kasrkin85th 1 Posted September 16, 2010 OICW would be fine to maybe with thermal scope? would be cool to have it in ARMA 1, too Share this post Link to post Share on other sites
mr burns 131 Posted September 16, 2010 OICW with range-finder and airburst capable HE ammo as depicted in SoF2? Great! Share this post Link to post Share on other sites
RabidStoat 39 Posted September 16, 2010 While we're about it why don't we see if RH can make this?: http://www.imfdb.org/index.php/Beverly_Hills_Cop_III_%22Annihilator_2000%22 Share this post Link to post Share on other sites
sweguy96 10 Posted September 16, 2010 Just tryed M14 pack - /not changed recoil/ and recoils are good , so far same with hk417Not true mate , try more practice ;) well thats when I not go prone but yor pack and you decide ;) Share this post Link to post Share on other sites
Delta One Zero 10 Posted October 5, 2010 Hi Robert, Could you please consider doing a FN F2000 pack sometime in the future? Either just ones with the 1.5x optic with/without the F2000's Enhanced Grenade Launcher Module. Or possibly also some F2000 tactical (railed) variants with a variety of optics like the Aimpoint, Eotech and ACOG. Thank you very much. Share this post Link to post Share on other sites
roberthammer 582 Posted October 5, 2010 Hi Robert,Could you please consider doing a FN F2000 pack sometime in the future? Either just ones with the 1.5x optic with/without the F2000's Enhanced Grenade Launcher Module. Or possibly also some F2000 tactical (railed) variants with a variety of optics like the Aimpoint, Eotech and ACOG. Thank you very much. Maybe in the future Share this post Link to post Share on other sites
jadehorus 10 Posted October 5, 2010 (edited) Hi Robert,Could you please consider doing a FN F2000 pack sometime in the future? Either just ones with the 1.5x optic with/without the F2000's Enhanced Grenade Launcher Module. Or possibly also some F2000 tactical (railed) variants with a variety of optics like the Aimpoint, Eotech and ACOG. Thank you very much. In the meantime, SBP Slovenian commandos have a very decent FN2000 in their mod. http://www.armaholic.com/page.php?id=9742 Edited October 5, 2010 by jadehorus Share this post Link to post Share on other sites
Mortal-K 0 Posted October 5, 2010 I'll jump on the request bandwagon Could you possibly make a SV-98? pretty please :) OPFOR need some love too. :p Share this post Link to post Share on other sites
Fox '09 14 Posted October 5, 2010 vilas east weapon pack has that btw Share this post Link to post Share on other sites
Delta One Zero 10 Posted October 5, 2010 Thank you very much for taking my request for the FN F2000's into consideration Robert. And thanks for the link Jadehorus, will definitely have to try those out. Share this post Link to post Share on other sites
Raison 10 Posted October 7, 2010 (edited) Hi,Robert. Would be great if you add this weapons to your AK`s box. They will be a nice supplement to Russian weaponary: MP-443 "Grach" Lobaev SVL AEK-971/973 Edited October 7, 2010 by Raison Share this post Link to post Share on other sites
531st 10 Posted October 8, 2010 (edited) Hello. While reading that thread and reviewing weapons in arma I've bumped into a funny coincidence) Can u make a Shotgun? Jackhammer Mk3A1 xP And the stats if u need them: Gauge: 12 Length: 787 mm Barrel length: 525 mm. Weight unloaded : 4.57 kg Capacity : 10 rounds in removable revolver-type drum magazine Rate of fire: 240 rounds per minute Jackhammer by Roberthammer sounds nice xD P.S. Are you going to do L85 pack? I have BAF, but L85 there are bad. Every L85 there is with ACOG or SUSAT. No handguards (except L86). And textures is a bit wierd Edited October 10, 2010 by 531st Share this post Link to post Share on other sites
roberthammer 582 Posted October 12, 2010 (edited) Guys i need someone who can do weapon anim /holding gun anim/ - if you interest let me know by PM I have tryed myself with tutorial ,but always those hands goes stretched :crazy: Edited October 12, 2010 by RobertHammer Share this post Link to post Share on other sites
Lt Gunner 10 Posted October 21, 2010 RH, is there any chance of updating the hk416 and your m14 pack to be ace compatible? the MK18 and M4 packs are already, but we need more of the big guns to choose from :) Thanks for all your hard work too! Share this post Link to post Share on other sites
