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[frl]myke

FRL Airforce Addons release thread

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Great work myke and Swedish pack team!

*fapfapfapfapfapfapfapfapfapfapfapfapfapfapfapfap*

Thank you ;)

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I'm ust be dumb but I don't get the joke

What's the meaning of "fap"?

And, Myke, keep up the good work, mate

I love your moissilebox mod!!!!

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I'm ust be dumb but I don't get the joke

What's the meaning of "fap"?

And, Myke, keep up the good work, mate

I love your moissilebox mod!!!!

LMAO...*fap* is a noise when you do a certain activity, mostly alone and also mostly pics or vids involved with women wearing very few clothes....

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hahaha, this is so awesome, good release on the gripen Myke and explaining fap :)

We hope this release of the gripen stand alone with Myke's missile box will in return improve the version we got in SFP. We see what projects that will come later.

Remember people, sharing is caring, as long it isn't your fapping :p

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Myke;1863342']Please note that the JAS39 is a donation from Swedish Forces Pack' date=' not my own work.[/quote']

You still rock dude. Thanks for the weapons and for the surveillance pod. F16 is still my favorite jet.

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I came to this thread and went all over the addons you just released.

nice job myke , thanks for the release

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LMAO...*fap* is a noise when you do a certain activity, mostly alone and also mostly pics or vids involved with women wearing very few clothes....

:icon_redface:

Mmmm, that's what I deserve for not being an english speaking dude

Thanks Myke!!!

And keep up the good work

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LOL omg... your explanation of "fap" is wonderful. Also that Gripen looks badass I'm def trying it out! ...right after I drop a MOAB on my carrier :P

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:icon_redface:

Mmmm, that's what I deserve for not being an english speaking dude

Thanks Myke!!!

And keep up the good work

Hehe...i'm not a english speaking dude either (german native/Switzerland) so what is your next excuse? ;)

just kidding, Mate.

@all

Thanks for the nice comments.

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Is this addon compatible with the F15 addon? I got problems with it. All bombs and rockets on that plane are black with no texture. I don't no if it's caused by the missile box or the f15 itself.

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The F-15 has absolutely nothing to do with any of my addons unless it uses the Missilebox which is not the case (assuming we speak of Southy's F-15).

:EDITH:

Thanks Old Bear, posts updated accordingly.

Edited by [FRL]Myke

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Thanks Myke for the continous updates on this pack. Sure rocks. :)

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Thanks Myke for the continous updates on this pack. Sure rocks. :)

hehe...you might point Maruk to the Missilebox so he could take a look how a AIM-9X/L/M and a AGM-65 actually looks like. ;)

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Myke;1864025']Experimenting with TrackIR/Freelook and the AN/AAQ-28:

kTzuUJIyqzw

Myke ! One Question !

Can you do do the same with the cannon of an AH 64 ?

(Moving the cannon with TrackIR/Freelook ?)

Regards (ST6)Predator

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Hehehe..i've was curious how long it takes to someone asking exactly this question. ;)

Well, can't say for sure but probably yes...if MLOD's are available. In fact it is pretty simple. These are just 2 user driven (scripted) animations.

nul = [this] spawn {
_plane = _this select 0;
while {true} do {
	_head = 0 - (inputAction "LookLeftCont") + (inputAction "LookRightCont");
	_eye = 0 - (inputAction "LookUpCont") + (inputAction "LookDownCont");
	_plane animate ["liteningHead", _head];
	_plane animate ["liteningEye", _eye];
	hintsilent format ["%1\n%2", _head, _eye];
};
};

This is the test code. Take note that it is kept pretty simple just for testing.

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:inlove::jump_clap::notworthy::ok:

Respect! Myke. That is sooo awsome :)

Btw that leaning your working on, can that be put on land vehicles too ? Ei when driveing backward in a car you could lean to the side to see more.

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:inlove::jump_clap::notworthy::ok:

Respect! Myke. That is sooo awsome :)

Btw that leaning your working on, can that be put on land vehicles too ? Ei when driveing backward in a car you could lean to the side to see more.

It can be added to any vehicle as long you have the MLOD's to edit.

The leaning is nothing more than a rotational animation applied to the pilot(/driver) proxy and controlled with the lean inputaction by a simple script.

But as this requires defining a new animation, having the MLOD's is absolutely inevitable.

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just to prove a point about the TrackIR on an apache

can you try with the ah-1 arma1 mlod? ^^

either way, fantastic work

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Myke ! One Question !

Can you do do the same with the cannon of an AH 64 ?

(Moving the cannon with TrackIR/Freelook ?)

Regards (ST6)Predator

Unfortunately I think using Myke's approach still wouldn't work well for the apache gun. The animation sources used for turrets cannot be controlled by script. Perhaps you could just use user animations to aim the gun and remove the turret aiming animation sources, but then it would be totally unusable by AI.

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