfacenormal (getPosATL _obj))};if(count (_dat select 6) > 0) then {{call _x} foreach (_dat select 6)}}; _dat = ["Land_nav_pier_m_F","[16345.484375,12753.331055,-4.28872]",8.34599,-3.07901,1,0,[]];call _cString; _dat = ["Land_nav_pier_m_F","[16306.0761719,12759.116211,12.8015]",8.34599,-3.07901,1,0,[]];call _cString; _dat = ["Land_nav_pier_m_F","[16266.916016,12764.865234,23.03]",8.34599,-3.07901,1,0,[]];call _cString; _dat = ["Land_nav_pier_m_F","[16227.391602,12770.652344,32.4498]",8.34599,-3.08086,1,0,[]];call _cString; _dat = ["Land_nav_pier_m_F","[16346.65332,12761.171875,0]",8.34599,-3.07901,1,0,[]];call _cString; _dat = ["Land_nav_pier_m_F","[16307.168945,12766.984375,12.7475]",8.34599,-3.07901,1,0,[]];call _cString;
I opened the debug console and ran this to see if it would import them, but it does not.
what would I need to add or to change the script to make it work?
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anybody had any issues with running a HC on the same dedicated box as the arma 3 server? I host with gtx gaming, rent a dedicated box. If i run a HC from my home pc to the dedicated box's arma 3 server the HC connects. When i create a HC on the same dedicated box. The hc never tries to connect.
echo Starting ARMA 3 HC Server... start "arma3" /min /high "arma3HCserver.exe" -client -connect=127.0.0.1 -port=2362 "-mod=@Zombies and Demons;@Epoch" -nosound timeout 2 echo Started ARMA 3 HC Server... timeout 5 exit
the white window comes up showing the client is running, but never goes beyond that.
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I am trying to figure out if there is a way to specify the main path to scripts within mission pbo.
For example.
I have the mpmissions\epoch.altis\
folder
In there is my description.ext
Since the latest epoch update they now have description.ext as:
// Epoch Survival Gamemode#include "epoch_config\sandbox_config.hpp"which the sandbox_config.hpp contains all the description.ext informationnow I have my description.ext as:// Epoch Survival Gamemode #include "epoch_config\sandbox_config.hpp" #include "infiSTAR_AdminMenu.hpp" #include "addons\halv_spawn\spawndialog.hpp" #include "addons\halv_spawn\Halv_defines.hpp" #include "trader\tradedialog.hpp" #include "CfgMusic.hpp" #include "global.hpp" #include "scarCODE\VGS\main_VGS.hpp" class RscTitles { #include "VEMFr_client\gui\hpp_mainVEMFrClient.hpp" //************************ class radioChatterBar { idd = -1; onLoad = "uiNamespace setVariable ['radioChatterBar', _this select 0]"; onUnload = "uiNamespace setVariable ['radoiChatterBar', objNull]"; onDestroy = "uiNamespace setVariable ['radioChatterBar', objNull]"; fadein = 0; fadeout = 10; duration = 10e10; movingEnable = 0; controlsBackground[] = {}; objects[] = {}; class controls { class statusBarText { idc = 1010; x = safezoneX; y = safezoneY; // upper left hand corner //x = safezoneX + safezoneW - 1.5; //y = safezoneY + safezoneH - 0.4; //H w = 1; h = 0.3; //hopefully makes it 10 lines tall shadow = 2; colorBackground[] = { 1, 0.3, 0, 0.0 }; // uncomment and increase 4th number to have a background font = "PuristaSemibold"; size = 0.03; type = 13;// CT_TYPES = CT_STRUCTURED_TEXT style = 1; text="Loading server info..."; class Attributes { align="left"; color = "#FFFFFF"; //"#00FF09";BrightGreen //#FF8700 }; }; }; }; //*********************************** }; class CfgSounds { #include "HC\Zombies\infectedsounds.hpp" #include "Configs\CfgSounds.hpp" }; //ESVP class CfgNotifications { #include "SPKcode\ESVP\notifications.h" };
when I try to load my mission i get the error:
ErrorMessage: Include file mpmissions\epoch.Altis\epoch_config\VEMFr_client\gui\hpp_mainVEMFrClient.hpp not found.
so what i want to do is have it so i can specify the location of the
#include "VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
I have tried
#include "..\VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
or
#include ".\VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
to tell the script to look in previous folder for the VEMFr_client folder but it doesnt recognize any change.