roberthammer 582 Posted October 22, 2010 hk416 pack is already ace compatible so far i know , only m14 is not Share this post Link to post Share on other sites
sweguy96 10 Posted October 23, 2010 (edited) Robert, this is a must for your AK pack http://2.bp.blogspot.com/_cCRZWj6ooJk/SOre5chs_1I/AAAAAAAAANw/Eyl4bKcDFpc/s320/korobov_tkb408.jpg.:D What do you think? nice/good? ;) Edited October 23, 2010 by sweguy96 Share this post Link to post Share on other sites
jhoson14 10 Posted October 24, 2010 Robert, this is a must for your AK pack [/url].:D What do you think? nice/good? ;) But the Korobov TKB-408 havent even been mass produced, its a prototype who lost to Kalashnikov AK on trials for the new Soviet Assault Rifle in 1946-47. As the others RH addons only features weapons that are mass produced and are in use... my guess its a no go. But, lets see what he says ^^ Share this post Link to post Share on other sites
Fisgas 10 Posted October 28, 2010 Do you plan on updating the MGS pack to OA? I love the XM8's and SCAR's in that pack, they look so much better than the BIS ones. Share this post Link to post Share on other sites
enad 11 Posted October 28, 2010 There's XM8 and SCARs in the MGS pack. I don't recall that at all. Share this post Link to post Share on other sites
Binkowski 25 Posted October 28, 2010 there's xm8s and scars in arrowhead. Share this post Link to post Share on other sites
sweguy96 10 Posted November 19, 2010 May I dare to ask how it's going with your weapon pack(s)? Share this post Link to post Share on other sites
vilas 473 Posted November 19, 2010 people asked here for MP443 (Grach) and SV98 - already released , no need to ask another autor for double work , RH has probably more priorities Share this post Link to post Share on other sites
BigMorgan 11 Posted November 19, 2010 Nothing better than combining Vilas' weapons packs with RH's packs, using both fills in a lot of gaps. :) Share this post Link to post Share on other sites
biggins 10 Posted November 21, 2010 Hey RobertHammer! I'm a big fan of your work and especially enjoy the M14 models you have included in your packs. I found a problem with the Mk14 EBR and the way it is held. I think this problem is a caused by some change with the OA 1.55 patch. I haven't been able to grab a screenshot of it but I will try again tomorrow. When the soldier is holding the Mk14 EBR, the arms are stretched out to the ground and twisted. It looks like the left arm is grabbing the ground in front of the right foot. The right arm goes through the body and the right hand is grabbing the ground behind the left heel. It only occurs in the Mk14 EBR rifles. Arm problem Mk14 EBR Mk14 EBR SD Mk14 EBR SD Shortdot Mk14 EBR SD SP Mk14 EBR Shortdot Mk14 EBR SP Working normally M1SE1 (all versions) M14 (all versions with wood stock) M21 Mk14 tan (all EBR versions) Mk18 (all versions) Socom II (all versions) The soldier can move and shoot normally, it's just the arms are messed up. Thanks again for all your work. Share this post Link to post Share on other sites
roberthammer 582 Posted November 21, 2010 Hey RobertHammer! I'm a big fan of your work and especially enjoy the M14 models you have included in your packs.I found a problem with the Mk14 EBR and the way it is held. I think this problem is a caused by some change with the OA 1.55 patch. I haven't been able to grab a screenshot of it but I will try again tomorrow. When the soldier is holding the Mk14 EBR, the arms are stretched out to the ground and twisted. It looks like the left arm is grabbing the ground in front of the right foot. The right arm goes through the body and the right hand is grabbing the ground behind the left heel. It only occurs in the Mk14 EBR rifles. Arm problem Mk14 EBR Mk14 EBR SD Mk14 EBR SD Shortdot Mk14 EBR SD SP Mk14 EBR Shortdot Mk14 EBR SP Working normally M1SE1 (all versions) M14 (all versions with wood stock) M21 Mk14 tan (all EBR versions) Mk18 (all versions) Socom II (all versions) The soldier can move and shoot normally, it's just the arms are messed up. Thanks again for all your work. If you mean EBR's from MGS pack - update gonna be soon i hope ;) Share this post Link to post Share on other sites