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GSTAVO

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Posts posted by GSTAVO


  1. On 9/25/2020 at 6:23 AM, HBAOplus said:

    Hi, please consider adding CBA magwell compatibility so your M16A2 can share mags with other MODs, thanks!

    Can't do. The 3D model is not in a compatible scale.

    It was fixed with a new model but that is only for internal use in ST3 Milsim.


  2. On ‎15‎/‎01‎/‎2018 at 8:17 AM, Macser said:

    @Gstavo

    I don't have access to the files. And I'm not sure if their being binarised would make that possible, or legal. Just in case you think I'm ignoring you. :smile_o:

     

    Update:

    One of the members here, "Love burns",  informed me about an issue they were having with the camera position in custom animations. So I added a camera bone into the rig. Apparently this seemed to sort their issue out. So the first thread has been updated to reflect this.  It's likely the lack of a camera bone doesn't affect static or hand anims. Maybe that's why I didn't get reports about it.

    Np..i've already done it myself.. I'll share it here soon in case someone need it too..


  3. 21 hours ago, TesACC said:

    Question/Suggestion/Request. Whatever you want to call it

    Correct me if im wrong, but you're using RHS's M4 animations, correct? 

    Is it by any chance possible for you to switch them to those of their M16A4? what im getting at- you're using the magwell grip. It is a correct way to hold a rifle, but more of a modern invention, and better working with shorter weapons. There would definitelly be more soldiers in the '80's and '90's holding their rifles by the handguard,  as they were taught in the boot camp. its more historically acurate. Why historicall accuracy is important? becouse this rifle is going to be mostly used in '80's and '90's scenarios, paired with Delta Hawk's units. At least thats how im going to use it. Especially with something longer like M16A2 Its simply more comfortable to hold it by the handguard. with longer barrel the center of mass is a bit more forward than on M4. Both of grips have their pros and cons in real life but as you cant switch grips in game (which would be just a pointless gimmick there) i suggest that the universal grip for your rifles should be the handguard grip.,  Also, it kind of looks better in first person that way. At least thats my opinion. Yes, its simply an astethic matter . Yes, its a very specifical nitpick. all im asking is for you to consider it.

     

    EDIT: Im an idiot. I assumed that stuff just from the photos on armaholic page. Then i actually downloaded it. It turns out there are 2 versions with both grips. Got a lesson for myself to think before i talk. Disregard this. And good job on those things.

    Don't worry! =)


  4. On 13/12/2017 at 3:33 AM, yevgeni89 said:

    Hmmmmmm.....I do have a unity model AR70, if you are interested, I don't know how good it is, I think it's low poly , but if you want to take it on it's free for you to use , it's the original model without the carry handle. 

    Send me a PM with a link to the model, I can take a look. =)


  5. Hi! I'm having a issue with the animation of the fire mode selector of a gun that i'm doing.

    The issue is that the angle of rotation that I set in model.cfg do not work as indeed in game but in external view is perfect.

     

    Right position:

    490QGGD.png

     

    Wrong:

    R5zHe7I.png

     

    Here is the code of model.cfg:

    Quote

                class safety_mode_rot
                {
                    type="rotation";
                    source="weaponMode";
                    selection="safety";
                    sourceAddress="clamp";
                    axis="safety_axis"
                    minPhase=0;
                    maxPhase=0.5;
                    minValue=0;
                    maxValue=0.5;
                    memory=0;
                    angle0=-0.785398; 
                    angle1=-3.66519;
                };

     

    Anyone know what is causing this?

    Thanks


  6. 8 hours ago, Singh Aram said:

    Awesome Mod !!!  

    We need this mod for our 90's mission. 

    Using RHS as dependency is awesome. Please do not use Toadie2K.

    Can you use peephole from carryhandle RHS M16 ?

    Sadly the I don't have access to the souce files from RHS(required for do what you want).

    I'll try to improve the peephole anyway, don't worry.

    Thanks 

     

     

    8 hours ago, CourieR21 said:

    Hello! Very good work with these rifles!
    I and my friends from a certain TvT project really looking forward to use your M16 in our missions dedicated to US troops in Afghanistan in the early 2000s, but we lack the old version of M4, the past generations (which is similar to M16A2, without the picatinny rails as in RHS).

    We are interested, do you plan to make such M4 in future? Thank you! 

    example of such M4 in the photo:

    wj0o6hMiol8.jpg

     

    Not for now, sorry. 

     

    18 hours ago, REFORGER88 said:

    This is the perfect interim solution for a Cold War weapon for the US and the inclusion of the M16A1 in the current pack would be much appreciated, as well as much anticipated. Is it planned to release the other planned, more modern weapons, to be released independently from the M16s?

    Working on it! 

    Sadly I don't have enough time to model from scratch, but if anyone can provide me the model I can consider other weapons.

    • Like 1
    • Thanks 1

  7. Hi guys! Currently I'm working on some weapons that I'll release as it was finished.

     

    #StG44:

    CFFE94D9C7737A6AC791A1D7591CB6CDE0D42DA4

    Images in-game: here

     

    #know issues:

    -the model is not 100% accurate

     

    #Credits:

    -Textures and config by me.
    -3D model by Osvaldo (The Edge).

     

    #Required addons:

    IFA3_AIO_LITE: here

     

    #Download:

    Steam Workshop: here

    Ace 3 compatibility (workshop): soon

    Armaholic: -

    --------------------------------

    #What is planned:

    -Other weapons can be done if you can provide me the models.

     

    All addons here are under: Arma Public License Share Alike (APL-SA)

     

    • Like 21
    • Thanks 4
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