So is there a variable to use like
#include "x\VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
#include "q\VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
#include "z\VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
#include "m\VEMFr_client\gui\hpp_mainVEMFrClient.hpp"
in the path to make the script be recognized in the root of the mission folder.
thanks
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Still have this issue. Cannot seem to get any answers why this is happening or how to reproduce this issue. Even with the latest arma 3 update. Reinstalling arma 3. Updating my video drivers. Still only have lag in the multiplayer screen. Once I join a server it's fine. And doesn't happen on a sp or campaign screen.
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I am sorry if this was asked before, but i did search and unable to find an answer.
When I am in arma 3 and click on play, then click multiplayer, as soon as it loads the screen where i can choose from internet, recent, lan, friends or remote connect
the background animation/sound lags and is choppy. when i try to click on anything or type in the remote connect box or filter box, i get lag there as well. i have completely uninstalled, reinstalled, reverified all arma 3 files.
once i am loaded into a game i get 50+ fps. seems to only happen in the mp server list screen.
this is my dxdag
------------------
System Information
------------------
Time of this report: 3/13/2016, 14:45:34
Machine name: JUSTIN-PC
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.151019-1254)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-7693
BIOS: BIOS Date: 05/12/15 15:46:42 Ver: 04.06.05
Processor: AMD FX-6300 Six-Core Processor (6 CPUs), ~3.5GHz
Memory: 8192MB RAM
Available OS Memory: 8138MB RAM
Page File: 12902MB used, 3371MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: AMD Radeon R9 200 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x6810)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_6810&SUBSYS_92751682&REV_00
Display Memory: 4095 MB
Dedicated Memory: 2027 MB
Shared Memory: 2068 MB
Current Mode: 1920 x 1200 (32 bit) (60Hz)
Monitor Name: SyncMaster 2443BW/2443BWX,SyncMaster Magic CX2443BW/CX2443BWX(Digital)
Monitor Model: SyncMaster
Monitor Id: SAM043F
Native Mode: 1920 x 1200(p) (59.950Hz)
Output Type: DVI
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1429 (English)
Driver Version: 15.300.1025.1001
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 12/4/2015 11:45:12, 1497248 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-2B50-11CF-A770-7FB2BEC2C535}
Vendor ID: 0x1002
Device ID: 0x6810
SubSys ID: 0x92751682
Revision ID: 0x0000
Driver Strong Name: oem23.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_R575:15.300.1025.1001:pci\ven_1002&dev_6810&rev_00
Rank Of Driver: 00E62000
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
Card name: AMD Radeon R9 200 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x6810)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_6810&SUBSYS_92751682&REV_00
Display Memory: 4095 MB
Dedicated Memory: 2027 MB
Shared Memory: 2068 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: HP w22 Wide LCD Monitor
Monitor Model: HP w22
Monitor Id: HWP26AC
Native Mode: 1680 x 1050(p) (59.954Hz)
Output Type: HD15
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1429 (English)
Driver Version: 15.300.1025.1001
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 12/4/2015 11:45:12, 1497248 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71EE2-2B50-11CF-A770-7FB2BEC2C535}
Vendor ID: 0x1002
Device ID: 0x6810
SubSys ID: 0x92751682
Revision ID: 0x0000
Driver Strong Name: oem23.inf:ATI.Mfg.NTamd64.6.1:ati2mtag_R575:15.300.1025.1001:pci\ven_1002&dev_6810&rev_00
Rank Of Driver: 00E62000
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Not Supported
DXVA-HD: Not Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
-------------
Sound Devices
-------------
Description: Speakers (2- G510s Gaming Keyboard)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: USB\VID_046D&PID_C22E&REV_1172&MI_02
Manufacturer ID: 65535
Product ID: 65535
Type: WDM
Driver Name: USBAUDIO.sys
Driver Version: 6.01.7601.18208 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 11/15/2014 11:24:01, 109824 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX 2.0 Listen/Src: No, No
I3DL2 Listen/Src: No, No
Sensaura ZoomFX: No
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_1462F693&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7708 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 12/31/2015 15:57:06, 4729600 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX 2.0 Listen/Src: No, No
I3DL2 Listen/Src: No, No
Sensaura ZoomFX: No
---------------------
Sound Capture Devices
---------------------
Description: Microphone (2- G510s Gaming Keyboard)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: USBAUDIO.sys
Driver Version: 6.01.7601.18208 (English)
