lucilk 10 Posted June 13, 2010 (edited) I got another problem, i have a script that will create a coin module, in the script i declare that this coin should be used by only one unit named "lkcom". this works fine in singleplayer and multiplayer, respawn works, everything is like a charm but.... i have 3 more COIN modules that have the rule "west" so all west units should acces it. Now in singleplayer everything works fine, in multiplayer there is a problem: if i play as "lkcom" (i am the server) unit everything works fine, if a client takes lkcom unit the COIN with the "lkcom" rule works but the other 3 with "west" rule don't work neither for lkcom unit or any west side units. It is kinda confusing so please read below: ---Singleplayer--- COIN1 setvariable ["BIS_COIN_rules",[lkcom]]; -> It works COIN2 setvariable ["BIS_COIN_rules",[west]]; -> It works COIN3 setvariable ["BIS_COIN_rules",[west]]; -> It works COIN4 setvariable ["BIS_COIN_rules",[west]]; -> It works ----------------- ---Multiplayer--i am server--i play as "lkcom" unit COIN1 setvariable ["BIS_COIN_rules",[lkcom]]; -> It works COIN2 setvariable ["BIS_COIN_rules",[west]]; -> It works only for me COIN3 setvariable ["BIS_COIN_rules",[west]]; -> It works only for me COIN4 setvariable ["BIS_COIN_rules",[west]]; -> It works only for me ----------------------------------------------- ---Multiplayer--i am server--another client plays as "lkcom" unit COIN1 setvariable ["BIS_COIN_rules",[lkcom]]; -> It works COIN2 setvariable ["BIS_COIN_rules",[west]]; -> doesn't work at all COIN3 setvariable ["BIS_COIN_rules",[west]]; -> doesn't work at all COIN4 setvariable ["BIS_COIN_rules",[west]]; -> doesn't work at all ------------------------------------------------------------ Please help me Edited June 13, 2010 by lucilk Share this post Link to post Share on other sites