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petrtlach

Army of the Czecho-Slovakia republic 1938-1945

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Really nice photos of Marenice the map terrain looks like real life :)

for its simulation efficiency Fortification we had to choose the actual site where the terrain is processed in 1:1 scale, other maps that will be the same. Due to the granularity of Bohemia and Moravia such terrain is not a problem. The plan is still in the very near future maps JINCE and Hardegg. Jince the training ground ....

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Nice rifle !

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Nice rifle !

if only one, but the rifles are in service abound...............possibility to modify the weapon, ie add or remove accessories (binoculars, grenade launchers, bayonets ....). mode is found in a developmental series of Mauser rifles. Mannlicher M95 is used by SKF, the former Austrian army, the Hungarian army, some backup guard defense of CRS.

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Good day. Bring back some information from creation. Currently still working on the equipment of Czechoslovak army, therefore, that the outfit components detailed and accurate. Nearly finished is vz.98/22 rifle to complement range rifles at the Czechoslovak armády.Branzik gradually completing map "Mařenice". I hope we can catch a "beta" version of the mod to 75.anniversary mobilization or the Munich Agreement.

Edited by petrtlach

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Cant wait for the release! Would it be the final version in Arma2?

release beta version is scheduled for September 2013 to 75th occasion in 1938. Work on ArmA II: OA version lasts only one year.

---------- Post added at 20:25 ---------- Previous post was at 20:17 ----------

running in the trenches and weapons equipped soldiers, and so on. Among the weapons I have included Czechoslovak army rifle vz.98/22. during the week I should finish the outfit Czechoslovak soldiers. While still counting officers and backpacks.

RIFLE VZ.98/22

http://i180.photobucket.com/albums/x104/petrtlach/arma2oa2013-08-0417-42-26-19_zps3ba5dd4d.jpg

http://i180.photobucket.com/albums/x104/petrtlach/arma2oa2013-08-0417-42-45-69_zps9477feed.jpg

http://i180.photobucket.com/albums/x104/petrtlach/arma2oa2013-08-0417-48-06-04_zpsafadf203.jpg

http://i180.photobucket.com/albums/x104/petrtlach/arma2oa2013-08-0417-48-21-76_zpsdf8b8819.jpg

http://i180.photobucket.com/albums/x104/petrtlach/arma2oa2013-08-0419-17-01-86_zpsc29bc363.jpg

Other pictures

http://i180.photobucket.com/albums/x104/petrtlach/arma2oa2013-08-0418-54-43-86_zpsfac55b36.jpg

http://i180.photobucket.com/albums/x104/petrtlach/arma2oa2013-08-0418-54-20-57_zps43256d2e.jpg

http://i180.photobucket.com/albums/x104/petrtlach/arma2oa2013-08-0417-50-14-90_zpsb8e6237a.jpg

http://i180.photobucket.com/albums/x104/petrtlach/arma2oa2013-08-0418-45-26-18_zpsc49cd942.jpg

---------- Post added at 20:50 ---------- Previous post was at 20:25 ----------

CSA38 mod news its too here

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Great news! I love those armor vehicles and weapon in the earlier stage of the war. And will you also include any German SDKFZ 250 or 251 ICV? In addition, could the trenches be used by AI? Up to now, except for IF44 game, no trenches could be really used well by AI in the mods of Arma. I wish yours could make it workable.

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Great news! I love those armor vehicles and weapon in the earlier stage of the war. And will you also include any German SDKFZ 250 or 251 ICV? In addition, could the trenches be used by AI? Up to now, except for IF44 game, no trenches could be really used well by AI in the mods of Arma. I wish yours could make it workable.

Sorry, but sdkfz 250 or 251 are German vehicles, which began producing in two quarters of 1939. At that time, started to produce Ausf.A and Ausf.B, most of them at the time did not have armored plates, but ordinary steel.. In September 1938 the German army such vehicles to transport German technology should not. I considered him to do, but I preferred to do things that existed in 1938.In 1938, the German army really just metal circus. In September 1939 the German army have only 94 armored and unarmoured 43. But in 1939!

AI in the trenches, we still have not tackled the trenches are a permanent part of the map, not a superficial structures such as the IF44 or I44, but it objects are actually embedded in the ground.

Edited by petrtlach

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Great news! I love those armor vehicles and weapon in the earlier stage of the war. And will you also include any German SDKFZ 250 or 251 ICV? In addition, could the trenches be used by AI? Up to now, except for IF44 game, no trenches could be really used well by AI in the mods of Arma. I wish yours could make it workable.

Should the makers of this nice mod decide to put the Germans as OPFOR and Czech as BLU or GUE, I guess you could still use Invasion 44 mod for later war models.

I really enjoy the new screens, especially the very detailed rifles and units! Can't wait to play.

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Should the makers of this nice mod decide to put the Germans as OPFOR and Czech as BLU or GUE, I guess you could still use Invasion 44 mod for later war models.

I really enjoy the new screens, especially the very detailed rifles and units! Can't wait to play.