Driver Attributes: Final Retail
Date and Size: 11/15/2014 11:24:01, 109824 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: G510s Gaming Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC22E
FF Driver: n/a
Device Name: G510s Gaming Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC22E
FF Driver: n/a
Device Name: G500s Laser Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC24E
FF Driver: n/a
Device Name: G500s Laser Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC24E
FF Driver: n/a
Device Name: G500s Laser Gaming Mouse
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC24E
FF Driver: n/a
Poll w/ Interrupt: No
-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x1002, 0x4397
| Matching Device ID: usb\root_hub
| Service: usbhub
----------------
Gameport Devices
----------------
------------
PS/2 Devices
------------
+ HID Keyboard Device
| Vendor/Product ID: 0x046D, 0xC22E
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ HID Keyboard Device
| Vendor/Product ID: 0x046D, 0xC232
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ HID Keyboard Device
| Vendor/Product ID: 0x046D, 0xC24E
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
|
+ HID-compliant mouse
| Vendor/Product ID: 0x046D, 0xC231
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
|
+ Logitech G500s Gaming Mouse
| Vendor/Product ID: 0x046D, 0xC24E
| Matching Device ID: hid\vid_046d&pid_c24e&mi_00
| Lower Filters: LGSHidFilt
| Service: mouhid
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 773.7 GB
Total Space: 953.5 GB
File System: NTFS
Model: ST31000524AS ATA Device
Drive: D:
Free Space: 186.9 GB
Total Space: 500.0 GB
File System: NTFS
Model: WDC WD30EZRX-00D8PB0 ATA Device
Drive: E:
Free Space: 439.6 GB
Total Space: 500.0 GB
File System: NTFS
Model: WDC WD30EZRX-00D8PB0 ATA Device
Drive: F:
Free Space: 858.9 GB
Total Space: 1861.5 GB
File System: NTFS
Model: WDC WD30EZRX-00D8PB0 ATA Device
--------------
System Devices
--------------
Name: Realtek PCIe GBE Family Controller
Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_76931462&REV_06\4&2DDBB3B7&0&00A8
Driver: n/a
Name: AMD Radeon R9 200 Series
Device ID: PCI\VEN_1002&DEV_6810&SUBSYS_92751682&REV_00\4&DE2C59F&0&0010
Driver: n/a
Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4399&SUBSYS_76931462&REV_00\3&11583659&0&A5
Driver: n/a
Name: ATI I/O Communications Processor SMBus Controller
Device ID: PCI\VEN_1002&DEV_4385&SUBSYS_76931462&REV_42\3&11583659&0&A0
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1605&SUBSYS_00000000&REV_00\3&11583659&0&C5
Driver: n/a
Name: AMD IOMMU Device
Device ID: PCI\VEN_1002&DEV_5A23&SUBSYS_76931462&REV_00\3&11583659&0&02
Driver: n/a
Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_76931462&REV_00\3&11583659&0&B0
Driver: n/a
Name: ATI I/O Communications Processor PCI Bus Controller
Device ID: PCI\VEN_1002&DEV_4384&SUBSYS_00000000&REV_40\3&11583659&0&A4
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1604&SUBSYS_00000000&REV_00\3&11583659&0&C4
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_5A1A&SUBSYS_76931462&REV_00\3&11583659&0&30
Driver: n/a
Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_76931462&REV_00\3&11583659&0&98
Driver: n/a
Name: High Definition Audio Controller
Device ID: PCI\VEN_1002&DEV_4383&SUBSYS_F6931462&REV_40\3&11583659&0&A2
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1603&SUBSYS_00000000&REV_00\3&11583659&0&C3
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_5A18&SUBSYS_76931462&REV_00\3&11583659&0&20
Driver: n/a
Name: Standard OpenHCD USB Host Controller
Device ID: PCI\VEN_1002&DEV_4397&SUBSYS_76931462&REV_00\3&11583659&0&90
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1602&SUBSYS_00000000&REV_00\3&11583659&0&C2
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_5A16&SUBSYS_76931462&REV_00\3&11583659&0&10
Driver: n/a
Name: Standard Enhanced PCI to USB Host Controller
Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_76931462&REV_00\3&11583659&0&B2
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1601&SUBSYS_00000000&REV_00\3&11583659&0&C1
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1002&DEV_5A14&SUBSYS_76931462&REV_02\3&11583659&0&00
Driver: n/a
Name: Standard Enhanced PCI to USB Host Controller
Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_76931462&REV_00\3&11583659&0&9A
Driver: n/a
Name: ASMedia USB3.1 eXtensible Host Controller
Device ID: PCI\VEN_1B21&DEV_1242&SUBSYS_76931462&REV_00\4&2093C404&0&0020
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\VEN_1022&DEV_1600&SUBSYS_00000000&REV_00\3&11583659&0&C0
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\VEN_1002&DEV_43A0&SUBSYS_00001002&REV_00\3&11583659&0&A8
Driver: n/a
Name: Standard Enhanced PCI to USB Host Controller
Device ID: PCI\VEN_1002&DEV_4396&SUBSYS_76931462&REV_00\3&11583659&0&92
Driver: n/a
Name: ASMedia USB3.0 eXtensible Host Controller
Device ID: PCI\VEN_1B21&DEV_1142&SUBSYS_76931462&REV_00\4&2939E249&0&0030
Driver: n/a
Name: High Definition Audio Controller
Device ID: PCI\VEN_1002&DEV_AAB0&SUBSYS_AAB01682&REV_00\4&DE2C59F&0&0110
Driver: n/a
Name: PCI standard ISA bridge
Device ID: PCI\VEN_1002&DEV_439D&SUBSYS_76931462&REV_40\3&11583659&0&A3
Driver: n/a
Name: Standard AHCI 1.0 Serial ATA Controller
Device ID: PCI\VEN_1002&DEV_4391&SUBSYS_76931462&REV_40\3&11583659&0&88
Driver: n/a
------------------
DirectShow Filters
------------------
DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514
WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514
WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514
MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385
Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385
WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514
WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.18221
Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385
Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385
VP6 Decompressor,0x00800000,1,1,vp6dec.ax,6.04.0002.0000
ffdshow Video Decoder,0xff800001,2,1,ffdshow.ax,1.00.0005.2036
CoreVorbis Audio Decoder,0x00800000,1,1,CoreVorbis.ax,1.01.0000.0079
ffdshow raw video filter,0x00200000,2,1,ffdshow.ax,1.00.0005.2036
ffdshow Audio Decoder,0x3fffffff,1,1,ffdshow.ax,1.00.0005.2036
DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514
Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.18741
WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514
AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.18741
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.18741
SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,12.00.9200.17037
MONOGRAM AMR Splitter,0x00600000,1,1,mmamr.ax,1.00.0001.0000
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.18741
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.18741
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528
MP4 Source,0x00600000,0,0,MP4Splitter.ax,1.00.0000.0004
Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514
SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528
Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
FLV Splitter,0x00800001,1,1,FLVSplitter.ax,1.00.0000.0004
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.18741
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.18741
WavPack Audio Decoder,0x00600000,1,1,WavPackDSDecoder.ax,1.01.0000.0484
DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514
MONOGRAM AMR Decoder,0x00600000,1,1,mmamr.ax,1.00.0001.0000
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.18741
MONOGRAM Musepack Decoder,0x00600000,1,1,mmmpcdec.ax,0.09.0001.0002
Haali Media Splitter,0x00800001,0,1,splitter.ax,1.08.0122.0018
Haali Media Splitter (AR),0x00400000,1,1,splitter.ax,1.08.0122.0018
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514
MP4 Splitter,0x00600001,1,1,MP4Splitter.ax,1.00.0000.0004
File Source (Monkey Audio),0x00400000,0,1,MonkeySource.ax,
ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.18741
madFlac Decoder,0x00600000,1,1,madFlac.ax,1.08.0000.0000
Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.18741
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.18741
Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.18741
Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.18741
Haali Video Renderer,0x00200000,1,0,dxr.dll,
VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514
WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514
FLV4 Video Decoder,0x00400000,1,1,FLVSplitter.ax,1.00.0000.0004
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514
File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514
iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514
iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514
Haali Simple Media Splitter,0x00200000,0,1,splitter.ax,1.08.0122.0018
DirectVobSub,0x00200000,2,1,vsfilter.dll,1.00.0001.0004
Avi Splitter,0x00600001,1,1,avisplitter.ax,1.00.0000.0009
DirectVobSub (auto-loading version),0x00800002,2,1,vsfilter.dll,1.00.0001.0004
MONOGRAM AMR Encoder,0x00600000,1,1,mmamr.ax,1.00.0001.0000
DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.18741
Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.18741
Haali Matroska Muxer,0x00200000,1,0,splitter.ax,1.08.0122.0018
AC3Filter,0x40000000,1,1,ac3filter.ax,1.03.0001.0000
AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.18741
MONOGRAM AMR Mux,0x00600000,1,1,mmamr.ax,1.00.0001.0000
RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll,
DC-Bass Source,0x00400000,0,1,DCBassSource.ax,1.01.0001.0000
Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514
WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528
AsyncEx,0x00200000,0,1,CopyTransManager.ax,2.00.0000.0000
DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514
ffdshow Audio Processor,0x00200000,1,1,ffdshow.ax,1.00.0005.2036
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.18501
Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.18501
VP7 Decompressor,0x00800000,1,1,vp7dec.ax,7.00.0010.0000
MONOGRAM Musepack Splitter,0x00600000,1,1,mmmpcdmx.ax,0.03.0001.0002