Thank you, I do models detailed. Older models modify or make new ones. Germans are "OPFOR" and Czechs "Guero". Germany has voice acting, everyone speaks Czech, is a Czech game, everyone Czech, speak better German than Czech English.over time, perhaps get someone to German dubbing.

http://media.moddb.com/images/mods/1/24/23300/arma2oa_2013-07-22_20-36-24-32.jpg

http://media.moddb.com/images/mods/1/24/23300/arma2oa_2013-07-22_20-36-15-99.jpg

http://media.moddb.com/images/mods/1/24/23300/arma2oa_2013-07-22_20-44-12-76.jpg

http://media.moddb.com/images/mods/1/24/23300/arma2oa_2013-07-22_20-47-16-26.jpg

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Looking forward to this! 8) In case you need some additional german voice actor anytime, drop me PM. :) And please don´t head to A3 too soon.

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Looking forward to this! 8) In case you need some additional german voice actor anytime, drop me PM. :) And please don´t head to A3 too soon.

we must first finish something. Not meaning to make available a fraction of what we present here, but to finish everything so that mod sense and was playable. German dubing we want. A good idea would be to have dubing radio messages.

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Hello

I visited your site, bravo screem are good, I hope to find this picture detail involved, the Toldi is beautiful.

I think this mod will be a great success, due to the slight tanks start war.

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Hello

I visited your site, bravo screem are good, I hope to find this picture detail involved, the Toldi is beautiful.

I think this mod will be a great success, due to the slight tanks start war.

Toldi? Hungarian tank from year 1940? The content is not. Misconception about the Czechoslovak tank LT vz.34-38.

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I fix the model tanks PzKpfw II C. Now the form of the 1938. Rectangular front began after the fighting in Poland. It was the additional armor - two plates 20 mm at an angle of 70 °.

1_zpsde56b004.jpg

4_zpscd59f616.jpg

3_zps6b9da52f.jpg

2_zpsb58699a5.jpg

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Amazing work!

Thank you. also prepare PZ Kpfw V., not "Panther" but Neubaufahrzeug. Marking PZ V its old Marking for NbFzg...

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Looks great! By way, have you applied any armor penetration module just like what In44 mod used for your armor vehicles?

And what's the date of that historical event that the country was betrayed by its selfish allies by a pact in 1939...This time, I wish the annervisary would come soon.

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Looks great! By way, have you applied any armor penetration module just like what In44 mod used for your armor vehicles?

And what's the date of that historical event that the country was betrayed by its selfish allies by a pact in 1939...This time, I wish the annervisary would come soon.

without penetration or sounds do not work as they should. This is a modification "firegeometrie". Penetration is not an invention "I44". It is part of the game. With the penetration of a man chooses or more sounds intervention (glass, armor, iron) in one vehicle:

ca\data\Penetration\iron.rvmat

ca\data\Penetration\wood_desk.rvmat

ca\data\Penetration\wood.rvmat

ca\data\Penetration\concrete.rvmat

ca\data\Penetration\dirt.rvmat

ca\data\Penetration\bricks.rvmat

ca\data\Penetration\rubber.rvmat

ca\data\Penetration\fabricp.rvmat

ca\data\Penetration\armor_1mm_plate.rvmat

ca\data\Penetration\armor_5mm_plate.rvmat

ca\data\Penetration\armor_7mm_plate.rvmat

ca\data\Penetration\armor_11mm_plate.rvmat

ca\data\Penetration\armor_16mm_plate.rvmat

ca\data\Penetration\armor_23mm_plate.rvmat

ca\data\Penetration\armor_30mm_plate.rvmat

I think the German tanks in 1938, much of the armor protection can not talk, he was up to 14.5 mm (except the armor turns PZ.kpfw IV with 20 mm, but hulls 14,5 mm)), czech light tanks haven frontal 25 mm, side 16 mm and roof 12 mm. German tanks could be shoot through penetrating ammunition. the game have guns as the primary ammunition penetrating ammunition. Tank attack German engineering is always a massacre in September 1938, Germany had only 120 tanks together "PZ III" and "PZ IV". Serial production of tank Pz III began in December 1938.

Edited by petrtlach

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arma2oa2013-09-2421-04-49-09_zpsff1fc8d9.jpg

arma2oa2013-09-2507-44-35-20_zps3339adf7.jpg

http://i180.photobucket.com/albums/x104/petrtlach/arma2oa2013-09-2507-44-45-89_zps44062475.jpg

We fix tank "PZ Kpfw II.Ausf.B" and add a version of "A", also in pre-war two-tone camouflage. Some more pictures from development mode are at the link below:

http://www.moddb.com/mods/csa38-czechoslovak-army-1938

Alfa version is now in the process of testing people who are in our Facebook group mode. German tanks therefore represent:

Kl.Pz.Bef.Wg. I Ausf. A

Kl.Pz.Bef.Wg. I Ausf. B

PZ.kpfw I Ausf.A

PZ.kpfw I Ausf.B

PZ.kpfw II Ausf.A

PZ.kpfw II Ausf.B

PZ.kpfw II Ausf.C

PZ.kpfw III Ausf.B

PZ.kpfw III Ausf.C

PZ.kpfw III Ausf.D

PZ.kpfw IV Ausf.A

PZ.kpfw IV Ausf.B

PZ.kpfw IV Ausf.C

The plan is still version PZ.kpfw II Ausf.D, PZ.kpfw III Ausf.A and PZ.kpfw V. (Neubaufahrzeug) that we have exhausted all German tanks that were available in 1938 the Germans.

3_zpsb17429fa.jpg

1_zps8ac72736.jpg

2_zps57b25ded.jpg

Edited by petrtlach

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