madFlac Source,0x00600000,0,1,madFlac.ax,1.08.0000.0000
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514
FLV Source,0x00600001,0,0,FLVSplitter.ax,1.00.0000.0004
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528
Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.18741
Avi Source,0x00600001,0,0,avisplitter.ax,1.00.0000.0009
AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.18741
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.18741
CDXA Reader,0x00600000,0,1,cdxareader.ax,1.00.0000.0002
MPEG4 Video Splitter,0x00600000,1,1,MP4Splitter.ax,1.00.0000.0004
Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.18741
File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.18741
WavPack Audio Splitter,0x00600000,1,1,WavPackDSSplitter.ax,1.01.0000.0323
ffdshow subtitles filter,0x00200000,2,1,ffdshow.ax,1.00.0005.2036
Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000
StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528
AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514
MPEG4 Video Source,0x00600000,0,0,MP4Splitter.ax,1.00.0000.0004
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.18741
File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.18741
File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.18741
Haali Video Sink,0x00200000,1,0,splitter.ax,1.08.0122.0018
AC3File,0x00600000,0,1,ac3file.ax,
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.18741
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.18741
WDM Streaming Tee/Splitter Devices:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385
WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385
MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385
DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514
ffdshow video encoder,0x00100000,1,1,ffdshow.ax,1.00.0005.2036
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.18741
Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514
DivX® 6.8.3 Codec (6 Logical CPUs),0x00200000,1,1,qcap.dll,6.06.7601.17514
ffdshow Video Codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514
Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514
XviD MPEG-4 Codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Helix YV12 YUV Codec,0x00200000,1,1,qcap.dll,6.06.7601.17514
Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385
WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385
IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
PCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.18741
GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.18741
CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.18741
CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.18741
AC-3 ACM Codec,0x00200000,1,1,quartz.dll,6.06.7601.18741
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.18741
Audio Capture Sources:
Microphone (2- G510s Gaming Key,0x00200000,0,0,qcap.dll,6.06.7601.17514
PBDA CP Filters:
PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528
PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528
Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.18741
Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.18741
WDM Streaming Capture Devices:
Realtek HD Audio Line input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Realtek HD Audio Mic input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Realtek HD Audio Stereo input,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
G510s Gaming Keyboard,0x00200000,2,2,ksproxy.ax,6.01.7601.17514
WDM Streaming Rendering Devices:
Realtek HD Audio output,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
G510s Gaming Keyboard,0x00200000,2,2,ksproxy.ax,6.01.7601.17514
BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514
Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514
BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514
BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708
PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708
WDM Streaming Communication Transforms:
Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514
Audio Renderers:
Speakers (2- G510s Gaming Keybo,0x00200000,1,0,quartz.dll,6.06.7601.18741
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.18741
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.18741
DirectSound: Speakers (2- G510s Gaming Keyboard),0x00200000,1,0,quartz.dll,6.06.7601.18741
DirectSound: Speakers (Realtek High Definition Audio),0x00200000,1,0,quartz.dll,6.06.7601.18741
Speakers (Realtek High Definiti,0x00200000,1,0,quartz.dll,6.06.7601.18741
---------------
EVR Power Information
---------------
Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality)
Quality Flags: 2576
Enabled:
Force throttling
Allow half deinterlace
Allow scaling
Decode Power Usage: 100
Balanced Flags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 50
PowerFlags: 1424
Enabled:
Force throttling
Allow batching
Force half deinterlace
Force scaling
Decode Power Usage: 0any help would be appreciated.
-
i am trying to get this to work on my exile server
on my server i have added
"RH_de_cfg" to my mission.sqm
addOns[] section
also added it into
requiredAddons[] under the config.cpp for
exile_server_config pbo
on my server i added the RHI.bikey into my keys folder
my server launch i have
@Exile;@ExileServer;@ZombiesandDemons;@RHPistolpack;
on my pc i have the required mods enabled, exact same versions.
but when i try to join the server i get the error:
16:51:12 Warning Message: Files "D:\Games\Steam\steamapps\common\Arma 3\@RHPistolpack\addons\rh_de.pbo" are not signed by a key accepted by this server. To play on this server, remove listed files or install additional accepted keys.i did add the same RHI.bikey into my D:\Games\Steam\steamapps\common\Arma 3\keys folderany ideas? -
im looking for assistance to clarify a couple things pls.
im trying to get music added to the server so client can hear the music but not have to download a 50mb mission file.
So what i have done so far is I made a mod that they have to download and enable.
in that mod i have:
@ambients enabled via -mod= as the client
and on server side also have this added.
in the mission file i have my cfgmusic class
but a little unclear on if this is enough.
would this be the proper format to get the audio from the mod?
class intro4{name = "intro4";sound[] = {"@ambients\addons\ambients\samples\IntroSong4.ogg", db+1,1};};within the modthe structure is as follows:@ambients > addons > ambients.pboinside that pboambients.pbo > config.cppand folder samples which has all the musici have the prefix set up as ambientsin the mission file i already have the triggers setupam i missing anything? -
is it possible for a person to use this to run music from the mission folder itself?
like if i had a folder in my mission folder called music
and then in the description.ext i specified
class CfgMusic{class Track01_Proteus{name = "01: Track1";sound[] = {"music\track1.ogg",1.0,1.0};duration = 94;pack = "custom";moods[] = {"darkness", "tension"};album = "custom";artist = "custom";image = "images\image_ca.paa";};};
that sort of thing.
-
i downloaded your port for arma 3, but having an issue with getting it to work.
do you have a server key for this?
or does the client only need to enable this on their end, and the mission will make it work?
cause when i try to enable it on my server launch it will not let my mission start.
-
there are 35 tracks, right now they are 22mb total size in ogg, how can i compress these without losing quality?
i also tested this script out on my mission. but could not get the tracks to play at all.
ive been searching for a script that i can use in my a3 epoch server which will play ambient music like a2 dayz.
so far there is only 1 which i sorta made work but it does not play the tracks all the time. seems to only work when it wants to, and no errors in the rpt.
Downloading workshop content to server using steamcmd?
in ARMA 3 - SERVERS & ADMINISTRATION
Posted
I just made a bunch of bat files and in each 1 i would just change the ID# which matched what workshop ID i wanted.
the force install path does not matter, it will always install the workshop item under SteamCmd\steamapps\workshop\content\107410\
in this case the workshop item is 463939057 so it would be a folder called 463939057 under 107410
the mod being @a2op so i would just copy folder 463939057 to my server folder and rename it to @A2OP